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/ *
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AngularJS v1 . 6.4
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( c ) 2010 - 2017 Google , Inc . http : //angularjs.org
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License : MIT
* /
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( function ( R , y ) { 'use strict' ; function Ea ( a , b , c ) { if ( ! a ) throw Oa ( "areq" , b || "?" , c || "required" ) ; return a } function Fa ( a , b ) { if ( ! a && ! b ) return "" ; if ( ! a ) return b ; if ( ! b ) return a ; W ( a ) && ( a = a . join ( " " ) ) ; W ( b ) && ( b = b . join ( " " ) ) ; return a + " " + b } function Pa ( a ) { var b = { } ; a && ( a . to || a . from ) && ( b . to = a . to , b . from = a . from ) ; return b } function X ( a , b , c ) { var d = "" ; a = W ( a ) ? a : a && F ( a ) && a . length ? a . split ( /\s+/ ) : [ ] ; s ( a , function ( a , e ) { a && 0 < a . length && ( d += 0 < e ? " " : "" , d += c ? b + a : a + b ) } ) ; return d } function Ga ( a ) { if ( a instanceof E ) switch ( a . length ) { case 0 : return a ;
case 1 : if ( 1 === a [ 0 ] . nodeType ) return a ; break ; default : return E ( ua ( a ) ) } if ( 1 === a . nodeType ) return E ( a ) } function ua ( a ) { if ( ! a [ 0 ] ) return a ; for ( var b = 0 ; b < a . length ; b ++ ) { var c = a [ b ] ; if ( 1 === c . nodeType ) return c } } function Qa ( a , b , c ) { s ( b , function ( b ) { a . addClass ( b , c ) } ) } function Ra ( a , b , c ) { s ( b , function ( b ) { a . removeClass ( b , c ) } ) } function Y ( a ) { return function ( b , c ) { c . addClass && ( Qa ( a , b , c . addClass ) , c . addClass = null ) ; c . removeClass && ( Ra ( a , b , c . removeClass ) , c . removeClass = null ) } } function na ( a ) { a = a || { } ; if ( ! a . $$prepared ) { var b = a . domOperation ||
P ; a . domOperation = function ( ) { a . $$domOperationFired = ! 0 ; b ( ) ; b = P } ; a . $$prepared = ! 0 } return a } function ha ( a , b ) { Ha ( a , b ) ; Ia ( a , b ) } function Ha ( a , b ) { b . from && ( a . css ( b . from ) , b . from = null ) } function Ia ( a , b ) { b . to && ( a . css ( b . to ) , b . to = null ) } function U ( a , b , c ) { var d = b . options || { } ; c = c . options || { } ; var f = ( d . addClass || "" ) + " " + ( c . addClass || "" ) , e = ( d . removeClass || "" ) + " " + ( c . removeClass || "" ) ; a = Sa ( a . attr ( "class" ) , f , e ) ; c . preparationClasses && ( d . preparationClasses = Z ( c . preparationClasses , d . preparationClasses ) , delete c . preparationClasses ) ;
f = d . domOperation !== P ? d . domOperation : null ; va ( d , c ) ; f && ( d . domOperation = f ) ; d . addClass = a . addClass ? a . addClass : null ; d . removeClass = a . removeClass ? a . removeClass : null ; b . addClass = d . addClass ; b . removeClass = d . removeClass ; return d } function Sa ( a , b , c ) { function d ( a ) { F ( a ) && ( a = a . split ( " " ) ) ; var b = { } ; s ( a , function ( a ) { a . length && ( b [ a ] = ! 0 ) } ) ; return b } var f = { } ; a = d ( a ) ; b = d ( b ) ; s ( b , function ( a , b ) { f [ b ] = 1 } ) ; c = d ( c ) ; s ( c , function ( a , b ) { f [ b ] = 1 === f [ b ] ? null : - 1 } ) ; var e = { addClass : "" , removeClass : "" } ; s ( f , function ( b , c ) { var d , f ; 1 === b ? ( d = "addClass" ,
f = ! a [ c ] || a [ c + "-remove" ] ) : - 1 === b && ( d = "removeClass" , f = a [ c ] || a [ c + "-add" ] ) ; f && ( e [ d ] . length && ( e [ d ] += " " ) , e [ d ] += c ) } ) ; return e } function Q ( a ) { return a instanceof E ? a [ 0 ] : a } function Ta ( a , b , c ) { var d = "" ; b && ( d = X ( b , "ng-" , ! 0 ) ) ; c . addClass && ( d = Z ( d , X ( c . addClass , "-add" ) ) ) ; c . removeClass && ( d = Z ( d , X ( c . removeClass , "-remove" ) ) ) ; d . length && ( c . preparationClasses = d , a . addClass ( d ) ) } function oa ( a , b ) { var c = b ? "-" + b + "s" : "" ; ka ( a , [ la , c ] ) ; return [ la , c ] } function wa ( a , b ) { var c = b ? "paused" : "" , d = $ + "PlayState" ; ka ( a , [ d , c ] ) ; return [ d , c ] } function ka ( a ,
b ) { a . style [ b [ 0 ] ] = b [ 1 ] } function Z ( a , b ) { return a ? b ? a + " " + b : a : b } function Ja ( a , b , c ) { var d = Object . create ( null ) , f = a . getComputedStyle ( b ) || { } ; s ( c , function ( a , b ) { var c = f [ a ] ; if ( c ) { var G = c . charAt ( 0 ) ; if ( "-" === G || "+" === G || 0 <= G ) c = Ua ( c ) ; 0 === c && ( c = null ) ; d [ b ] = c } } ) ; return d } function Ua ( a ) { var b = 0 ; a = a . split ( /\s*,\s*/ ) ; s ( a , function ( a ) { "s" === a . charAt ( a . length - 1 ) && ( a = a . substring ( 0 , a . length - 1 ) ) ; a = parseFloat ( a ) || 0 ; b = b ? Math . max ( a , b ) : a } ) ; return b } function xa ( a ) { return 0 === a || null != a } function Ka ( a , b ) { var c = S , d = a + "s" ; b ? c += "Duration" :
