budnhead/NHEngine/Graphics.cs

26 lines
330 B
C#

using System;
using System.IO;
using OpenTK.Graphics.OpenGL;
using OpenTK;
namespace nhengine
{
public class Graphics
{
private TextureManager textureManager;
public Graphics()
{
this.textureManager = new TextureManager();
}
TextureManager TextureManager {
get { return this.textureManager; }
}
}
}