Commit graph

12 commits

Author SHA1 Message Date
Harald Wolff 451ca5ec34 Merge remote-tracking branch 'origin/audio' 2017-05-08 14:59:41 +02:00
Harald Christian Joachim Wolff 93246b70a0 WIP 2017-05-08 14:30:41 +02:00
Niclas Thobaben 76c2f5a9de Distance Attenuation working -> high values bc 1 Tile = 5 V3 values
(-> future method for converting tiles -> V3 values)
2017-05-06 18:12:21 +02:00
Harald Christian Joachim Wolff 18b2099542 Model3D improvements 2017-05-06 12:37:18 +02:00
Niclas Thobaben 928d7c0da4 Actor/Ballistic Actor/nhPlayer
Actor:
+play Sound
+select needed buffers by key
+get playingState in update

Ballistic Actor:
+play Sound on fire
+play Sound on Hit
+destroy object after hit
2017-05-06 01:20:13 +02:00
Harald Christian Joachim Wolff 0fe2fb1aeb WIP 2017-05-04 23:57:00 +02:00
Harald Christian Joachim Wolff 96a5578bf5 Model3D: Fix normal binding bug 2017-05-01 12:37:53 +02:00
Harald Christian Joachim Wolff e4e07075c5 Default Shader: move shading to fragment shader, add normal map painting for debug 2017-05-01 12:36:11 +02:00
Harald Christian Joachim Wolff a7ac61a791 GLScene: Remove Debug Output 2017-05-01 12:34:39 +02:00
Harald Christian Joachim Wolff ccf3625302 Model3D: new static Helpers computeNormals(),v3aToArray() 2017-05-01 11:26:54 +02:00
Harald Christian Joachim Wolff d99356ef00 Improve shading 2017-05-01 11:26:05 +02:00
Harald Christian Joachim Wolff c299431480 WIP 2017-05-01 01:33:33 +02:00