d += " linear all" ; return [ c , d ] } function La ( ) { var a = Object . create ( null ) ; return { flush : function ( ) { a = Object . create ( null ) } , count : function ( b ) { return ( b = a [ b ] ) ? b . total : 0 } , get : function ( b ) { return ( b = a [ b ] ) && b . value } , put : function ( b , c ) { a [ b ] ? a [ b ] . total ++ : a [ b ] = { total : 1 , value : c } } } } function Ma ( a , b , c ) { s ( c , function ( c ) { a [ c ] = ya ( a [ c ] ) ? a [ c ] : b . style . getPropertyValue ( c ) } ) } var S , za , $ , Aa ; void 0 === R . ontransitionend && void 0 !== R . onwebkittransitionend ? ( S = "WebkitTransition" , za = "webkitTransitionEnd transitionend" ) : ( S = "transition" , za =
"transitionend" ) ; void 0 === R . onanimationend && void 0 !== R . onwebkitanimationend ? ( $ = "WebkitAnimation" , Aa = "webkitAnimationEnd animationend" ) : ( $ = "animation" , Aa = "animationend" ) ; var pa = $ + "Delay" , Ba = $ + "Duration" , la = S + "Delay" , Na = S + "Duration" , Oa = y . $$minErr ( "ng" ) , Va = { transitionDuration : Na , transitionDelay : la , transitionProperty : S + "Property" , animationDuration : Ba , animationDelay : pa , animationIterationCount : $ + "IterationCount" } , Wa = { transitionDuration : Na , transitionDelay : la , animationDuration : Ba , animationDelay : pa } , Ca , va ,
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s , W , ya , da , Da , aa , F , N , E , P ; y . module ( "ngAnimate" , [ ] , function ( ) { P = y . noop ; Ca = y . copy ; va = y . extend ; E = y . element ; s = y . forEach ; W = y . isArray ; F = y . isString ; aa = y . isObject ; N = y . isUndefined ; ya = y . isDefined ; Da = y . isFunction ; da = y . isElement } ) . info ( { angularVersion : "1.6.4" } ) . directive ( "ngAnimateSwap" , [ "$animate" , "$rootScope" , function ( a , b ) { return { restrict : "A" , transclude : "element" , terminal : ! 0 , priority : 600 , link : function ( b , d , f , e , p ) { var K , G ; b . $watchCollection ( f . ngAnimateSwap || f [ "for" ] , function ( f ) { K && a . leave ( K ) ; G && ( G . $destroy ( ) , G =
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null ) ; if ( f || 0 === f ) G = b . $new ( ) , p ( G , function ( b ) { K = b ; a . enter ( b , null , d ) } ) } ) } } } ] ) . directive ( "ngAnimateChildren" , [ "$interpolate" , function ( a ) { return { link : function ( b , c , d ) { function f ( a ) { c . data ( "$$ngAnimateChildren" , "on" === a || "true" === a ) } var e = d . ngAnimateChildren ; F ( e ) && 0 === e . length ? c . data ( "$$ngAnimateChildren" , ! 0 ) : ( f ( a ( e ) ( b ) ) , d . $observe ( "ngAnimateChildren" , f ) ) } } } ] ) . factory ( "$$rAFScheduler" , [ "$$rAF" , function ( a ) { function b ( a ) { d = d . concat ( a ) ; c ( ) } function c ( ) { if ( d . length ) { for ( var b = d . shift ( ) , p = 0 ; p < b . length ; p ++ ) b [ p ] ( ) ;
f || a ( function ( ) { f || c ( ) } ) } } var d , f ; d = b . queue = [ ] ; b . waitUntilQuiet = function ( b ) { f && f ( ) ; f = a ( function ( ) { f = null ; b ( ) ; c ( ) } ) } ; return b } ] ) . provider ( "$$animateQueue" , [ "$animateProvider" , function ( a ) { function b ( a ) { if ( ! a ) return null ; a = a . split ( " " ) ; var b = Object . create ( null ) ; s ( a , function ( a ) { b [ a ] = ! 0 } ) ; return b } function c ( a , c ) { if ( a && c ) { var d = b ( c ) ; return a . split ( " " ) . some ( function ( a ) { return d [ a ] } ) } } function d ( a , b , c ) { return e [ a ] . some ( function ( a ) { return a ( b , c ) } ) } function f ( a , b ) { var c = 0 < ( a . addClass || "" ) . length , d = 0 < ( a . removeClass ||
"" ) . length ; return b ? c && d : c || d } var e = this . rules = { skip : [ ] , cancel : [ ] , join : [ ] } ; e . join . push ( function ( a , b ) { return ! a . structural && f ( a ) } ) ; e . skip . push ( function ( a , b ) { return ! a . structural && ! f ( a ) } ) ; e . skip . push ( function ( a , b ) { return "leave" === b . event && a . structural } ) ; e . skip . push ( function ( a , b ) { return b . structural && 2 === b . state && ! a . structural } ) ; e . cancel . push ( function ( a , b ) { return b . structural && a . structural } ) ; e . cancel . push ( function ( a , b ) { return 2 === b . state && a . structural } ) ; e . cancel . push ( function ( a , b ) { if ( b . structural ) return ! 1 ;
