Actor.cs
|
WIP
|
2017-06-07 19:27:20 +02:00 |
ActorAction.cs
|
nhengine -> budnhead
|
2017-05-09 23:41:50 +02:00 |
BallisticActor.cs
|
WIP
|
2017-06-07 19:27:20 +02:00 |
BallisticActorStates.cs
|
nhengine -> budnhead
|
2017-05-09 23:41:50 +02:00 |
BufferedValue.cs
|
WIP
|
2017-06-07 19:27:20 +02:00 |
Engine.cs
|
WIP
|
2017-06-07 19:27:20 +02:00 |
Geometry.cs
|
WIP (Threaded Rendering, CP-Lock, MultiDisplay)
|
2017-05-26 15:12:22 +02:00 |
GlobalDefaults.cs
|
WIP
|
2017-06-07 19:27:20 +02:00 |
Limits.cs
|
core.Limits: +ValueIsValid(..)
|
2017-06-10 23:09:36 +02:00 |
Linear.cs
|
WIP (Threaded Rendering, CP-Lock, MultiDisplay)
|
2017-05-26 15:12:22 +02:00 |
Physics.cs
|
nhengine -> budnhead
|
2017-05-09 23:41:50 +02:00 |
SquaredMap.cs
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graphics.Model3D: +smoothNormals()
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2017-06-10 23:53:33 +02:00 |