using System; using System.IO; using org.budnhead.graphics; namespace org.budnhead.graphics { public class GLModel : GLObject { private static char[] whitespace = { }; public GLModel(String filename) { FileStream fs = new FileStream(filename,FileMode.Open); load(fs); fs.Close(); } private void load(Stream stream){ StreamReader sr = new StreamReader(stream); string line; while ( (line = sr.ReadLine()) != null){ String[] tokens = line.Split(null); } } } }