var d = a . addClass , f = a . removeClass , e = b . addClass , qa = b . removeClass ; return N ( d ) && N ( f ) || N ( e ) && N ( qa ) ? ! 1 : c ( d , qa ) || c ( f , e ) } ) ; this . $get = [ "$$rAF" , "$rootScope" , "$rootElement" , "$document" , "$$Map" , "$$animation" , "$$AnimateRunner" , "$templateRequest" , "$$jqLite" , "$$forceReflow" , "$$isDocumentHidden" , function ( b , c , e , n , z , qa , J , u , H , k , O ) { function L ( ) { var a = ! 1 ; return function ( b ) { a ? b ( ) : c . $$postDigest ( function ( ) { a = ! 0 ; b ( ) } ) } } function A ( a , b , c ) { var g = [ ] , d = h [ c ] ; d && s ( d , function ( d ) { w . call ( d . node , b ) ? g . push ( d . callback ) : "leave" === c &&
w . call ( d . node , a ) && g . push ( d . callback ) } ) ; return g } function B ( a , b , c ) { var g = ua ( b ) ; return a . filter ( function ( a ) { return ! ( a . node === g && ( ! c || a . callback === c ) ) } ) } function q ( a , h , v ) { function q ( a , c , g , d ) { G ( function ( ) { var a = A ( ta , k , c ) ; a . length ? b ( function ( ) { s ( a , function ( a ) { a ( e , g , d ) } ) ; "close" !== g || k . parentNode || ra . off ( k ) } ) : "close" !== g || k . parentNode || ra . off ( k ) } ) ; a . progress ( c , g , d ) } function B ( a ) { var b = e , c = m ; c . preparationClasses && ( b . removeClass ( c . preparationClasses ) , c . preparationClasses = null ) ; c . activeClasses && ( b . removeClass ( c . activeClasses ) ,
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c . activeClasses = null ) ; D ( e , m ) ; ha ( e , m ) ; m . domOperation ( ) ; t . complete ( ! a ) } var m = Ca ( v ) , e = Ga ( a ) , k = Q ( e ) , ta = k && k . parentNode , m = na ( m ) , t = new J , G = L ( ) ; W ( m . addClass ) && ( m . addClass = m . addClass . join ( " " ) ) ; m . addClass && ! F ( m . addClass ) && ( m . addClass = null ) ; W ( m . removeClass ) && ( m . removeClass = m . removeClass . join ( " " ) ) ; m . removeClass && ! F ( m . removeClass ) && ( m . removeClass = null ) ; m . from && ! aa ( m . from ) && ( m . from = null ) ; m . to && ! aa ( m . to ) && ( m . to = null ) ; if ( ! k ) return B ( ) , t ; v = [ k . getAttribute ( "class" ) , m . addClass , m . removeClass ] . join ( " " ) ; if ( ! Xa ( v ) ) return B ( ) ,
t ; var n = 0 <= [ "enter" , "move" , "leave" ] . indexOf ( h ) , w = O ( ) , u = ! g || w || ga . get ( k ) ; v = ! u && x . get ( k ) || { } ; var H = ! ! v . state ; u || H && 1 === v . state || ( u = ! M ( k , ta , h ) ) ; if ( u ) return w && q ( t , h , "start" ) , B ( ) , w && q ( t , h , "close" ) , t ; n && sa ( k ) ; w = { structural : n , element : e , event : h , addClass : m . addClass , removeClass : m . removeClass , close : B , options : m , runner : t } ; if ( H ) { if ( d ( "skip" , w , v ) ) { if ( 2 === v . state ) return B ( ) , t ; U ( e , v , w ) ; return v . runner } if ( d ( "cancel" , w , v ) ) if ( 2 === v . state ) v . runner . end ( ) ; else if ( v . structural ) v . close ( ) ; else return U ( e , v , w ) , v . runner ; else if ( d ( "join" ,
w , v ) ) if ( 2 === v . state ) U ( e , w , { } ) ; else return Ta ( e , n ? h : null , m ) , h = w . event = v . event , m = U ( e , v , w ) , v . runner } else U ( e , w , { } ) ; ( H = w . structural ) || ( H = "animate" === w . event && 0 < Object . keys ( w . options . to || { } ) . length || f ( w ) ) ; if ( ! H ) return B ( ) , l ( k ) , t ; var z = ( v . counter || 0 ) + 1 ; w . counter = z ; I ( k , 1 , w ) ; c . $$postDigest ( function ( ) { e = Ga ( a ) ; var b = x . get ( k ) , c = ! b , b = b || { } , g = 0 < ( e . parent ( ) || [ ] ) . length && ( "animate" === b . event || b . structural || f ( b ) ) ; if ( c || b . counter !== z || ! g ) { c && ( D ( e , m ) , ha ( e , m ) ) ; if ( c || n && b . event !== h ) m . domOperation ( ) , t . end ( ) ; g || l ( k ) } else h =
! b . structural && f ( b , ! 0 ) ? "setClass" : b . event , I ( k , 2 ) , b = qa ( e , h , b . options ) , t . setHost ( b ) , q ( t , h , "start" , { } ) , b . done ( function ( a ) { B ( ! a ) ; ( a = x . get ( k ) ) && a . counter === z && l ( k ) ; q ( t , h , "close" , { } ) } ) } ) ; return t } function sa ( a ) { a = a . querySelectorAll ( "[data-ng-animate]" ) ; s ( a , function ( a ) { var b = parseInt ( a . getAttribute ( "data-ng-animate" ) , 10 ) , c = x . get ( a ) ; if ( c ) switch ( b ) { case 2 : c . runner . end ( ) ; case 1 : x . delete ( a ) } } ) } function l ( a ) { a . removeAttribute ( "data-ng-animate" ) ; x . delete ( a ) } function M ( a , b , c ) { c = n [ 0 ] . body ; var g = Q ( e ) , d = a === c || "HTML" ===
