budnhead/NHEngine/nhengine.csproj

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2.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{42BCFEF7-3F24-469A-BD46-E0C9C2C20D21}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>nhengine</RootNamespace>
<AssemblyName>nhengine</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="OpenTK">
<HintPath>..\packages\OpenTK.2.0.0\lib\net20\OpenTK.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="BootStrap.cs" />
<Compile Include="Graphics.cs" />
<Compile Include="OpenGLWindow.cs" />
<Compile Include="SquaredMap.cs" />
<Compile Include="TextureManager.cs" />
</ItemGroup>
<ItemGroup>
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
<None Include="shader\simple_fragment.shader" />
<None Include="shader\simple_vertex.shader" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\org.nhengine\org.nhengine.csproj">
<Project>{3E812F66-D5F3-4599-8360-97F355B6CC1B}</Project>
<Name>org.nhengine</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>