aasdk/src/Messenger/ChannelReceiveMessageQueue.cpp

66 lines
1.6 KiB
C++

/*
* This file is part of aasdk library project.
* Copyright (C) 2018 f1x.studio (Michal Szwaj)
*
* aasdk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
* aasdk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aasdk. If not, see <http://www.gnu.org/licenses/>.
*/
#include <aasdk/Messenger/ChannelReceiveMessageQueue.hpp>
namespace aasdk
{
namespace messenger
{
void ChannelReceiveMessageQueue::push(Message::Pointer message)
{
const auto channelId = message->getChannelId();
if(queue_.count(channelId) == 0)
{
queue_.emplace(std::make_pair(channelId, MessageQueue()));
}
auto& channelQueue = queue_.at(channelId);
channelQueue.emplace(std::move(message));
}
Message::Pointer ChannelReceiveMessageQueue::pop(ChannelId channelId)
{
auto& channelQueue = queue_.at(channelId);
auto message(std::move(channelQueue.front()));
channelQueue.pop();
if(channelQueue.empty())
{
queue_.erase(channelId);
}
return message;
}
bool ChannelReceiveMessageQueue::empty(ChannelId channelId) const
{
return queue_.count(channelId) == 0;
}
void ChannelReceiveMessageQueue::clear()
{
queue_.clear();
}
}
}