budnhead/NHEngine/shader/simple_fragment.shader
Harald Wolff fa784a83f3 WIP
2017-04-25 22:01:18 +02:00

13 lines
113 B
GLSL

#version 330
in vec4 color;
in vec3 norm;
in vec2 uv;
out vec4 _color;
void main()
{
_color = color;
}