budnhead/org.budnhead/graphics/Texture.cs

31 lines
347 B
C#

using System;
using System.IO;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using ImageSharp;
namespace org.budnhead.core
{
public class Texture
{
int tid;
public Texture(string filename)
{
init();
load(filename);
}
private void init(){
this.tid = GL.GenTexture();
}
private void load(string filename){
}
}
}