budnhead/org.budnhead/ui/SceneInScene.cs

28 lines
359 B
C#

using System;
using org.budnhead.graphics;
using OpenTK.Graphics.OpenGL;
namespace org.budnhead
{
public class SceneInScene : Control
{
Scene scene;
public SceneInScene()
{
}
public override void paintControl()
{
if (scene != null){
// ToDo: Prepare Transformation Matrix and Clipping
// ... scene.draw();
}
}
}
}