26 lines
330 B
C#
26 lines
330 B
C#
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using System;
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using System.IO;
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using OpenTK.Graphics.OpenGL;
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using OpenTK;
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namespace nhengine
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{
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public class Graphics
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{
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private TextureManager textureManager;
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public Graphics()
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{
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this.textureManager = new TextureManager();
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}
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TextureManager TextureManager {
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get { return this.textureManager; }
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}
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}
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}
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