2015-08-07 16:37:36 +02:00
/ *
2016-10-12 08:08:16 +02:00
AngularJS v1 . 5.8
( c ) 2010 - 2016 Google , Inc . http : //angularjs.org
2015-08-07 16:37:36 +02:00
License : MIT
* /
2016-10-12 08:08:16 +02:00
( function ( R , B ) { 'use strict' ; function Da ( a , b , c ) { if ( ! a ) throw Ma ( "areq" , b || "?" , c || "required" ) ; return a } function Ea ( a , b ) { if ( ! a && ! b ) return "" ; if ( ! a ) return b ; if ( ! b ) return a ; Y ( a ) && ( a = a . join ( " " ) ) ; Y ( b ) && ( b = b . join ( " " ) ) ; return a + " " + b } function Na ( a ) { var b = { } ; a && ( a . to || a . from ) && ( b . to = a . to , b . from = a . from ) ; return b } function Z ( a , b , c ) { var d = "" ; a = Y ( a ) ? a : a && G ( a ) && a . length ? a . split ( /\s+/ ) : [ ] ; s ( a , function ( a , l ) { a && 0 < a . length && ( d += 0 < l ? " " : "" , d += c ? b + a : a + b ) } ) ; return d } function Oa ( a ) { if ( a instanceof F ) switch ( a . length ) { case 0 : return a ;
case 1 : if ( 1 === a [ 0 ] . nodeType ) return a ; break ; default : return F ( ta ( a ) ) } if ( 1 === a . nodeType ) return F ( a ) } function ta ( a ) { if ( ! a [ 0 ] ) return a ; for ( var b = 0 ; b < a . length ; b ++ ) { var c = a [ b ] ; if ( 1 == c . nodeType ) return c } } function Pa ( a , b , c ) { s ( b , function ( b ) { a . addClass ( b , c ) } ) } function Qa ( a , b , c ) { s ( b , function ( b ) { a . removeClass ( b , c ) } ) } function V ( a ) { return function ( b , c ) { c . addClass && ( Pa ( a , b , c . addClass ) , c . addClass = null ) ; c . removeClass && ( Qa ( a , b , c . removeClass ) , c . removeClass = null ) } } function oa ( a ) { a = a || { } ; if ( ! a . $$prepared ) { var b = a . domOperation ||
P ; a . domOperation = function ( ) { a . $$domOperationFired = ! 0 ; b ( ) ; b = P } ; a . $$prepared = ! 0 } return a } function ha ( a , b ) { Fa ( a , b ) ; Ga ( a , b ) } function Fa ( a , b ) { b . from && ( a . css ( b . from ) , b . from = null ) } function Ga ( a , b ) { b . to && ( a . css ( b . to ) , b . to = null ) } function W ( a , b , c ) { var d = b . options || { } ; c = c . options || { } ; var e = ( d . addClass || "" ) + " " + ( c . addClass || "" ) , l = ( d . removeClass || "" ) + " " + ( c . removeClass || "" ) ; a = Ra ( a . attr ( "class" ) , e , l ) ; c . preparationClasses && ( d . preparationClasses = $ ( c . preparationClasses , d . preparationClasses ) , delete c . preparationClasses ) ;
e = d . domOperation !== P ? d . domOperation : null ; ua ( d , c ) ; e && ( d . domOperation = e ) ; d . addClass = a . addClass ? a . addClass : null ; d . removeClass = a . removeClass ? a . removeClass : null ; b . addClass = d . addClass ; b . removeClass = d . removeClass ; return d } function Ra ( a , b , c ) { function d ( a ) { G ( a ) && ( a = a . split ( " " ) ) ; var b = { } ; s ( a , function ( a ) { a . length && ( b [ a ] = ! 0 ) } ) ; return b } var e = { } ; a = d ( a ) ; b = d ( b ) ; s ( b , function ( a , b ) { e [ b ] = 1 } ) ; c = d ( c ) ; s ( c , function ( a , b ) { e [ b ] = 1 === e [ b ] ? null : - 1 } ) ; var l = { addClass : "" , removeClass : "" } ; s ( e , function ( b , c ) { var d , e ; 1 === b ? ( d = "addClass" ,
e = ! a [ c ] || a [ c + "-remove" ] ) : - 1 === b && ( d = "removeClass" , e = a [ c ] || a [ c + "-add" ] ) ; e && ( l [ d ] . length && ( l [ d ] += " " ) , l [ d ] += c ) } ) ; return l } function y ( a ) { return a instanceof F ? a [ 0 ] : a } function Sa ( a , b , c ) { var d = "" ; b && ( d = Z ( b , "ng-" , ! 0 ) ) ; c . addClass && ( d = $ ( d , Z ( c . addClass , "-add" ) ) ) ; c . removeClass && ( d = $ ( d , Z ( c . removeClass , "-remove" ) ) ) ; d . length && ( c . preparationClasses = d , a . addClass ( d ) ) } function pa ( a , b ) { var c = b ? "-" + b + "s" : "" ; la ( a , [ ma , c ] ) ; return [ ma , c ] } function va ( a , b ) { var c = b ? "paused" : "" , d = aa + "PlayState" ; la ( a , [ d , c ] ) ; return [ d , c ] } function la ( a ,
b ) { a . style [ b [ 0 ] ] = b [ 1 ] } function $ ( a , b ) { return a ? b ? a + " " + b : a : b } function Ha ( a , b , c ) { var d = Object . create ( null ) , e = a . getComputedStyle ( b ) || { } ; s ( c , function ( a , b ) { var c = e [ a ] ; if ( c ) { var g = c . charAt ( 0 ) ; if ( "-" === g || "+" === g || 0 <= g ) c = Ta ( c ) ; 0 === c && ( c = null ) ; d [ b ] = c } } ) ; return d } function Ta ( a ) { var b = 0 ; a = a . split ( /\s*,\s*/ ) ; s ( a , function ( a ) { "s" == a . charAt ( a . length - 1 ) && ( a = a . substring ( 0 , a . length - 1 ) ) ; a = parseFloat ( a ) || 0 ; b = b ? Math . max ( a , b ) : a } ) ; return b } function wa ( a ) { return 0 === a || null != a } function Ia ( a , b ) { var c = S , d = a + "s" ; b ? c += "Duration" :
