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Harald Christian Joachim Wolff e4e07075c5 Default Shader: move shading to fragment shader, add normal map painting for debug 2017-05-01 12:36:11 +02:00
NHEngine SquaredMap: Smoothen normals for better shading 2017-05-01 11:28:16 +02:00
nuget.local +nuget.local 2017-05-01 02:15:51 +02:00
org.niclasundharald.engine Default Shader: move shading to fragment shader, add normal map painting for debug 2017-05-01 12:36:11 +02:00
.gitignore Initial Commit 2017-04-20 16:49:43 +02:00
GLObject.cs WIP 2017-04-25 22:06:21 +02:00
nhengine.sln WIP 2017-05-01 01:33:33 +02:00