a . nodeName , h = a === g , f = ! 1 , k = ga . get ( a ) , A ; for ( ( a = E . data ( a , "$ngAnimatePin" ) ) && ( b = Q ( a ) ) ; b ; ) { h || ( h = b === g ) ; if ( 1 !== b . nodeType ) break ; a = x . get ( b ) || { } ; if ( ! f ) { var q = ga . get ( b ) ; if ( ! 0 === q && ! 1 !== k ) { k = ! 0 ; break } else ! 1 === q && ( k = ! 1 ) ; f = a . structural } if ( N ( A ) || ! 0 === A ) a = E . data ( b , "$$ngAnimateChildren" ) , ya ( a ) && ( A = a ) ; if ( f && ! 1 === A ) break ; d || ( d = b === c ) ; if ( d && h ) break ; if ( ! h && ( a = E . data ( b , "$ngAnimatePin" ) ) ) { b = Q ( a ) ; continue } b = b . parentNode } return ( ! f || A ) && ! 0 !== k && h && d } function I ( a , b , c ) { c = c || { } ; c . state = b ; a . setAttribute ( "data-ng-animate" , b ) ;
c = ( b = x . get ( a ) ) ? va ( b , c ) : c ; x . set ( a , c ) } var x = new z , ga = new z , g = null , ta = c . $watch ( function ( ) { return 0 === u . totalPendingRequests } , function ( a ) { a && ( ta ( ) , c . $$postDigest ( function ( ) { c . $$postDigest ( function ( ) { null === g && ( g = ! 0 ) } ) } ) ) } ) , h = Object . create ( null ) , t = a . classNameFilter ( ) , Xa = t ? function ( a ) { return t . test ( a ) } : function ( ) { return ! 0 } , D = Y ( H ) , w = R . Node . prototype . contains || function ( a ) { return this === a || ! ! ( this . compareDocumentPosition ( a ) & 16 ) } , ra = { on : function ( a , b , c ) { var g = ua ( b ) ; h [ a ] = h [ a ] || [ ] ; h [ a ] . push ( { node : g , callback : c } ) ;
E ( b ) . on ( "$destroy" , function ( ) { x . get ( g ) || ra . off ( a , b , c ) } ) } , off : function ( a , b , c ) { if ( 1 !== arguments . length || F ( arguments [ 0 ] ) ) { var g = h [ a ] ; g && ( h [ a ] = 1 === arguments . length ? null : B ( g , b , c ) ) } else for ( g in b = arguments [ 0 ] , h ) h [ g ] = B ( h [ g ] , b ) } , pin : function ( a , b ) { Ea ( da ( a ) , "element" , "not an element" ) ; Ea ( da ( b ) , "parentElement" , "not an element" ) ; a . data ( "$ngAnimatePin" , b ) } , push : function ( a , b , c , g ) { c = c || { } ; c . domOperation = g ; return q ( a , b , c ) } , enabled : function ( a , b ) { var c = arguments . length ; if ( 0 === c ) b = ! ! g ; else if ( da ( a ) ) { var d = Q ( a ) ; 1 ===
c ? b = ! ga . get ( d ) : ga . set ( d , ! b ) } else b = g = ! ! a ; return b } } ; return ra } ] } ] ) . provider ( "$$animation" , [ "$animateProvider" , function ( a ) { var b = this . drivers = [ ] ; this . $get = [ "$$jqLite" , "$rootScope" , "$injector" , "$$AnimateRunner" , "$$Map" , "$$rAFScheduler" , function ( a , d , f , e , p , K ) { function G ( a ) { function b ( a ) { if ( a . processed ) return a ; a . processed = ! 0 ; var d = a . domNode , e = d . parentNode ; f . set ( d , a ) ; for ( var q ; e ; ) { if ( q = f . get ( e ) ) { q . processed || ( q = b ( q ) ) ; break } e = e . parentNode } ( q || c ) . children . push ( a ) ; return a } var c = { children : [ ] } , d , f = new p ; for ( d =
0 ; d < a . length ; d ++ ) { var e = a [ d ] ; f . set ( e . domNode , a [ d ] = { domNode : e . domNode , fn : e . fn , children : [ ] } ) } for ( d = 0 ; d < a . length ; d ++ ) b ( a [ d ] ) ; return function ( a ) { var b = [ ] , c = [ ] , d ; for ( d = 0 ; d < a . children . length ; d ++ ) c . push ( a . children [ d ] ) ; a = c . length ; var f = 0 , e = [ ] ; for ( d = 0 ; d < c . length ; d ++ ) { var k = c [ d ] ; 0 >= a && ( a = f , f = 0 , b . push ( e ) , e = [ ] ) ; e . push ( k . fn ) ; k . children . forEach ( function ( a ) { f ++ ; c . push ( a ) } ) ; a -- } e . length && b . push ( e ) ; return b } ( c ) } var n = [ ] , z = Y ( a ) ; return function ( p , J , u ) { function H ( a ) { a = a . hasAttribute ( "ng-animate-ref" ) ? [ a ] : a . querySelectorAll ( "[ng-animate-ref]" ) ;
var b = [ ] ; s ( a , function ( a ) { var c = a . getAttribute ( "ng-animate-ref" ) ; c && c . length && b . push ( a ) } ) ; return b } function k ( a ) { var b = [ ] , c = { } ; s ( a , function ( a , d ) { var h = Q ( a . element ) , f = 0 <= [ "enter" , "move" ] . indexOf ( a . event ) , h = a . structural ? H ( h ) : [ ] ; if ( h . length ) { var e = f ? "to" : "from" ; s ( h , function ( a ) { var b = a . getAttribute ( "ng-animate-ref" ) ; c [ b ] = c [ b ] || { } ; c [ b ] [ e ] = { animationID : d , element : E ( a ) } } ) } else b . push ( a ) } ) ; var d = { } , f = { } ; s ( c , function ( c , e ) { var k = c . from , A = c . to ; if ( k && A ) { var q = a [ k . animationID ] , x = a [ A . animationID ] , l = k . animationID . toString ( ) ;