d += " linear all" ; return [ c , d ] } function Ja ( ) { var a = Object . create ( null ) ; return { flush : function ( ) { a = Object . create ( null ) } , count : function ( b ) { return ( b = a [ b ] ) ? b . total : 0 } , get : function ( b ) { return ( b = a [ b ] ) && b . value } , put : function ( b , c ) { a [ b ] ? a [ b ] . total ++ : a [ b ] = { total : 1 , value : c } } } } function Ka ( a , b , c ) { s ( c , function ( c ) { a [ c ] = xa ( a [ c ] ) ? a [ c ] : b . style . getPropertyValue ( c ) } ) } var S , ya , aa , za ; void 0 === R . ontransitionend && void 0 !== R . onwebkittransitionend ? ( S = "WebkitTransition" , ya = "webkitTransitionEnd transitionend" ) : ( S = "transition" , ya =
"transitionend" ) ; void 0 === R . onanimationend && void 0 !== R . onwebkitanimationend ? ( aa = "WebkitAnimation" , za = "webkitAnimationEnd animationend" ) : ( aa = "animation" , za = "animationend" ) ; var qa = aa + "Delay" , Aa = aa + "Duration" , ma = S + "Delay" , La = S + "Duration" , Ma = B . $$minErr ( "ng" ) , Ua = { transitionDuration : La , transitionDelay : ma , transitionProperty : S + "Property" , animationDuration : Aa , animationDelay : qa , animationIterationCount : aa + "IterationCount" } , Va = { transitionDuration : La , transitionDelay : ma , animationDuration : Aa , animationDelay : qa } ,
Ba , ua , s , Y , xa , ea , Ca , ba , G , J , F , P ; B . module ( "ngAnimate" , [ ] , function ( ) { P = B . noop ; Ba = B . copy ; ua = B . extend ; F = B . element ; s = B . forEach ; Y = B . isArray ; G = B . isString ; ba = B . isObject ; J = B . isUndefined ; xa = B . isDefined ; Ca = B . isFunction ; ea = B . isElement } ) . directive ( "ngAnimateSwap" , [ "$animate" , "$rootScope" , function ( a , b ) { return { restrict : "A" , transclude : "element" , terminal : ! 0 , priority : 600 , link : function ( b , d , e , l , n ) { var I , g ; b . $watchCollection ( e . ngAnimateSwap || e [ "for" ] , function ( e ) { I && a . leave ( I ) ; g && ( g . $destroy ( ) , g = null ) ; if ( e || 0 === e ) g = b . $new ( ) ,
n ( g , function ( b ) { I = b ; a . enter ( b , null , d ) } ) } ) } } } ] ) . directive ( "ngAnimateChildren" , [ "$interpolate" , function ( a ) { return { link : function ( b , c , d ) { function e ( a ) { c . data ( "$$ngAnimateChildren" , "on" === a || "true" === a ) } var l = d . ngAnimateChildren ; G ( l ) && 0 === l . length ? c . data ( "$$ngAnimateChildren" , ! 0 ) : ( e ( a ( l ) ( b ) ) , d . $observe ( "ngAnimateChildren" , e ) ) } } } ] ) . factory ( "$$rAFScheduler" , [ "$$rAF" , function ( a ) { function b ( a ) { d = d . concat ( a ) ; c ( ) } function c ( ) { if ( d . length ) { for ( var b = d . shift ( ) , n = 0 ; n < b . length ; n ++ ) b [ n ] ( ) ; e || a ( function ( ) { e || c ( ) } ) } }
var d , e ; d = b . queue = [ ] ; b . waitUntilQuiet = function ( b ) { e && e ( ) ; e = a ( function ( ) { e = null ; b ( ) ; c ( ) } ) } ; return b } ] ) . provider ( "$$animateQueue" , [ "$animateProvider" , function ( a ) { function b ( a ) { if ( ! a ) return null ; a = a . split ( " " ) ; var b = Object . create ( null ) ; s ( a , function ( a ) { b [ a ] = ! 0 } ) ; return b } function c ( a , c ) { if ( a && c ) { var d = b ( c ) ; return a . split ( " " ) . some ( function ( a ) { return d [ a ] } ) } } function d ( a , b , c , d ) { return l [ a ] . some ( function ( a ) { return a ( b , c , d ) } ) } function e ( a , b ) { var c = 0 < ( a . addClass || "" ) . length , d = 0 < ( a . removeClass || "" ) . length ;
return b ? c && d : c || d } var l = this . rules = { skip : [ ] , cancel : [ ] , join : [ ] } ; l . join . push ( function ( a , b , c ) { return ! b . structural && e ( b ) } ) ; l . skip . push ( function ( a , b , c ) { return ! b . structural && ! e ( b ) } ) ; l . skip . push ( function ( a , b , c ) { return "leave" == c . event && b . structural } ) ; l . skip . push ( function ( a , b , c ) { return c . structural && 2 === c . state && ! b . structural } ) ; l . cancel . push ( function ( a , b , c ) { return c . structural && b . structural } ) ; l . cancel . push ( function ( a , b , c ) { return 2 === c . state && b . structural } ) ; l . cancel . push ( function ( a , b , d ) { if ( d . structural ) return ! 1 ;
a = b . addClass ; b = b . removeClass ; var e = d . addClass ; d = d . removeClass ; return J ( a ) && J ( b ) || J ( e ) && J ( d ) ? ! 1 : c ( a , d ) || c ( b , e ) } ) ; this . $get = [ "$$rAF" , "$rootScope" , "$rootElement" , "$document" , "$$HashMap" , "$$animation" , "$$AnimateRunner" , "$templateRequest" , "$$jqLite" , "$$forceReflow" , function ( b , c , g , l , C , Wa , Q , t , H , T ) { function O ( ) { var a = ! 1 ; return function ( b ) { a ? b ( ) : c . $$postDigest ( function ( ) { a = ! 0 ; b ( ) } ) } } function x ( a , b , c ) { var f = y ( b ) , d = y ( a ) , N = [ ] ; ( a = h [ c ] ) && s ( a , function ( a ) { w . call ( a . node , f ) ? N . push ( a . callback ) : "leave" === c && w . call ( a . node ,
