ln.json/JSONString.cs

67 lines
1.4 KiB
C#

using System;
using System.Text;
namespace sharp.json
{
public class JSONString : JSON
{
static System.Tuple<char,char>[] escapeCharacters = {
System.Tuple.Create('\\','\\'),
System.Tuple.Create('/','/'),
System.Tuple.Create('"','"'),
System.Tuple.Create('b','\b'),
System.Tuple.Create('f','\f'),
System.Tuple.Create('n','\n'),
System.Tuple.Create('r','\r'),
System.Tuple.Create('t','\t'),
};
string value;
public JSONString()
:base(JSONTypes.String)
{
this.value = "";
}
public JSONString(String value)
:base(JSONTypes.String)
{
this.value = value;
}
public override string prettyPrint(int d = 0)
{
return string.Format("\"{0}\"",escape(value));
}
public override string ToString()
{
return prettyPrint();
}
public static string escape(string source){
StringBuilder sb = new StringBuilder();
foreach (char ch in source){
if ((ch >= 0x20) && (ch < 128)){
sb.Append(ch);
} else if (ch < 0x20){
foreach (Tuple<char,char> repl in escapeCharacters){
if (repl.Item2 == ch){
sb.Append("\\");
sb.Append(repl.Item1);
break;
}
}
} else {
int iv = (int)ch;
sb.Append("\\u");
sb.Append("____");
Console.WriteLine("JSON WARNING: UNICODE ESCAPE SEQUENCES ARE NOT IMPLEMENTED YET");
}
}
return sb.ToString();
}
}
}