Commit Graph

62 Commits (master)

Author SHA1 Message Date
Michael Meeks ebb4eda3df Move common/MessageQueue.cpp -> kit/KitQueue.cpp.
This is not common code, it's used only in the Kit.

Rename TileQueue -> KitQueue as well as unhelpful member variable naming.

Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
Change-Id: If158597f99f302cbc27e8eab139972f57a2fc3bb
2024-05-09 09:50:08 +01:00
Aron Budea 246e87fea2 wsd: Unconditionally compile support-key-enabled code paths
Signed-off-by: Aron Budea <aron.budea@collabora.com>
Change-Id: Iec477c223f2dc75e0be8b472c8439ca9311d6aae
2024-04-14 01:23:00 +01:00
Jaume Pujantell 3ba713aabf add isMobileApp util function to reduce ifdefs
Removed all MOBILEAPP preprocessor conditionals from Util.hpp/.cpp
Added isMobileApp function to help remove further conditionals.

Signed-off-by: Jaume Pujantell <jaume.pujantell@collabora.com>
Change-Id: I038a4db47ec2a2c7bb10f5696df5571b13bd9a61
2024-03-20 09:13:00 +01:00
Michael Meeks c117d87bb4 nearly pure re-factor: split out code into its own modules.
StateRecorder.hpp split from ChildSession.cpp
KitWebSocketHandler.[ch]pp split from Kit.cpp.
ThreadPool.hpp split from RenderTiles.hpp

Expose headers for KitSocketPoll and Document
at the same time.

Not clear we need the DocumentManagerInterface anymore.

Conditionally compile out Document::createSession for unittest
dependency breaking, and avoid Rlimit::handleSetrlimitCommand
likewise.

Make makePropertyValue a private method of Kit.cpp.

clang-format new files.

Change-Id: I47a1d6afe20165f156b477a931b94c916cff4b9d
Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
2024-03-06 20:56:55 -05:00
Ashod Nakashian 5a82c36680 wsd: move ClientRequestDispatcher to own file
This moves ClientRequestDispatcher and all
its direct exclusive dependencies to its
own file and adjusts formatting.

No functional changes were performed,
although namespaces were restored and
other minor changes were done for
consistency.

The resulting file is still rather large
at around 2000 lines, but that makes
COOLWSD.cpp smaller by about 30% now.

Change-Id: I59bcd997ad08702ce7029c6791095e75ad9b23b0
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2024-02-21 20:13:39 -05:00
Jaume Pujantell 8f178ef6cd extract some functions to extra files for in process mode
Extract some functions from ForKit.cpp and COOLWSD.cpp to new files
so we can do a kit in process mode without using ifdef directives.

Signed-off-by: Jaume Pujantell <jaume.pujantell@collabora.com>
Change-Id: I7529f8f46a8026318244666b27d1ce72ed5ad4ca
2023-12-18 10:34:10 +00:00
Caolán McNamara de9dd4f0a6 wasm often doesn't get tiles after invalidates
ClientSession::handleTileInvalidation returns early with _tileWidthPixel
(etc) of 0 because _tileWidthPixel (etc) never get set

These are supposed to get set from 'clientzoom' which the javascript
side sends. clientzoom arrives, but the attempt is made to dispatch via
a thread and during startup there are enough messages dispatched via
threads to overwhelm wasm

bundle.js:56376 ================ handle_cool_message(): 'clientvisiblearea x=-3915 y=0 width=20640 height=7980 splitx=0 splity=0'
bundle.js:56377 Tried to spawn a new thread, but the thread pool is exhausted.
This might result in a deadlock unless some threads eventually exit or the code explicitly breaks out to the event loop.
If you want to increase the pool size, use setting `-sPTHREAD_POOL_SIZE=...`.
If you want to throw an explicit error instead of the risk of deadlocking in those cases, use setting `-sPTHREAD_POOL_SIZE_STRICT=2`.
bundle.js:56376 ================ handle_cool_message(): 'clientzoom tilepixelwidth=256 tilepixelheight=256 tiletwipwidth=1536 tiletwipheight=1536'
bundle.js:56377 Tried to spawn a new thread, but the thread pool is exhausted.
This might result in a deadlock unless some threads eventually exit or the code explicitly breaks out to the event loop.
If you want to increase the pool size, use setting `-sPTHREAD_POOL_SIZE=...`.
If you want to throw an explicit error instead of the risk of deadlocking in those cases, use setting `-sPTHREAD_POOL_SIZE_STRICT=2`.
bundle.js:56376 ================ handle_cool_message(): 'tilecombine...'