d ) && N . push ( a . callback ) } ) ; return N } function r ( a , b , c ) { var f = ta ( b ) ; return a . filter ( function ( a ) { return ! ( a . node === f && ( ! c || a . callback === c ) ) } ) } function p ( a , h , v ) { function r ( c , f , d , h ) { sa ( function ( ) { var c = x ( T , a , f ) ; c . length ? b ( function ( ) { s ( c , function ( b ) { b ( a , d , h ) } ) ; "close" !== d || a [ 0 ] . parentNode || ra . off ( a ) } ) : "close" !== d || a [ 0 ] . parentNode || ra . off ( a ) } ) ; c . progress ( f , d , h ) } function k ( b ) { var c = a , f = m ; f . preparationClasses && ( c . removeClass ( f . preparationClasses ) , f . preparationClasses = null ) ; f . activeClasses && ( c . removeClass ( f . activeClasses ) ,
f . activeClasses = null ) ; E ( a , m ) ; ha ( a , m ) ; m . domOperation ( ) ; A . complete ( ! b ) } var m = Ba ( v ) , p , T ; if ( a = Oa ( a ) ) p = y ( a ) , T = a . parent ( ) ; var m = oa ( m ) , A = new Q , sa = O ( ) ; Y ( m . addClass ) && ( m . addClass = m . addClass . join ( " " ) ) ; m . addClass && ! G ( m . addClass ) && ( m . addClass = null ) ; Y ( m . removeClass ) && ( m . removeClass = m . removeClass . join ( " " ) ) ; m . removeClass && ! G ( m . removeClass ) && ( m . removeClass = null ) ; m . from && ! ba ( m . from ) && ( m . from = null ) ; m . to && ! ba ( m . to ) && ( m . to = null ) ; if ( ! p ) return k ( ) , A ; v = [ p . className , m . addClass , m . removeClass ] . join ( " " ) ; if ( ! Xa ( v ) ) return k ( ) ,
A ; var g = 0 <= [ "enter" , "move" , "leave" ] . indexOf ( h ) , w = l [ 0 ] . hidden , t = ! f || w || N . get ( p ) ; v = ! t && z . get ( p ) || { } ; var H = ! ! v . state ; t || H && 1 == v . state || ( t = ! M ( a , T , h ) ) ; if ( t ) return w && r ( A , h , "start" ) , k ( ) , w && r ( A , h , "close" ) , A ; g && K ( a ) ; w = { structural : g , element : a , event : h , addClass : m . addClass , removeClass : m . removeClass , close : k , options : m , runner : A } ; if ( H ) { if ( d ( "skip" , a , w , v ) ) { if ( 2 === v . state ) return k ( ) , A ; W ( a , v , w ) ; return v . runner } if ( d ( "cancel" , a , w , v ) ) if ( 2 === v . state ) v . runner . end ( ) ; else if ( v . structural ) v . close ( ) ; else return W ( a , v , w ) , v . runner ;
else if ( d ( "join" , a , w , v ) ) if ( 2 === v . state ) W ( a , w , { } ) ; else return Sa ( a , g ? h : null , m ) , h = w . event = v . event , m = W ( a , v , w ) , v . runner } else W ( a , w , { } ) ; ( H = w . structural ) || ( H = "animate" === w . event && 0 < Object . keys ( w . options . to || { } ) . length || e ( w ) ) ; if ( ! H ) return k ( ) , ka ( a ) , A ; var C = ( v . counter || 0 ) + 1 ; w . counter = C ; L ( a , 1 , w ) ; c . $$postDigest ( function ( ) { var b = z . get ( p ) , c = ! b , b = b || { } , f = 0 < ( a . parent ( ) || [ ] ) . length && ( "animate" === b . event || b . structural || e ( b ) ) ; if ( c || b . counter !== C || ! f ) { c && ( E ( a , m ) , ha ( a , m ) ) ; if ( c || g && b . event !== h ) m . domOperation ( ) , A . end ( ) ;
f || ka ( a ) } else h = ! b . structural && e ( b , ! 0 ) ? "setClass" : b . event , L ( a , 2 ) , b = Wa ( a , h , b . options ) , A . setHost ( b ) , r ( A , h , "start" , { } ) , b . done ( function ( b ) { k ( ! b ) ; ( b = z . get ( p ) ) && b . counter === C && ka ( y ( a ) ) ; r ( A , h , "close" , { } ) } ) } ) ; return A } function K ( a ) { a = y ( a ) . querySelectorAll ( "[data-ng-animate]" ) ; s ( a , function ( a ) { var b = parseInt ( a . getAttribute ( "data-ng-animate" ) ) , c = z . get ( a ) ; if ( c ) switch ( b ) { case 2 : c . runner . end ( ) ; case 1 : z . remove ( a ) } } ) } function ka ( a ) { a = y ( a ) ; a . removeAttribute ( "data-ng-animate" ) ; z . remove ( a ) } function k ( a , b ) { return y ( a ) ===
y ( b ) } function M ( a , b , c ) { c = F ( l [ 0 ] . body ) ; var f = k ( a , c ) || "HTML" === a [ 0 ] . nodeName , d = k ( a , g ) , h = ! 1 , r , e = N . get ( y ( a ) ) ; ( a = F . data ( a [ 0 ] , "$ngAnimatePin" ) ) && ( b = a ) ; for ( b = y ( b ) ; b ; ) { d || ( d = k ( b , g ) ) ; if ( 1 !== b . nodeType ) break ; a = z . get ( b ) || { } ; if ( ! h ) { var p = N . get ( b ) ; if ( ! 0 === p && ! 1 !== e ) { e = ! 0 ; break } else ! 1 === p && ( e = ! 1 ) ; h = a . structural } if ( J ( r ) || ! 0 === r ) a = F . data ( b , "$$ngAnimateChildren" ) , xa ( a ) && ( r = a ) ; if ( h && ! 1 === r ) break ; f || ( f = k ( b , c ) ) ; if ( f && d ) break ; if ( ! d && ( a = F . data ( b , "$ngAnimatePin" ) ) ) { b = y ( a ) ; continue } b = b . parentNode } return ( ! h || r ) && ! 0 !== e &&
d && f } function L ( a , b , c ) { c = c || { } ; c . state = b ; a = y ( a ) ; a . setAttribute ( "data-ng-animate" , b ) ; c = ( b = z . get ( a ) ) ? ua ( b , c ) : c ; z . put ( a , c ) } var z = new C , N = new C , f = null , A = c . $watch ( function ( ) { return 0 === t . totalPendingRequests } , function ( a ) { a && ( A ( ) , c . $$postDigest ( function ( ) { c . $$postDigest ( function ( ) { null === f && ( f = ! 0 ) } ) } ) ) } ) , h = Object . create ( null ) , sa = a . classNameFilter ( ) , Xa = sa ? function ( a ) { return sa . test ( a ) } : function ( ) { return ! 0 } , E = V ( H ) , w = R . Node . prototype . contains || function ( a ) { return this === a || ! ! ( this . compareDocumentPosition ( a ) &
16 ) } , ra = { on : function ( a , b , c ) { var f = ta ( b ) ; h [ a ] = h [ a ] || [ ] ; h [ a ] . push ( { node : f , callback : c } ) ; F ( b ) . on ( "$destroy" , function ( ) { z . get ( f ) || ra . off ( a , b , c ) } ) } , off : function ( a , b , c ) { if ( 1 !== arguments . length || G ( arguments [ 0 ] ) ) { var f = h [ a ] ; f && ( h [ a ] = 1 === arguments . length ? null : r ( f , b , c ) ) } else for ( f in b = arguments [ 0 ] , h ) h [ f ] = r ( h [ f ] , b ) } , pin : function ( a , b ) { Da ( ea ( a ) , "element" , "not an element" ) ; Da ( ea ( b ) , "parentElement" , "not an element" ) ; a . data ( "$ngAnimatePin" , b ) } , push : function ( a , b , c , f ) { c = c || { } ; c . domOperation = f ; return p ( a , b , c ) } , enabled : function ( a ,
b ) { var c = arguments . length ; if ( 0 === c ) b = ! ! f ; else if ( ea ( a ) ) { var d = y ( a ) ; 1 === c ? b = ! N . get ( d ) : N . put ( d , ! b ) } else b = f = ! ! a ; return b } } ; return ra } ] } ] ) . provider ( "$$animation" , [ "$animateProvider" , function ( a ) { var b = this . drivers = [ ] ; this . $get = [ "$$jqLite" , "$rootScope" , "$injector" , "$$AnimateRunner" , "$$HashMap" , "$$rAFScheduler" , function ( a , d , e , l , n , I ) { function g ( a ) { function b ( a ) { if ( a . processed ) return a ; a . processed = ! 0 ; var d = a . domNode , p = d . parentNode ; e . put ( d , a ) ; for ( var K ; p ; ) { if ( K = e . get ( p ) ) { K . processed || ( K = b ( K ) ) ; break } p = p . parentNode } ( K ||
c ) . children . push ( a ) ; return a } var c = { children : [ ] } , d , e = new n ; for ( d = 0 ; d < a . length ; d ++ ) { var g = a [ d ] ; e . put ( g . domNode , a [ d ] = { domNode : g . domNode , fn : g . fn , children : [ ] } ) } for ( d = 0 ; d < a . length ; d ++ ) b ( a [ d ] ) ; return function ( a ) { var b = [ ] , c = [ ] , d ; for ( d = 0 ; d < a . children . length ; d ++ ) c . push ( a . children [ d ] ) ; a = c . length ; var e = 0 , k = [ ] ; for ( d = 0 ; d < c . length ; d ++ ) { var g = c [ d ] ; 0 >= a && ( a = e , e = 0 , b . push ( k ) , k = [ ] ) ; k . push ( g . fn ) ; g . children . forEach ( function ( a ) { e ++ ; c . push ( a ) } ) ; a -- } k . length && b . push ( k ) ; return b } ( c ) } var u = [ ] , C = V ( a ) ; return function ( n , Q , t ) { function H ( a ) { a =
a . hasAttribute ( "ng-animate-ref" ) ? [ a ] : a . querySelectorAll ( "[ng-animate-ref]" ) ; var b = [ ] ; s ( a , function ( a ) { var c = a . getAttribute ( "ng-animate-ref" ) ; c && c . length && b . push ( a ) } ) ; return b } function T ( a ) { var b = [ ] , c = { } ; s ( a , function ( a , d ) { var h = y ( a . element ) , e = 0 <= [ "enter" , "move" ] . indexOf ( a . event ) , h = a . structural ? H ( h ) : [ ] ; if ( h . length ) { var k = e ? "to" : "from" ; s ( h , function ( a ) { var b = a . getAttribute ( "ng-animate-ref" ) ; c [ b ] = c [ b ] || { } ; c [ b ] [ k ] = { animationID : d , element : F ( a ) } } ) } else b . push ( a ) } ) ; var d = { } , e = { } ; s ( c , function ( c , k ) { var r = c . from ,
p = c . to ; if ( r && p ) { var z = a [ r . animationID ] , g = a [ p . animationID ] , A = r . animationID . toString ( ) ; if ( ! e [ A ] ) { var n = e [ A ] = { structural : ! 0 , beforeStart : function ( ) { z . beforeStart ( ) ; g . beforeStart ( ) } , close : function ( ) { z . close ( ) ; g . close ( ) } , classes : O ( z . classes , g . classes ) , from : z , to : g , anchors : [ ] } ; n . classes . length ? b . push ( n ) : ( b . push ( z ) , b . push ( g ) ) } e [ A ] . anchors . push ( { out : r . element , "in" : p . element } ) } else r = r ? r . animationID : p . animationID , p = r . toString ( ) , d [ p ] || ( d [ p ] = ! 0 , b . push ( a [ r ] ) ) } ) ; return b } function O ( a , b ) { a = a . split ( " " ) ; b = b . split ( " " ) ;
for ( var c = [ ] , d = 0 ; d < a . length ; d ++ ) { var e = a [ d ] ; if ( "ng-" !== e . substring ( 0 , 3 ) ) for ( var r = 0 ; r < b . length ; r ++ ) if ( e === b [ r ] ) { c . push ( e ) ; break } } return c . join ( " " ) } function x ( a ) { for ( var c = b . length - 1 ; 0 <= c ; c -- ) { var d = e . get ( b [ c ] ) ( a ) ; if ( d ) return d } } function r ( a , b ) { function c ( a ) { ( a = a . data ( "$$animationRunner" ) ) && a . setHost ( b ) } a . from && a . to ? ( c ( a . from . element ) , c ( a . to . element ) ) : c ( a . element ) } function p ( ) { var a = n . data ( "$$animationRunner" ) ; ! a || "leave" === Q && t . $$domOperationFired || a . end ( ) } function K ( b ) { n . off ( "$destroy" , p ) ; n . removeData ( "$$animationRunner" ) ;
C ( n , t ) ; ha ( n , t ) ; t . domOperation ( ) ; L && a . removeClass ( n , L ) ; n . removeClass ( "ng-animate" ) ; k . complete ( ! b ) } t = oa ( t ) ; var ka = 0 <= [ "enter" , "move" , "leave" ] . indexOf ( Q ) , k = new l ( { end : function ( ) { K ( ) } , cancel : function ( ) { K ( ! 0 ) } } ) ; if ( ! b . length ) return K ( ) , k ; n . data ( "$$animationRunner" , k ) ; var M = Ea ( n . attr ( "class" ) , Ea ( t . addClass , t . removeClass ) ) , L = t . tempClasses ; L && ( M += " " + L , t . tempClasses = null ) ; var z ; ka && ( z = "ng-" + Q + "-prepare" , a . addClass ( n , z ) ) ; u . push ( { element : n , classes : M , event : Q , structural : ka , options : t , beforeStart : function ( ) { n . addClass ( "ng-animate" ) ;
L && a . addClass ( n , L ) ; z && ( a . removeClass ( n , z ) , z = null ) } , close : K } ) ; n . on ( "$destroy" , p ) ; if ( 1 < u . length ) return k ; d . $$postDigest ( function ( ) { var a = [ ] ; s ( u , function ( b ) { b . element . data ( "$$animationRunner" ) ? a . push ( b ) : b . close ( ) } ) ; u . length = 0 ; var b = T ( a ) , c = [ ] ; s ( b , function ( a ) { c . push ( { domNode : y ( a . from ? a . from . element : a . element ) , fn : function ( ) { a . beforeStart ( ) ; var b , c = a . close ; if ( ( a . anchors ? a . from . element || a . to . element : a . element ) . data ( "$$animationRunner" ) ) { var d = x ( a ) ; d && ( b = d . start ) } b ? ( b = b ( ) , b . done ( function ( a ) { c ( ! a ) } ) , r ( a , b ) ) :
c ( ) } } ) } ) ; I ( g ( c ) ) } ) ; return k } } ] } ] ) . provider ( "$animateCss" , [ "$animateProvider" , function ( a ) { var b = Ja ( ) , c = Ja ( ) ; this . $get = [ "$window" , "$$jqLite" , "$$AnimateRunner" , "$timeout" , "$$forceReflow" , "$sniffer" , "$$rAFScheduler" , "$$animateQueue" , function ( a , e , l , n , I , g , u , C ) { function B ( a , b ) { var c = a . parentNode ; return ( c . $$ngAnimateParentKey || ( c . $$ngAnimateParentKey = ++ O ) ) + "-" + a . getAttribute ( "class" ) + "-" + b } function Q ( r , p , g , n ) { var k ; 0 < b . count ( g ) && ( k = c . get ( g ) , k || ( p = Z ( p , "-stagger" ) , e . addClass ( r , p ) , k = Ha ( a , r , n ) , k . animationDuration =
Math . max ( k . animationDuration , 0 ) , k . transitionDuration = Math . max ( k . transitionDuration , 0 ) , e . removeClass ( r , p ) , c . put ( g , k ) ) ) ; return k || { } } function t ( a ) { x . push ( a ) ; u . waitUntilQuiet ( function ( ) { b . flush ( ) ; c . flush ( ) ; for ( var a = I ( ) , d = 0 ; d < x . length ; d ++ ) x [ d ] ( a ) ; x . length = 0 } ) } function H ( c , e , g ) { e = b . get ( g ) ; e || ( e = Ha ( a , c , Ua ) , "infinite" === e . animationIterationCount && ( e . animationIterationCount = 1 ) ) ; b . put ( g , e ) ; c = e ; g = c . animationDelay ; e = c . transitionDelay ; c . maxDelay = g && e ? Math . max ( g , e ) : g || e ; c . maxDuration = Math . max ( c . animationDuration *
c . animationIterationCount , c . transitionDuration ) ; return c } var T = V ( e ) , O = 0 , x = [ ] ; return function ( a , c ) { function d ( ) { k ( ) } function u ( ) { k ( ! 0 ) } function k ( b ) { if ( ! ( w || F && O ) ) { w = ! 0 ; O = ! 1 ; f . $$skipPreparationClasses || e . removeClass ( a , ga ) ; e . removeClass ( a , ea ) ; va ( h , ! 1 ) ; pa ( h , ! 1 ) ; s ( x , function ( a ) { h . style [ a [ 0 ] ] = "" } ) ; T ( a , f ) ; ha ( a , f ) ; Object . keys ( A ) . length && s ( A , function ( a , b ) { a ? h . style . setProperty ( b , a ) : h . style . removeProperty ( b ) } ) ; if ( f . onDone ) f . onDone ( ) ; fa && fa . length && a . off ( fa . join ( " " ) , z ) ; var c = a . data ( "$$animateCss" ) ; c && ( n . cancel ( c [ 0 ] . timer ) ,
a . removeData ( "$$animateCss" ) ) ; G && G . complete ( ! b ) } } function M ( a ) { q . blockTransition && pa ( h , a ) ; q . blockKeyframeAnimation && va ( h , ! ! a ) } function L ( ) { G = new l ( { end : d , cancel : u } ) ; t ( P ) ; k ( ) ; return { $$willAnimate : ! 1 , start : function ( ) { return G } , end : d } } function z ( a ) { a . stopPropagation ( ) ; var b = a . originalEvent || a ; a = b . $manualTimeStamp || Date . now ( ) ; b = parseFloat ( b . elapsedTime . toFixed ( 3 ) ) ; Math . max ( a - W , 0 ) >= R && b >= m && ( F = ! 0 , k ( ) ) } function N ( ) { function b ( ) { if ( ! w ) { M ( ! 1 ) ; s ( x , function ( a ) { h . style [ a [ 0 ] ] = a [ 1 ] } ) ; T ( a , f ) ; e . addClass ( a , ea ) ; if ( q . recalculateTimingStyles ) { na =
h . className + " " + ga ; ia = B ( h , na ) ; D = H ( h , na , ia ) ; ca = D . maxDelay ; J = Math . max ( ca , 0 ) ; m = D . maxDuration ; if ( 0 === m ) { k ( ) ; return } q . hasTransitions = 0 < D . transitionDuration ; q . hasAnimations = 0 < D . animationDuration } q . applyAnimationDelay && ( ca = "boolean" !== typeof f . delay && wa ( f . delay ) ? parseFloat ( f . delay ) : ca , J = Math . max ( ca , 0 ) , D . animationDelay = ca , da = [ qa , ca + "s" ] , x . push ( da ) , h . style [ da [ 0 ] ] = da [ 1 ] ) ; R = 1E3 * J ; V = 1E3 * m ; if ( f . easing ) { var d , g = f . easing ; q . hasTransitions && ( d = S + "TimingFunction" , x . push ( [ d , g ] ) , h . style [ d ] = g ) ; q . hasAnimations && ( d = aa +
"TimingFunction" , x . push ( [ d , g ] ) , h . style [ d ] = g ) } D . transitionDuration && fa . push ( ya ) ; D . animationDuration && fa . push ( za ) ; W = Date . now ( ) ; var p = R + 1.5 * V ; d = W + p ; var g = a . data ( "$$animateCss" ) || [ ] , N = ! 0 ; if ( g . length ) { var l = g [ 0 ] ; ( N = d > l . expectedEndTime ) ? n . cancel ( l . timer ) : g . push ( k ) } N && ( p = n ( c , p , ! 1 ) , g [ 0 ] = { timer : p , expectedEndTime : d } , g . push ( k ) , a . data ( "$$animateCss" , g ) ) ; if ( fa . length ) a . on ( fa . join ( " " ) , z ) ; f . to && ( f . cleanupStyles && Ka ( A , h , Object . keys ( f . to ) ) , Ga ( a , f ) ) } } function c ( ) { var b = a . data ( "$$animateCss" ) ; if ( b ) { for ( var d = 1 ; d < b . length ; d ++ ) b [ d ] ( ) ;
a . removeData ( "$$animateCss" ) } } if ( ! w ) if ( h . parentNode ) { var d = function ( a ) { if ( F ) O && a && ( O = ! 1 , k ( ) ) ; else if ( O = ! a , D . animationDuration ) if ( a = va ( h , O ) , O ) x . push ( a ) ; else { var b = x , c = b . indexOf ( a ) ; 0 <= a && b . splice ( c , 1 ) } } , g = 0 < ba && ( D . transitionDuration && 0 === X . transitionDuration || D . animationDuration && 0 === X . animationDuration ) && Math . max ( X . animationDelay , X . transitionDelay ) ; g ? n ( b , Math . floor ( g * ba * 1E3 ) , ! 1 ) : b ( ) ; v . resume = function ( ) { d ( ! 0 ) } ; v . pause = function ( ) { d ( ! 1 ) } } else k ( ) } var f = c || { } ; f . $$prepared || ( f = oa ( Ba ( f ) ) ) ; var A = { } , h = y ( a ) ;
if ( ! h || ! h . parentNode || ! C . enabled ( ) ) return L ( ) ; var x = [ ] , I = a . attr ( "class" ) , E = Na ( f ) , w , O , F , G , v , J , R , m , V , W , fa = [ ] ; if ( 0 === f . duration || ! g . animations && ! g . transitions ) return L ( ) ; var ja = f . event && Y ( f . event ) ? f . event . join ( " " ) : f . event , $ = "" , U = "" ; ja && f . structural ? $ = Z ( ja , "ng-" , ! 0 ) : ja && ( $ = ja ) ; f . addClass && ( U += Z ( f . addClass , "-add" ) ) ; f . removeClass && ( U . length && ( U += " " ) , U += Z ( f . removeClass , "-remove" ) ) ; f . applyClassesEarly && U . length && T ( a , f ) ; var ga = [ $ , U ] . join ( " " ) . trim ( ) , na = I + " " + ga , ea = Z ( ga , "-active" ) , I = E . to && 0 < Object . keys ( E . to ) . length ;
if ( ! ( 0 < ( f . keyframeStyle || "" ) . length || I || ga ) ) return L ( ) ; var ia , X ; 0 < f . stagger ? ( E = parseFloat ( f . stagger ) , X = { transitionDelay : E , animationDelay : E , transitionDuration : 0 , animationDuration : 0 } ) : ( ia = B ( h , na ) , X = Q ( h , ga , ia , Va ) ) ; f . $$skipPreparationClasses || e . addClass ( a , ga ) ; f . transitionStyle && ( E = [ S , f . transitionStyle ] , la ( h , E ) , x . push ( E ) ) ; 0 <= f . duration && ( E = 0 < h . style [ S ] . length , E = Ia ( f . duration , E ) , la ( h , E ) , x . push ( E ) ) ; f . keyframeStyle && ( E = [ aa , f . keyframeStyle ] , la ( h , E ) , x . push ( E ) ) ; var ba = X ? 0 <= f . staggerIndex ? f . staggerIndex : b . count ( ia ) :
0 ; ( ja = 0 === ba ) && ! f . skipBlocking && pa ( h , 9999 ) ; var D = H ( h , na , ia ) , ca = D . maxDelay ; J = Math . max ( ca , 0 ) ; m = D . maxDuration ; var q = { } ; q . hasTransitions = 0 < D . transitionDuration ; q . hasAnimations = 0 < D . animationDuration ; q . hasTransitionAll = q . hasTransitions && "all" == D . transitionProperty ; q . applyTransitionDuration = I && ( q . hasTransitions && ! q . hasTransitionAll || q . hasAnimations && ! q . hasTransitions ) ; q . applyAnimationDuration = f . duration && q . hasAnimations ; q . applyTransitionDelay = wa ( f . delay ) && ( q . applyTransitionDuration || q . hasTransitions ) ; q . applyAnimationDelay =
wa ( f . delay ) && q . hasAnimations ; q . recalculateTimingStyles = 0 < U . length ; if ( q . applyTransitionDuration || q . applyAnimationDuration ) m = f . duration ? parseFloat ( f . duration ) : m , q . applyTransitionDuration && ( q . hasTransitions = ! 0 , D . transitionDuration = m , E = 0 < h . style [ S + "Property" ] . length , x . push ( Ia ( m , E ) ) ) , q . applyAnimationDuration && ( q . hasAnimations = ! 0 , D . animationDuration = m , x . push ( [ Aa , m + "s" ] ) ) ; if ( 0 === m && ! q . recalculateTimingStyles ) return L ( ) ; if ( null != f . delay ) { var da ; "boolean" !== typeof f . delay && ( da = parseFloat ( f . delay ) , J = Math . max ( da ,
0 ) ) ; q . applyTransitionDelay && x . push ( [ ma , da + "s" ] ) ; q . applyAnimationDelay && x . push ( [ qa , da + "s" ] ) } null == f . duration && 0 < D . transitionDuration && ( q . recalculateTimingStyles = q . recalculateTimingStyles || ja ) ; R = 1E3 * J ; V = 1E3 * m ; f . skipBlocking || ( q . blockTransition = 0 < D . transitionDuration , q . blockKeyframeAnimation = 0 < D . animationDuration && 0 < X . animationDelay && 0 === X . animationDuration ) ; f . from && ( f . cleanupStyles && Ka ( A , h , Object . keys ( f . from ) ) , Fa ( a , f ) ) ; q . blockTransition || q . blockKeyframeAnimation ? M ( m ) : f . skipBlocking || pa ( h , ! 1 ) ; return { $$willAnimate : ! 0 ,
end : d , start : function ( ) { if ( ! w ) return v = { end : d , cancel : u , resume : null , pause : null } , G = new l ( v ) , t ( N ) , G } } } } ] } ] ) . provider ( "$$animateCssDriver" , [ "$$animationProvider" , function ( a ) { a . drivers . push ( "$$animateCssDriver" ) ; this . $get = [ "$animateCss" , "$rootScope" , "$$AnimateRunner" , "$rootElement" , "$sniffer" , "$$jqLite" , "$document" , function ( a , c , d , e , l , n , I ) { function g ( a ) { return a . replace ( /\bng-\S+\b/g , "" ) } function u ( a , b ) { G ( a ) && ( a = a . split ( " " ) ) ; G ( b ) && ( b = b . split ( " " ) ) ; return a . filter ( function ( a ) { return - 1 === b . indexOf ( a ) } ) . join ( " " ) }
function C ( c , e , n ) { function l ( a ) { var b = { } , c = y ( a ) . getBoundingClientRect ( ) ; s ( [ "width" , "height" , "top" , "left" ] , function ( a ) { var d = c [ a ] ; switch ( a ) { case "top" : d += t . scrollTop ; break ; case "left" : d += t . scrollLeft } b [ a ] = Math . floor ( d ) + "px" } ) ; return b } function p ( ) { var c = g ( n . attr ( "class" ) || "" ) , d = u ( c , k ) , c = u ( k , c ) , d = a ( C , { to : l ( n ) , addClass : "ng-anchor-in " + d , removeClass : "ng-anchor-out " + c , delay : ! 0 } ) ; return d . $$willAnimate ? d : null } function I ( ) { C . remove ( ) ; e . removeClass ( "ng-animate-shim" ) ; n . removeClass ( "ng-animate-shim" ) } var C =
F ( y ( e ) . cloneNode ( ! 0 ) ) , k = g ( C . attr ( "class" ) || "" ) ; e . addClass ( "ng-animate-shim" ) ; n . addClass ( "ng-animate-shim" ) ; C . addClass ( "ng-anchor" ) ; H . append ( C ) ; var M ; c = function ( ) { var c = a ( C , { addClass : "ng-anchor-out" , delay : ! 0 , from : l ( e ) } ) ; return c . $$willAnimate ? c : null } ( ) ; if ( ! c && ( M = p ( ) , ! M ) ) return I ( ) ; var L = c || M ; return { start : function ( ) { function a ( ) { c && c . end ( ) } var b , c = L . start ( ) ; c . done ( function ( ) { c = null ; if ( ! M && ( M = p ( ) ) ) return c = M . start ( ) , c . done ( function ( ) { c = null ; I ( ) ; b . complete ( ) } ) , c ; I ( ) ; b . complete ( ) } ) ; return b = new d ( { end : a ,
cancel : a } ) } } } function B ( a , b , c , e ) { var g = Q ( a , P ) , n = Q ( b , P ) , l = [ ] ; s ( e , function ( a ) { ( a = C ( c , a . out , a [ "in" ] ) ) && l . push ( a ) } ) ; if ( g || n || 0 !== l . length ) return { start : function ( ) { function a ( ) { s ( b , function ( a ) { a . end ( ) } ) } var b = [ ] ; g && b . push ( g . start ( ) ) ; n && b . push ( n . start ( ) ) ; s ( l , function ( a ) { b . push ( a . start ( ) ) } ) ; var c = new d ( { end : a , cancel : a } ) ; d . all ( b , function ( a ) { c . complete ( a ) } ) ; return c } } } function Q ( c ) { var d = c . element , e = c . options || { } ; c . structural && ( e . event = c . event , e . structural = ! 0 , e . applyClassesEarly = ! 0 , "leave" === c . event && ( e . onDone =