if ( ! f [ l ] ) { var B = f [ l ] = { structural : ! 0 , beforeStart : function ( ) { q . beforeStart ( ) ; x . beforeStart ( ) } , close : function ( ) { q . close ( ) ; x . close ( ) } , classes : O ( q . classes , x . classes ) , from : q , to : x , anchors : [ ] } ; B . classes . length ? b . push ( B ) : ( b . push ( q ) , b . push ( x ) ) } f [ l ] . anchors . push ( { out : k . element , "in" : A . element } ) } else k = k ? k . animationID : A . animationID , A = k . toString ( ) , d [ A ] || ( d [ A ] = ! 0 , b . push ( a [ k ] ) ) } ) ; return b } function O ( a , b ) { a = a . split ( " " ) ; b = b . split ( " " ) ; for ( var c = [ ] , d = 0 ; d < a . length ; d ++ ) { var f = a [ d ] ; if ( "ng-" !== f . substring ( 0 , 3 ) ) for ( var e =
0 ; e < b . length ; e ++ ) if ( f === b [ e ] ) { c . push ( f ) ; break } } return c . join ( " " ) } function L ( a ) { for ( var c = b . length - 1 ; 0 <= c ; c -- ) { var d = f . get ( b [ c ] ) ( a ) ; if ( d ) return d } } function A ( a , b ) { function c ( a ) { ( a = a . data ( "$$animationRunner" ) ) && a . setHost ( b ) } a . from && a . to ? ( c ( a . from . element ) , c ( a . to . element ) ) : c ( a . element ) } function B ( ) { var a = p . data ( "$$animationRunner" ) ; ! a || "leave" === J && u . $$domOperationFired || a . end ( ) } function q ( b ) { p . off ( "$destroy" , B ) ; p . removeData ( "$$animationRunner" ) ; z ( p , u ) ; ha ( p , u ) ; u . domOperation ( ) ; I && a . removeClass ( p , I ) ;
p . removeClass ( "ng-animate" ) ; l . complete ( ! b ) } u = na ( u ) ; var sa = 0 <= [ "enter" , "move" , "leave" ] . indexOf ( J ) , l = new e ( { end : function ( ) { q ( ) } , cancel : function ( ) { q ( ! 0 ) } } ) ; if ( ! b . length ) return q ( ) , l ; p . data ( "$$animationRunner" , l ) ; var M = Fa ( p . attr ( "class" ) , Fa ( u . addClass , u . removeClass ) ) , I = u . tempClasses ; I && ( M += " " + I , u . tempClasses = null ) ; var x ; sa && ( x = "ng-" + J + "-prepare" , a . addClass ( p , x ) ) ; n . push ( { element : p , classes : M , event : J , structural : sa , options : u , beforeStart : function ( ) { p . addClass ( "ng-animate" ) ; I && a . addClass ( p , I ) ; x && ( a . removeClass ( p ,
x ) , x = null ) } , close : q } ) ; p . on ( "$destroy" , B ) ; if ( 1 < n . length ) return l ; d . $$postDigest ( function ( ) { var a = [ ] ; s ( n , function ( b ) { b . element . data ( "$$animationRunner" ) ? a . push ( b ) : b . close ( ) } ) ; n . length = 0 ; var b = k ( a ) , c = [ ] ; s ( b , function ( a ) { c . push ( { domNode : Q ( a . from ? a . from . element : a . element ) , fn : function ( ) { a . beforeStart ( ) ; var b , c = a . close ; if ( ( a . anchors ? a . from . element || a . to . element : a . element ) . data ( "$$animationRunner" ) ) { var d = L ( a ) ; d && ( b = d . start ) } b ? ( b = b ( ) , b . done ( function ( a ) { c ( ! a ) } ) , A ( a , b ) ) : c ( ) } } ) } ) ; K ( G ( c ) ) } ) ; return l } } ] } ] ) . provider ( "$animateCss" ,
[ "$animateProvider" , function ( a ) { var b = La ( ) , c = La ( ) ; this . $get = [ "$window" , "$$jqLite" , "$$AnimateRunner" , "$timeout" , "$$forceReflow" , "$sniffer" , "$$rAFScheduler" , "$$animateQueue" , function ( a , f , e , p , K , G , n , z ) { function y ( a , b ) { var c = a . parentNode ; return ( c . $$ngAnimateParentKey || ( c . $$ngAnimateParentKey = ++ O ) ) + "-" + a . getAttribute ( "class" ) + "-" + b } function J ( e , k , q , p ) { var l ; 0 < b . count ( q ) && ( l = c . get ( q ) , l || ( k = X ( k , "-stagger" ) , f . addClass ( e , k ) , l = Ja ( a , e , p ) , l . animationDuration = Math . max ( l . animationDuration , 0 ) , l . transitionDuration =
Math . max ( l . transitionDuration , 0 ) , f . removeClass ( e , k ) , c . put ( q , l ) ) ) ; return l || { } } function u ( a ) { L . push ( a ) ; n . waitUntilQuiet ( function ( ) { b . flush ( ) ; c . flush ( ) ; for ( var a = K ( ) , d = 0 ; d < L . length ; d ++ ) L [ d ] ( a ) ; L . length = 0 } ) } function H ( c , f , e ) { f = b . get ( e ) ; f || ( f = Ja ( a , c , Va ) , "infinite" === f . animationIterationCount && ( f . animationIterationCount = 1 ) ) ; b . put ( e , f ) ; c = f ; e = c . animationDelay ; f = c . transitionDelay ; c . maxDelay = e && f ? Math . max ( e , f ) : e || f ; c . maxDuration = Math . max ( c . animationDuration * c . animationIterationCount , c . transitionDuration ) ;
return c } var k = Y ( f ) , O = 0 , L = [ ] ; return function ( a , c ) { function d ( ) { l ( ) } function n ( ) { l ( ! 0 ) } function l ( b ) { if ( ! ( w || E && O ) ) { w = ! 0 ; O = ! 1 ; g . $$skipPreparationClasses || f . removeClass ( a , fa ) ; f . removeClass ( a , da ) ; wa ( h , ! 1 ) ; oa ( h , ! 1 ) ; s ( t , function ( a ) { h . style [ a [ 0 ] ] = "" } ) ; k ( a , g ) ; ha ( a , g ) ; Object . keys ( L ) . length && s ( L , function ( a , b ) { a ? h . style . setProperty ( b , a ) : h . style . removeProperty ( b ) } ) ; if ( g . onDone ) g . onDone ( ) ; ea && ea . length && a . off ( ea . join ( " " ) , x ) ; var c = a . data ( "$$animateCss" ) ; c && ( p . cancel ( c [ 0 ] . timer ) , a . removeData ( "$$animateCss" ) ) ;