The 'clientzoom' never get processed and so
ClientSession::handleTileInvalidation returns early with _tileWidthPixel
(etc) of 0 because _tileWidthPixel (etc) never get set.

this std::thread dispatching of messages is similar to seen in
gtk/mobile.cpp in similar code, and also existed in
android/lib/src/main/cpp/androidapp.cpp before getting replaced
in:

commit 155718796e
Date:   Fri Jul 19 16:43:44 2019 +0200

    android: Fix a threading / ordering issue.

follow the same simpler android model here.

Signed-off-by: Caolán McNamara <caolan.mcnamara@collabora.com>
Change-Id: I3b5e57b3d91bb80fbae90b269300581825518d7f
2023-12-12 16:23:00 +00:00
Ashod Nakashian 8d49d33da4 wasm: truncate string only if will log
Change-Id: I7bcc420633563abb858354a7cdb6c4a74c79b548
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-12-09 19:22:24 +00:00
Ashod Nakashian 87fdb4a185 wasm: header include cleanup
Change-Id: Ia6396d9e10b9597602a88fced932c27c329b394b
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-12-09 19:22:24 +00:00
Ashod Nakashian a96f8a0f92 configure: WASMAPP is now defined for WASM targets
This is in line with MOBILEAPP and GTKAPP and
is independent of __EMSCRIPTEN__.

Replace all application-specific cases, leaving
only toolchain-specific ones (such as include
protection).

Change-Id: Ic44288aa5ace51e0a8b54566170c19120f7bf0dd
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-12-09 19:22:24 +00:00
Caolán McNamara cf33d0bdd0 update wasm.README for distro-config
the default suggestion uses --enable-qt5 which isn't needed for
LOKit and breaks finding custom notebookbar widgets so online
notebookbar doesn't work with it.

Signed-off-by: Caolán McNamara <caolan.mcnamara@collabora.com>
Change-Id: I644924a0f8cdb01d4ec20d70ff7aedb27a2c899f
2023-12-08 14:08:30 +00:00
Caolán McNamara 9daba64dc1 use of gseparate-dwarf can block some optimizations
with in in place the sizes are

-Os for core and online
  du -h online.wasm 155M

-Oz for core and online
  du -h online.wasm 145M

and a warning of:

em++: warning: running limited binaryen optimizations because DWARF info requested (or indirectly required) [-Wlimited-postlink-optimizations]

without gseparate-dwarf the sizes are:

-Os for core and online without -gseparate-dwarf
  du -h online.wasm 133M

-Oz for core and online without -gseparate-dwarf
  du -h online.wasm 119M

Signed-off-by: Caolán McNamara <caolan.mcnamara@collabora.com>
Change-Id: I91586abe0e52f6de20d0f04636bb5a2be93d92be
Signed-off-by: Caolán McNamara <caolan.mcnamara@collabora.com>
2023-12-06 12:39:46 +01:00
Caolán McNamara 5232e3d735 hack to get this up and working
Signed-off-by: Caolán McNamara <caolan.mcnamara@collabora.com>
Change-Id: I6d3d273f59f58a0c3b2027039dcc7de95ad971b9
2023-11-27 10:48:44 +00:00
Ashod Nakashian 0631593c96 wasm: proxy wopi documents
Change-Id: I3104ac9a6fd180f11aef06b9d4f516a392e021a9
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-11-27 10:48:44 +00:00
Ashod Nakashian c2c0fe6f51 wasm: accept url as command-line argument
Change-Id: I005cd45ed0c6bfbf20bf74c84c670d2f9a0b289e
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-11-27 10:48:44 +00:00
Ashod Nakashian 3a0a4c1225 wasm: readme update
Change-Id: Ie3f1fb3800597f719f2764ec1ee2cad0ba48e62f
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-11-27 10:48:44 +00:00
Michael Meeks b45f4b8f93 spdx: improve machine and human readability of headers.
Change-Id: I71f1421debf31b8c6cd0fd75c0cb45e2563b8a5a
Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
2023-11-20 14:30:02 +00:00
Michael Meeks 4423770c52 cowasm: disable werror for now for dlopen detection:
otherwise generated:

| int
| main ()
| {
| return dlopen ();

wasm-ld: warning: function signature mismatch: dlopen
>>> defined as () -> i32 in /tmp/emscripten_temp_6nz4f0ww/conftest_0.o
>>> defined as (i32, i32) -> i32 in /home/builder/emsdk/upstream/emscripten/cache/sysroot/lib/wasm32-emscripten/libc.a(dynlink.o)
em++: error: running limited binaryen optimizations because DWARF info requested (or indirectly required) [-Wlimited-postlink-optimizations] [-Werror]

and erroneously claims that dlopen is not present, and
configure fails.

Change-Id: Ie54db7c2099787a0b63b76b0b6e3e44750c9046e
Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
2023-10-29 11:05:18 -04:00
Michael Meeks 08f60bc72b cowasm: parameterize masses of paths included in command-lines.
Change-Id: I2a73e876290c10ee34385f807364ca4dd5b52063
Signed-off-by: Michael Meeks <michael.meeks@collabora.com>
2023-10-27 20:49:26 -04:00
Ashod Nakashian d9d13d7092 wasm: support serving wasm files
Updates README with instructions.

Change-Id: I5188d3ca267ff88a956dc17f302a70bda1046266
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-10-24 21:33:02 -04:00
Ashod Nakashian 9ad6a69086 wasm: improved build instructions in readme
Change-Id: I420891a555ef4b51304cff26fdcab2ba0bc5fbdd
Signed-off-by: Ashod Nakashian <ashod.nakashian@collabora.co.uk>
2023-10-24 09:20:32 +02:00
Balázs Varga (allotropia) 99c14f99e1 WASM: fix wasm build errors
Signed-off-by: Balázs Varga (allotropia) <balazs.varga.extern@allotropia.de>
Change-Id: I104e98ae1ddc64af55e4df0ccb301d5e88e0288d
2023-10-03 10:18:46 +02:00
Tor Lillqvist 0b74d4ead1 Drop POCO_HAVE_FD_EPOLL for Emscripten
Not sure why I now suddenly needed this, too, when I recompiled Poco
for WASM (with different options than before).

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I7221947e0cd2264535b6d34e0640b95d7cfc7cf4
2023-02-22 09:00:39 +01:00
Tor Lillqvist 6d26fe07a2 Provide separate documentation for building COWASM without the container
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I8c1697732a9102197d4c273c23e60378420e598a
2023-02-13 13:57:43 +01:00
Tor Lillqvist 78a1b062b2 Bin superfluous logging of what we are about to send to the JS bits
We are logging what we are evaluating as JavaScript later in the
function anyway.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I79972ec585dee128bbcca910def1d46e8134cdc5
2023-02-10 18:37:16 +01:00
Tor Lillqvist a07f81388c I don't see the reason to use the intermediate libonline.a for WASM
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I520aa232f6ac51a6a57f36d8ac775150aa095a4d
2023-01-30 10:02:06 +02:00
Tor Lillqvist b360c21c7f Avoid warning: deprecated item in EXPORTED_RUNTIME_METHODS: printErr use err instead.
We don't seem to need it anyway, so drop.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Idcccb3e46de692f179f0c01b5179eb43b816dcd5
2023-01-30 08:10:17 +02:00
Tor Lillqvist c944348ad7 Adapt to newer Emscripten SDK
Newer Emscripten SDKs no longer provide <sys/epoll.h> and
<sys/inotify.h>. The corresponding functionality is not present, I
assume.

Until now we have been using Emscripten SDK 2.0.31 and that is still
the recommended known-to-work version, but I am experimenting with the
latest, 3.1.30.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I26e89dc38554548aee3ce2dbf6ba352917ba6266
2023-01-30 08:10:17 +02:00
Tor Lillqvist 4417ec556b The poco-no-special-expat-sauce.diff wants -p0 to apply
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Ib0b7227996a7fc9b79ad976cc73b7f8dbbd6ce34
2023-01-30 08:10:17 +02:00
Tor Lillqvist 78b0e82f98 There is no need to call lok_cpp_init() here
LOKit will be initialised in the lok_init_2() call in lokit_main() in
Kit.cpp. This change also puts setting and getting the LOK_OPTIONS
environment variable in the right order.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Iee6f5adcb60bb887083c67666c2d597a15686bf9
Signed-off-by: Tor Lillqvist <tml@collabora.com>
2023-01-29 22:05:20 +02:00
Tor Lillqvist 457c17d7f1 Use COOL log level 'error' instead of 'trace'
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I50285b974403e95f48106950a81a1ea9bbd95b86
2023-01-29 21:23:44 +02:00
Tor Lillqvist cee9bf493a Change hardcoded sample document name and verify that we get it
You now must pass --with-wasm-additional-files=<path> where path
contains a file called sample.docx.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I21e62feb6282833a5d60b31db26328eda63cdaea
2023-01-29 06:56:08 +02:00
Tor Lillqvist 38171388c8 Make the temporary "WASM app" work
Now I hope things are initialised in the right order and the plumbing
gets set up so that messages are passed as expected. It seems to work
most of the time.

