/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */ /* * Copyright the Collabora Online contributors. * * SPDX-License-Identifier: MPL-2.0 * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include "memory" #include "Socket.hpp" #include "Log.hpp" #include class SocketFactory { public: virtual std::shared_ptr create(const int fd, Socket::Type type) = 0; }; /// A non-blocking, streaming socket. class ServerSocket : public Socket { public: ServerSocket(Socket::Type type, SocketPoll& clientPoller, std::shared_ptr sockFactory) : Socket(type), #if !MOBILEAPP _type(type), #endif _clientPoller(clientPoller), _sockFactory(std::move(sockFactory)) { } /// Control access to a bound TCP socket enum Type { Local, Public }; /// Create a new server socket - accepted sockets will be added /// to the @clientSockets' poll when created with @factory. static std::shared_ptr create(ServerSocket::Type type, int port, Socket::Type socketType, SocketPoll& clientSocket, std::shared_ptr factory) { auto serverSocket = std::make_shared(socketType, clientSocket, std::move(factory)); if (serverSocket && serverSocket->bind(type, port) && serverSocket->listen()) return serverSocket; return nullptr; } /// Binds to a local address (Servers only). /// Does not retry on error. /// Returns true only on success. virtual bool bind(Type type, int port); /// Listen to incoming connections (Servers only). /// Does not retry on error. /// Returns true on success only. bool listen(const int backlog = 64) { #if !MOBILEAPP const int rc = ::listen(getFD(), backlog); #else (void) backlog; const int rc = fakeSocketListen(getFD()); #endif if (rc) LOG_SYS("Failed to listen"); else LOG_TRC("Listening"); return rc == 0; } /// Accepts an incoming connection (Servers only). /// Does not retry on error. /// Returns a valid Socket shared_ptr on success only. virtual std::shared_ptr accept(); int getPollEvents(std::chrono::steady_clock::time_point /* now */, int64_t & /* timeoutMaxMicroS */) override { return POLLIN; } void dumpState(std::ostream& os) override; void handlePoll(SocketDisposition &, std::chrono::steady_clock::time_point /* now */, int events) override { if (events & POLLIN) { std::shared_ptr clientSocket = accept(); if (!clientSocket) { const std::string msg = "Failed to accept. (errno: "; throw std::runtime_error(msg + std::strerror(errno) + ')'); } LOG_TRC("Accepted client #" << clientSocket->getFD()); _clientPoller.insertNewSocket(clientSocket); } } protected: /// Create a Socket instance from the accepted socket FD. std::shared_ptr createSocketFromAccept(int fd, Socket::Type type) const { return _sockFactory->create(fd, type); } private: #if !MOBILEAPP Socket::Type _type; #endif SocketPoll& _clientPoller; std::shared_ptr _sockFactory; }; #if !MOBILEAPP /// A non-blocking, streaming Unix Domain Socket for local use class LocalServerSocket : public ServerSocket { public: LocalServerSocket(SocketPoll& clientPoller, std::shared_ptr sockFactory) : ServerSocket(Socket::Type::Unix, clientPoller, std::move(sockFactory)) { } ~LocalServerSocket(); virtual bool bind(Type, int) override { assert(false); return false; } virtual std::shared_ptr accept() override; std::string bind(); #ifndef HAVE_ABSTRACT_UNIX_SOCKETS bool link(std::string to); #endif private: std::string _name; #ifndef HAVE_ABSTRACT_UNIX_SOCKETS std::string _linkName; #endif }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */