budnhead/org.niclasundharald.engine/graphics/primitives/Triangle.cs

24 lines
356 B
C#

using System;
using OpenTK;
using org.niclasundharald.engine.graphics;
namespace org.niclasundharald.engine.graphics.primitives
{
public class Triangle : GLObject
{
public Triangle(Vector3 a,Vector3 b,Vector3 c)
:base(3)
{
normalsEnabled = true;
setTriangle(0, a, b, c);
setColor(new Vector4(0, 1, 0, 1));
updateGL();
}
}
}