Main changes are:

  - The online WASM executable is built using the -s MODULARIZE -s
    EXPORT_NAME=createOnlineModule options. This means that the WASM
    runtime is not automatically initialized and the main() function
    is not automatically started. Only when the createOnlineModule()
    function is called is that done. Calling exported C/C++ functions
    is a little bit more complicated.

  - Code to actually Base64-encode strings to be executed as
    JavaScript when expected is now present in wasmapp.cpp. (After
    being passed through the Base64ToArrayBuffer function on the JS
    side.) Whether this is actually necessary is not fully clear, but
    to keep the code similar to that in the GTK, iOS, and Android
    apps, this is kept as such for now. It would probably work fine to
    just directly create the ArrayBuffer in the C++ (using the EM_ASM
    magic).

  - The COOLWSD::run() function is now run in a separate thread so
    that main() can return.

  - The FakeWebSocket's onopen() function is now called from
    innerMain(), where the HULLO message is sent. It remains a bit
    unclear if this really is the ideal place.

    In the mobile apps the HULLO message is sent and the onopen()
    function is called in the window.socket.onopen() function in
    global.js.

    But note that despite that the WASM app and the mobile apps are
    largely quite similarly constructed and the FakeSocket and
    FakeWebSocket plumbing is the same, there is an important
    difference. In a mobile app the C++ code is what runs first, and
    that then loads the HTML page into WebKit, in which the JS
    runs. In the WASM app it is the other way around. The web page is
    naturaly the one that is loaded and the JS code then starts
    running the C++ code as WASM.

Finally, note that the whole concept that there is a separate "WASM
app" is temporary.

What we eventually want to achieve is that the COOL webpage upon
loading will connect a COOL server. As it does currently. The COOL
server runs the online and core C++ code to load a document, and
renders document tiles and sends those to the client JS code to
dispay.

The new thing will be that, if enabled, in addition to the HTML and JS
resources, the client will also download the WASM code and data
resources. Also, the document and updates to it will be downloaded
while being edited so that a copy can be kept in client memory. But
the WASM code and the downloaded document will remain unused most of
the time. Only if the connection to the COOL server breaks will the JS
start running the WASM code and the JS will talk to online code
running locally as WASM instead of to a COOL server. Obviously there
are still lots of things hanging in the air here regarding how exactly
this will work.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Ib1786a0b485d51797b0f2302d4296aa1ff9df5c1
2023-01-28 22:04:39 +02:00
Tor Lillqvist fe7daff506 Drop the temporary experimenting with loading a document through the LOKit API
After my shortly upcoming commits the document gets loaded and its
tiles displayed by the code that normally does that. No need to
separately verify that loading a document works.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Id5883f36644b5e9b79c3f80ea2131e9f35823b2f
2023-01-28 20:57:03 +02:00
Tor Lillqvist 1e55de0924 Use -gseparate-dwarf like in core
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Ie7814a0f0f02a577f641a7d223fbb0c81ab3b2ab
2023-01-27 10:06:12 +02:00
Tor Lillqvist 48c96e70ca More WASM hacking
Apparently handle_cool_message() gets called from a web worker thread
and then using emscripten_run_script() in wasmapp.cpp to run a JS
snippet that refers to the 'window' variable will not work. That
variable exists only in the main thread. So use MAIN_THREAD_EM_ASM()
instead.

Hardcode the document URL for now also in wasmapp.cpp.

Try to send the HULLO message from COOLWSD::innerMain().

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Ic48042c6d0c6239a3b82e74f0565056a15f3d98d
2023-01-26 22:01:14 +02:00
Tor Lillqvist b1bb133e52 Bump PTHREAD_POOL_SIZE to 15
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I9c6c7075fff9d67c921d0c525eb8c0fe474b847c
2023-01-26 09:12:06 +02:00
Tor Lillqvist 2c5522aebe Add some debugging output
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I2db4a002dfafd5db15362a3ab8d8df33b1153138
2023-01-16 18:43:21 +02:00
Tor Lillqvist d9024e8955 Add patch that prevents expat in Poco from causing trouble with WASM
As we build a single statically linked bunary for WASM, we will end up
with just one copy of each function in it. Both LO core and Poco
include expat. Upstream Poco builds one of the expat source files as
C++. That causes trouble as it then isn't compatible with what LO core
wants to call. Or something like that. You get "RuntimeError: null
function or function signature mismatch". (The "signature" concept in
WASM is orthogonal to C++ name mangling.)

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Iacf75ed34eea98611cb6aa6867e460697ea1fc4a
2023-01-16 18:43:21 +02:00
Tor Lillqvist f8819137c5 Experiment with explicitly loading a document through LOKit
This revealed some interestring problems related to expat, static
linking, and how expat was built in Poco.

Don't bother saving the document, though.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I6715beb46ad6c4854ffc8aff6a26419c05727ae7
2023-01-16 18:43:21 +02:00
Tor Lillqvist bc5f8d16e9 Add _handle_cool_message to EXPORTED_FUNCTIONS
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I93d987284e2b14a08c4dd1613101572a72e85136
2023-01-15 19:46:37 +01:00
Tor Lillqvist 3441dc27d8 Just run the COOLWSD run() method directly in main()
No need to start a separate thread to run it, like in the gtk+
"mobile" app, I think.

Also no need for a cleanup function, I think.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I23e94200047a195b7fecbdf370142daebc3df55c
2023-01-15 19:46:37 +01:00
Tor Lillqvist 6b05db3c89 Don't expect any command-line arguments at least for now
We want the code to go further and not stop right away.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Id285f119dde0894cda59b68ebd02a9f6b0e2fbee
2023-01-15 19:46:37 +01:00
Tor Lillqvist fc0b538a19 Increase PTHREAD_POOL_SIZE
Just 4 is very likely not nearly enough. I think I did see some error
that could be related to running out of threads. Does
PTHREAD_POOL_SIZE limit how many threads can exist simultaneously?

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I5da637b5660e89655f7049b6754f70c74dff6da2
2023-01-15 19:46:37 +01:00
Balázs Varga (allotropia) 158fe2f93a Trying to init LOKit cause mysterious runtime error
Also using soffice.data name instead online.data: online.js
looking for soffice.data

Signed-off-by: Balázs Varga (allotropia) <balazs.varga.extern@allotropia.de>
Change-Id: I62cee3f4866a2824a08b472f15bcdec06a6407b9
2023-01-15 19:46:37 +01:00
Michael Stahl db532e12d0 WASM rename executable and copy missing data files from core
* add dependency on soffice.html.linkdeps to rebuild if core was rebuilt
* copy needed data files as-is from core build
* rename executable by setting automake EXEEXT var - appears to work

Signed-off-by: Michael Stahl <michael.stahl@allotropia.de>
Change-Id: I458b49290dae9d621a8043b1b3103d8b8fd606b8
2023-01-15 19:46:37 +01:00
Tor Lillqvist 8891cc1091 Remove TODO, we added a --pre-js a few commits ago
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: Id372422578c9d6f49e453ede6a70cdc9db01c8b1
2023-01-11 09:27:36 +02:00
Tor Lillqvist d575447e5b Need DEBUG_ABSSRCDIR here, too, for build with --enable-debug
Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I02ee35797216135de79484e5929a4f72a1bb20b2
2023-01-11 09:27:36 +02:00
Tor Lillqvist b004971e11 For now, link the WASM thing with the emscripten_fs_image from LO
The LO build directory in question needs to be one separately
configured for this (not one that would use Qt5 for UI, for instance),
so in the long run perhaps it does not make sense to create the FS
image there in core, but we should do it here in online? And we will
surely need additional files in the fs image anyway that core knows
nothing about.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I2cff0421da6075eefc017603ddf9d2ecf9dc79e2
2023-01-11 09:27:36 +02:00
Tor Lillqvist 933a8088c4 Clarify how handle_cool_message() in the WASM app would be used
It is called from JavaScript with one parameter, the string containing
the message to be sent to the Online C++ code. (See
browser/html/cool.html.m4.) It is not called from the mobile app glue
code.

Signed-off-by: Tor Lillqvist <tml@collabora.com>
Change-Id: I893dfff3b7d2dbfe4bd48393e58a8c6bfc6e2931
2023-01-11 09:27:36 +02:00