F && F . complete ( ! b ) } } function M ( a ) { r . blockTransition && oa ( h , a ) ; r . blockKeyframeAnimation && wa ( h , ! ! a ) } function I ( ) { F = new e ( { end : d , cancel : n } ) ; u ( P ) ; l ( ) ; return { $$willAnimate : ! 1 , start : function ( ) { return F } , end : d } } function x ( a ) { a . stopPropagation ( ) ; var b = a . originalEvent || a ; a = b . $manualTimeStamp || Date . now ( ) ; b = parseFloat ( b . elapsedTime . toFixed ( 3 ) ) ; Math . max ( a - Y , 0 ) >= R && b >= m && ( E = ! 0 , l ( ) ) } function ga ( ) { function b ( ) { if ( ! w ) { M ( ! 1 ) ; s ( t , function ( a ) { h . style [ a [ 0 ] ] = a [ 1 ] } ) ; k ( a , g ) ; f . addClass ( a , da ) ; if ( r . recalculateTimingStyles ) { ma =
h . getAttribute ( "class" ) + " " + fa ; ja = y ( h , ma ) ; C = H ( h , ma , ja ) ; ba = C . maxDelay ; N = Math . max ( ba , 0 ) ; m = C . maxDuration ; if ( 0 === m ) { l ( ) ; return } r . hasTransitions = 0 < C . transitionDuration ; r . hasAnimations = 0 < C . animationDuration } r . applyAnimationDelay && ( ba = "boolean" !== typeof g . delay && xa ( g . delay ) ? parseFloat ( g . delay ) : ba , N = Math . max ( ba , 0 ) , C . animationDelay = ba , ca = [ pa , ba + "s" ] , t . push ( ca ) , h . style [ ca [ 0 ] ] = ca [ 1 ] ) ; R = 1E3 * N ; U = 1E3 * m ; if ( g . easing ) { var d , e = g . easing ; r . hasTransitions && ( d = S + "TimingFunction" , t . push ( [ d , e ] ) , h . style [ d ] = e ) ; r . hasAnimations &&
( d = $ + "TimingFunction" , t . push ( [ d , e ] ) , h . style [ d ] = e ) } C . transitionDuration && ea . push ( za ) ; C . animationDuration && ea . push ( Aa ) ; Y = Date . now ( ) ; var n = R + 1.5 * U ; d = Y + n ; var e = a . data ( "$$animateCss" ) || [ ] , q = ! 0 ; if ( e . length ) { var I = e [ 0 ] ; ( q = d > I . expectedEndTime ) ? p . cancel ( I . timer ) : e . push ( l ) } q && ( n = p ( c , n , ! 1 ) , e [ 0 ] = { timer : n , expectedEndTime : d } , e . push ( l ) , a . data ( "$$animateCss" , e ) ) ; if ( ea . length ) a . on ( ea . join ( " " ) , x ) ; g . to && ( g . cleanupStyles && Ma ( L , h , Object . keys ( g . to ) ) , Ia ( a , g ) ) } } function c ( ) { var b = a . data ( "$$animateCss" ) ; if ( b ) { for ( var d =
1 ; d < b . length ; d ++ ) b [ d ] ( ) ; a . removeData ( "$$animateCss" ) } } if ( ! w ) if ( h . parentNode ) { var d = function ( a ) { if ( E ) O && a && ( O = ! 1 , l ( ) ) ; else if ( O = ! a , C . animationDuration ) if ( a = wa ( h , O ) , O ) t . push ( a ) ; else { var b = t , c = b . indexOf ( a ) ; 0 <= a && b . splice ( c , 1 ) } } , e = 0 < aa && ( C . transitionDuration && 0 === V . transitionDuration || C . animationDuration && 0 === V . animationDuration ) && Math . max ( V . animationDelay , V . transitionDelay ) ; e ? p ( b , Math . floor ( e * aa * 1E3 ) , ! 1 ) : b ( ) ; v . resume = function ( ) { d ( ! 0 ) } ; v . pause = function ( ) { d ( ! 1 ) } } else l ( ) } var g = c || { } ; g . $$prepared || ( g = na ( Ca ( g ) ) ) ;
var L = { } , h = Q ( a ) ; if ( ! h || ! h . parentNode || ! z . enabled ( ) ) return I ( ) ; var t = [ ] , K = a . attr ( "class" ) , D = Pa ( g ) , w , O , E , F , v , N , R , m , U , Y , ea = [ ] ; if ( 0 === g . duration || ! G . animations && ! G . transitions ) return I ( ) ; var ia = g . event && W ( g . event ) ? g . event . join ( " " ) : g . event , Z = "" , T = "" ; ia && g . structural ? Z = X ( ia , "ng-" , ! 0 ) : ia && ( Z = ia ) ; g . addClass && ( T += X ( g . addClass , "-add" ) ) ; g . removeClass && ( T . length && ( T += " " ) , T += X ( g . removeClass , "-remove" ) ) ; g . applyClassesEarly && T . length && k ( a , g ) ; var fa = [ Z , T ] . join ( " " ) . trim ( ) , ma = K + " " + fa , da = X ( fa , "-active" ) , K = D . to &&
0 < Object . keys ( D . to ) . length ; if ( ! ( 0 < ( g . keyframeStyle || "" ) . length || K || fa ) ) return I ( ) ; var ja , V ; 0 < g . stagger ? ( D = parseFloat ( g . stagger ) , V = { transitionDelay : D , animationDelay : D , transitionDuration : 0 , animationDuration : 0 } ) : ( ja = y ( h , ma ) , V = J ( h , fa , ja , Wa ) ) ; g . $$skipPreparationClasses || f . addClass ( a , fa ) ; g . transitionStyle && ( D = [ S , g . transitionStyle ] , ka ( h , D ) , t . push ( D ) ) ; 0 <= g . duration && ( D = 0 < h . style [ S ] . length , D = Ka ( g . duration , D ) , ka ( h , D ) , t . push ( D ) ) ; g . keyframeStyle && ( D = [ $ , g . keyframeStyle ] , ka ( h , D ) , t . push ( D ) ) ; var aa = V ? 0 <= g . staggerIndex ?
g . staggerIndex : b . count ( ja ) : 0 ; ( ia = 0 === aa ) && ! g . skipBlocking && oa ( h , 9999 ) ; var C = H ( h , ma , ja ) , ba = C . maxDelay ; N = Math . max ( ba , 0 ) ; m = C . maxDuration ; var r = { } ; r . hasTransitions = 0 < C . transitionDuration ; r . hasAnimations = 0 < C . animationDuration ; r . hasTransitionAll = r . hasTransitions && "all" === C . transitionProperty ; r . applyTransitionDuration = K && ( r . hasTransitions && ! r . hasTransitionAll || r . hasAnimations && ! r . hasTransitions ) ; r . applyAnimationDuration = g . duration && r . hasAnimations ; r . applyTransitionDelay = xa ( g . delay ) && ( r . applyTransitionDuration ||
r . hasTransitions ) ; r . applyAnimationDelay = xa ( g . delay ) && r . hasAnimations ; r . recalculateTimingStyles = 0 < T . length ; if ( r . applyTransitionDuration || r . applyAnimationDuration ) m = g . duration ? parseFloat ( g . duration ) : m , r . applyTransitionDuration && ( r . hasTransitions = ! 0 , C . transitionDuration = m , D = 0 < h . style [ S + "Property" ] . length , t . push ( Ka ( m , D ) ) ) , r . applyAnimationDuration && ( r . hasAnimations = ! 0 , C . animationDuration = m , t . push ( [ Ba , m + "s" ] ) ) ; if ( 0 === m && ! r . recalculateTimingStyles ) return I ( ) ; if ( null != g . delay ) { var ca ; "boolean" !== typeof g . delay &&
( ca = parseFloat ( g . delay ) , N = Math . max ( ca , 0 ) ) ; r . applyTransitionDelay && t . push ( [ la , ca + "s" ] ) ; r . applyAnimationDelay && t . push ( [ pa , ca + "s" ] ) } null == g . duration && 0 < C . transitionDuration && ( r . recalculateTimingStyles = r . recalculateTimingStyles || ia ) ; R = 1E3 * N ; U = 1E3 * m ; g . skipBlocking || ( r . blockTransition = 0 < C . transitionDuration , r . blockKeyframeAnimation = 0 < C . animationDuration && 0 < V . animationDelay && 0 === V . animationDuration ) ; g . from && ( g . cleanupStyles && Ma ( L , h , Object . keys ( g . from ) ) , Ha ( a , g ) ) ; r . blockTransition || r . blockKeyframeAnimation ?
M ( m ) : g . skipBlocking || oa ( h , ! 1 ) ; return { $$willAnimate : ! 0 , end : d , start : function ( ) { if ( ! w ) return v = { end : d , cancel : n , resume : null , pause : null } , F = new e ( v ) , u ( ga ) , F } } } } ] } ] ) . provider ( "$$animateCssDriver" , [ "$$animationProvider" , function ( a ) { a . drivers . push ( "$$animateCssDriver" ) ; this . $get = [ "$animateCss" , "$rootScope" , "$$AnimateRunner" , "$rootElement" , "$sniffer" , "$$jqLite" , "$document" , function ( a , c , d , f , e , p , K ) { function G ( a ) { return a . replace ( /\bng-\S+\b/g , "" ) } function n ( a , b ) { F ( a ) && ( a = a . split ( " " ) ) ; F ( b ) && ( b = b . split ( " " ) ) ;
return a . filter ( function ( a ) { return - 1 === b . indexOf ( a ) } ) . join ( " " ) } function z ( c , e , f ) { function p ( a ) { var b = { } , c = Q ( a ) . getBoundingClientRect ( ) ; s ( [ "width" , "height" , "top" , "left" ] , function ( a ) { var d = c [ a ] ; switch ( a ) { case "top" : d += u . scrollTop ; break ; case "left" : d += u . scrollLeft } b [ a ] = Math . floor ( d ) + "px" } ) ; return b } function K ( ) { var c = G ( f . attr ( "class" ) || "" ) , d = n ( c , l ) , c = n ( l , c ) , d = a ( z , { to : p ( f ) , addClass : "ng-anchor-in " + d , removeClass : "ng-anchor-out " + c , delay : ! 0 } ) ; return d . $$willAnimate ? d : null } function q ( ) { z . remove ( ) ; e . removeClass ( "ng-animate-shim" ) ;
f . removeClass ( "ng-animate-shim" ) } var z = E ( Q ( e ) . cloneNode ( ! 0 ) ) , l = G ( z . attr ( "class" ) || "" ) ; e . addClass ( "ng-animate-shim" ) ; f . addClass ( "ng-animate-shim" ) ; z . addClass ( "ng-anchor" ) ; H . append ( z ) ; var M ; c = function ( ) { var c = a ( z , { addClass : "ng-anchor-out" , delay : ! 0 , from : p ( e ) } ) ; return c . $$willAnimate ? c : null } ( ) ; if ( ! c && ( M = K ( ) , ! M ) ) return q ( ) ; var I = c || M ; return { start : function ( ) { function a ( ) { c && c . end ( ) } var b , c = I . start ( ) ; c . done ( function ( ) { c = null ; if ( ! M && ( M = K ( ) ) ) return c = M . start ( ) , c . done ( function ( ) { c = null ; q ( ) ; b . complete ( ) } ) , c ;
q ( ) ; b . complete ( ) } ) ; return b = new d ( { end : a , cancel : a } ) } } } function y ( a , b , c , e ) { var f = J ( a , P ) , p = J ( b , P ) , n = [ ] ; s ( e , function ( a ) { ( a = z ( c , a . out , a [ "in" ] ) ) && n . push ( a ) } ) ; if ( f || p || 0 !== n . length ) return { start : function ( ) { function a ( ) { s ( b , function ( a ) { a . end ( ) } ) } var b = [ ] ; f && b . push ( f . start ( ) ) ; p && b . push ( p . start ( ) ) ; s ( n , function ( a ) { b . push ( a . start ( ) ) } ) ; var c = new d ( { end : a , cancel : a } ) ; d . all ( b , function ( a ) { c . complete ( a ) } ) ; return c } } } function J ( c ) { var d = c . element , e = c . options || { } ; c . structural && ( e . event = c . event , e . structural = ! 0 , e . applyClassesEarly =
! 0 , "leave" === c . event && ( e . onDone = e . domOperation ) ) ; e . preparationClasses && ( e . event = Z ( e . event , e . preparationClasses ) ) ; c = a ( d , e ) ; return c . $$willAnimate ? c : null } if ( ! e . animations && ! e . transitions ) return P ; var u = K [ 0 ] . body ; c = Q ( f ) ; var H = E ( c . parentNode && 11 === c . parentNode . nodeType || u . contains ( c ) ? c : u ) ; return function ( a ) { return a . from && a . to ? y ( a . from , a . to , a . classes , a . anchors ) : J ( a ) } } ] } ] ) . provider ( "$$animateJs" , [ "$animateProvider" , function ( a ) { this . $get = [ "$injector" , "$$AnimateRunner" , "$$jqLite" , function ( b , c , d ) { function f ( c ) { c =
W ( c ) ? c : c . split ( " " ) ; for ( var d = [ ] , e = { } , f = 0 ; f < c . length ; f ++ ) { var s = c [ f ] , y = a . $$registeredAnimations [ s ] ; y && ! e [ s ] && ( d . push ( b . get ( y ) ) , e [ s ] = ! 0 ) } return d } var e = Y ( d ) ; return function ( a , b , d , n ) { function z ( ) { n . domOperation ( ) ; e ( a , n ) } function y ( a , b , d , e , f ) { switch ( d ) { case "animate" : b = [ b , e . from , e . to , f ] ; break ; case "setClass" : b = [ b , k , F , f ] ; break ; case "addClass" : b = [ b , k , f ] ; break ; case "removeClass" : b = [ b , F , f ] ; break ; default : b = [ b , f ] } b . push ( e ) ; if ( a = a . apply ( a , b ) ) if ( Da ( a . start ) && ( a = a . start ( ) ) , a instanceof c ) a . done ( f ) ; else if ( Da ( a ) ) return a ;
return P } function J ( a , b , d , e , f ) { var k = [ ] ; s ( e , function ( e ) { var l = e [ f ] ; l && k . push ( function ( ) { var e , f , g = ! 1 , h = function ( a ) { g || ( g = ! 0 , ( f || P ) ( a ) , e . complete ( ! a ) ) } ; e = new c ( { end : function ( ) { h ( ) } , cancel : function ( ) { h ( ! 0 ) } } ) ; f = y ( l , a , b , d , function ( a ) { h ( ! 1 === a ) } ) ; return e } ) } ) ; return k } function u ( a , b , d , e , f ) { var k = J ( a , b , d , e , f ) ; if ( 0 === k . length ) { var h , l ; "beforeSetClass" === f ? ( h = J ( a , "removeClass" , d , e , "beforeRemoveClass" ) , l = J ( a , "addClass" , d , e , "beforeAddClass" ) ) : "setClass" === f && ( h = J ( a , "removeClass" , d , e , "removeClass" ) , l = J ( a , "addClass" ,
d , e , "addClass" ) ) ; h && ( k = k . concat ( h ) ) ; l && ( k = k . concat ( l ) ) } if ( 0 !== k . length ) return function ( a ) { var b = [ ] ; k . length && s ( k , function ( a ) { b . push ( a ( ) ) } ) ; b . length ? c . all ( b , a ) : a ( ) ; return function ( a ) { s ( b , function ( b ) { a ? b . cancel ( ) : b . end ( ) } ) } } } var H = ! 1 ; 3 === arguments . length && aa ( d ) && ( n = d , d = null ) ; n = na ( n ) ; d || ( d = a . attr ( "class" ) || "" , n . addClass && ( d += " " + n . addClass ) , n . removeClass && ( d += " " + n . removeClass ) ) ; var k = n . addClass , F = n . removeClass , L = f ( d ) , A , B ; if ( L . length ) { var q , E ; "leave" === b ? ( E = "leave" , q = "afterLeave" ) : ( E = "before" + b . charAt ( 0 ) . toUpperCase ( ) +
b . substr ( 1 ) , q = b ) ; "enter" !== b && "move" !== b && ( A = u ( a , b , n , L , E ) ) ; B = u ( a , b , n , L , q ) } if ( A || B ) { var l ; return { $$willAnimate : ! 0 , end : function ( ) { l ? l . end ( ) : ( H = ! 0 , z ( ) , ha ( a , n ) , l = new c , l . complete ( ! 0 ) ) ; return l } , start : function ( ) { function b ( c ) { H = ! 0 ; z ( ) ; ha ( a , n ) ; l . complete ( c ) } if ( l ) return l ; l = new c ; var d , e = [ ] ; A && e . push ( function ( a ) { d = A ( a ) } ) ; e . length ? e . push ( function ( a ) { z ( ) ; a ( ! 0 ) } ) : z ( ) ; B && e . push ( function ( a ) { d = B ( a ) } ) ; l . setHost ( { end : function ( ) { H || ( ( d || P ) ( void 0 ) , b ( void 0 ) ) } , cancel : function ( ) { H || ( ( d || P ) ( ! 0 ) , b ( ! 0 ) ) } } ) ; c . chain ( e ,
b ) ; return l } } } } } ] } ] ) . provider ( "$$animateJsDriver" , [ "$$animationProvider" , function ( a ) { a . drivers . push ( "$$animateJsDriver" ) ; this . $get = [ "$$animateJs" , "$$AnimateRunner" , function ( a , c ) { function d ( c ) { return a ( c . element , c . event , c . classes , c . options ) } return function ( a ) { if ( a . from && a . to ) { var b = d ( a . from ) , p = d ( a . to ) ; if ( b || p ) return { start : function ( ) { function a ( ) { return function ( ) { s ( d , function ( a ) { a . end ( ) } ) } } var d = [ ] ; b && d . push ( b . start ( ) ) ; p && d . push ( p . start ( ) ) ; c . all ( d , function ( a ) { f . complete ( a ) } ) ; var f = new c ( { end : a ( ) , cancel : a ( ) } ) ;
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return f } } } else return d ( a ) } } ] } ] ) } ) ( window , window . angular ) ;
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//# sourceMappingURL=angular-animate.min.js.map