e . domOperation ) ) ; e . preparationClasses && ( e . event = $ ( e . event , e . preparationClasses ) ) ; c = a ( d , e ) ; return c . $$willAnimate ? c : null } if ( ! l . animations && ! l . transitions ) return P ; var t = I [ 0 ] . body ; c = y ( e ) ; var H = F ( c . parentNode && 11 === c . parentNode . nodeType || t . contains ( c ) ? c : t ) ; V ( n ) ; return function ( a ) { return a . from && a . to ? B ( a . from , a . to , a . classes , a . anchors ) : Q ( a ) } } ] } ] ) . provider ( "$$animateJs" , [ "$animateProvider" , function ( a ) { this . $get = [ "$injector" , "$$AnimateRunner" , "$$jqLite" , function ( b , c , d ) { function e ( c ) { c = Y ( c ) ? c : c . split ( " " ) ;
for ( var d = [ ] , e = { } , l = 0 ; l < c . length ; l ++ ) { var s = c [ l ] , B = a . $$registeredAnimations [ s ] ; B && ! e [ s ] && ( d . push ( b . get ( B ) ) , e [ s ] = ! 0 ) } return d } var l = V ( d ) ; return function ( a , b , d , u ) { function C ( ) { u . domOperation ( ) ; l ( a , u ) } function B ( a , b , d , e , f ) { switch ( d ) { case "animate" : b = [ b , e . from , e . to , f ] ; break ; case "setClass" : b = [ b , F , G , f ] ; break ; case "addClass" : b = [ b , F , f ] ; break ; case "removeClass" : b = [ b , G , f ] ; break ; default : b = [ b , f ] } b . push ( e ) ; if ( a = a . apply ( a , b ) ) if ( Ca ( a . start ) && ( a = a . start ( ) ) , a instanceof c ) a . done ( f ) ; else if ( Ca ( a ) ) return a ; return P }
function y ( a , b , d , e , f ) { var g = [ ] ; s ( e , function ( e ) { var k = e [ f ] ; k && g . push ( function ( ) { var e , f , g = ! 1 , h = function ( a ) { g || ( g = ! 0 , ( f || P ) ( a ) , e . complete ( ! a ) ) } ; e = new c ( { end : function ( ) { h ( ) } , cancel : function ( ) { h ( ! 0 ) } } ) ; f = B ( k , a , b , d , function ( a ) { h ( ! 1 === a ) } ) ; return e } ) } ) ; return g } function t ( a , b , d , e , f ) { var g = y ( a , b , d , e , f ) ; if ( 0 === g . length ) { var h , k ; "beforeSetClass" === f ? ( h = y ( a , "removeClass" , d , e , "beforeRemoveClass" ) , k = y ( a , "addClass" , d , e , "beforeAddClass" ) ) : "setClass" === f && ( h = y ( a , "removeClass" , d , e , "removeClass" ) , k = y ( a , "addClass" ,
d , e , "addClass" ) ) ; h && ( g = g . concat ( h ) ) ; k && ( g = g . concat ( k ) ) } if ( 0 !== g . length ) return function ( a ) { var b = [ ] ; g . length && s ( g , function ( a ) { b . push ( a ( ) ) } ) ; b . length ? c . all ( b , a ) : a ( ) ; return function ( a ) { s ( b , function ( b ) { a ? b . cancel ( ) : b . end ( ) } ) } } } var H = ! 1 ; 3 === arguments . length && ba ( d ) && ( u = d , d = null ) ; u = oa ( u ) ; d || ( d = a . attr ( "class" ) || "" , u . addClass && ( d += " " + u . addClass ) , u . removeClass && ( d += " " + u . removeClass ) ) ; var F = u . addClass , G = u . removeClass , x = e ( d ) , r , p ; if ( x . length ) { var K , J ; "leave" == b ? ( J = "leave" , K = "afterLeave" ) : ( J = "before" + b . charAt ( 0 ) . toUpperCase ( ) +
b . substr ( 1 ) , K = b ) ; "enter" !== b && "move" !== b && ( r = t ( a , b , u , x , J ) ) ; p = t ( a , b , u , x , K ) } if ( r || p ) { var k ; return { $$willAnimate : ! 0 , end : function ( ) { k ? k . end ( ) : ( H = ! 0 , C ( ) , ha ( a , u ) , k = new c , k . complete ( ! 0 ) ) ; return k } , start : function ( ) { function b ( c ) { H = ! 0 ; C ( ) ; ha ( a , u ) ; k . complete ( c ) } if ( k ) return k ; k = new c ; var d , e = [ ] ; r && e . push ( function ( a ) { d = r ( a ) } ) ; e . length ? e . push ( function ( a ) { C ( ) ; a ( ! 0 ) } ) : C ( ) ; p && e . push ( function ( a ) { d = p ( a ) } ) ; k . setHost ( { end : function ( ) { H || ( ( d || P ) ( void 0 ) , b ( void 0 ) ) } , cancel : function ( ) { H || ( ( d || P ) ( ! 0 ) , b ( ! 0 ) ) } } ) ; c . chain ( e ,
b ) ; return k } } } } } ] } ] ) . provider ( "$$animateJsDriver" , [ "$$animationProvider" , function ( a ) { a . drivers . push ( "$$animateJsDriver" ) ; this . $get = [ "$$animateJs" , "$$AnimateRunner" , function ( a , c ) { function d ( c ) { return a ( c . element , c . event , c . classes , c . options ) } return function ( a ) { if ( a . from && a . to ) { var b = d ( a . from ) , n = d ( a . to ) ; if ( b || n ) return { start : function ( ) { function a ( ) { return function ( ) { s ( d , function ( a ) { a . end ( ) } ) } } var d = [ ] ; b && d . push ( b . start ( ) ) ; n && d . push ( n . start ( ) ) ; c . all ( d , function ( a ) { e . complete ( a ) } ) ; var e = new c ( { end : a ( ) , cancel : a ( ) } ) ;
return e } } } else return d ( a ) } } ] } ] ) } ) ( window , window . angular ) ;
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