using System; using OpenTK; using org.niclasundharald.engine.graphics; namespace org.niclasundharald.engine.graphics.primitives { public class Triangle : GLObject { public Triangle(Vector3 a,Vector3 b,Vector3 c) :base(3) { normalsEnabled = true; setTriangle(0, a, b, c); setColor(new Vector4(0, 1, 0, 1)); updateGL(); } } }