collabora-online/tools/COOLWebSocket.hpp

204 lines
7.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
/*
* Copyright the Collabora Online contributors.
*
* SPDX-License-Identifier: MPL-2.0
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <test/testlog.hpp>
#include <Poco/Net/WebSocket.h>
#include <Common.hpp>
#include <Protocol.hpp>
#include <Log.hpp>
#include <iomanip>
/// Deprecated: do not use ... replaced by net/Socket.hpp
///
/// WebSocket that is thread safe, and handles large frames transparently.
/// Careful - sendFrame and receiveFrame are _not_ virtual,
/// we need to make sure that we use COOLWebSocket all over the place.
/// It would be a kind of more natural to encapsulate Poco::Net::WebSocket
/// instead of inheriting (from that reason,) but that would requite much
/// larger code changes.
class COOLWebSocket : public Poco::Net::WebSocket
{
public:
COOLWebSocket(const Socket& socket) :
Poco::Net::WebSocket(socket)
{
}
COOLWebSocket(Poco::Net::HTTPClientSession& cs,
Poco::Net::HTTPRequest& request,
Poco::Net::HTTPResponse& response) :
Poco::Net::WebSocket(cs, request, response)
{
}
/// Wrapper for Poco::Net::WebSocket::receiveFrame() that handles PING frames
/// (by replying with a PONG frame) and PONG frames. PONG frames are ignored.
/// Returns number of bytes received, or 0 if the Poco receiveFrame() returned 0,
/// or -1 if no "interesting" (not PING or PONG) frame was actually received).
/// Should we also factor out the handling of non-final and continuation frames into this?
int receiveFrame(char* buffer, const int length, int& flags,
const std::string& testname = std::string())
{
// Timeout is in microseconds. We don't need this, except to yield the cpu.
static const Poco::Timespan waitTime(POLL_TIMEOUT_MICRO_S / 10);
while (poll(waitTime, Poco::Net::Socket::SELECT_READ))
{
const int n = Poco::Net::WebSocket::receiveFrame(buffer, length, flags);
if (n <= 0)
TST_LOG("Got nothing (" << n << ')');
else
TST_LOG("Got frame: " << getAbbreviatedFrameDump(buffer, n, flags));
if ((flags & WebSocket::FRAME_OP_BITMASK) == WebSocket::FRAME_OP_CLOSE)
{
// Nothing to do.
return n;
}
if ((flags & WebSocket::FRAME_OP_BITMASK) == WebSocket::FRAME_OP_PING)
{
// Echo back the ping message.
if (Poco::Net::WebSocket::sendFrame(buffer, n,
static_cast<int>(WebSocket::FRAME_FLAG_FIN)
| WebSocket::FRAME_OP_PONG)
!= n)
{
TST_LOG("WARN: Sending Pong failed.");
return -1;
}
}
else if ((flags & WebSocket::FRAME_OP_BITMASK) == WebSocket::FRAME_OP_PONG)
{
// In case we do send pings in the future.
}
else
{
return n;
}
}
// Not ready for read.
return -1;
}
/// Wrapper for Poco::Net::WebSocket::sendFrame() that handles large frames.
int sendFrame(const char* buffer, const int length, const int flags = FRAME_TEXT,
const std::string& testname = std::string())
{
const int result = Poco::Net::WebSocket::sendFrame(buffer, length, flags);
if (result != length)
{
TST_LOG("ERROR: Sent incomplete message, expected "
<< length << " bytes but sent " << result
<< " for: " << getAbbreviatedFrameDump(buffer, length, flags));
}
else
{
TST_LOG("Sent frame: " << getAbbreviatedFrameDump(buffer, length, flags));
}
return result;
}
/// Safe shutdown by sending a normal close frame, if socket is not in error,
/// or, otherwise, close the socket without sending close frame, if it is.
void shutdown(const std::string& testname = std::string())
{
shutdown(Poco::Net::WebSocket::StatusCodes::WS_NORMAL_CLOSE, testname);
}
/// Safe shutdown by sending a specific close frame, if socket is not in error,
/// or, otherwise, close the socket without sending close frame, if it is.
void shutdown(Poco::UInt16 statusCode, const std::string& statusMessage = std::string(),
const std::string& testname = std::string())
{
try
{
// Calling shutdown, in case of error, would try to send a 'close' frame
// which won't work in case of broken pipe or timeout from peer. Just close the
// socket in that case preventing 'close' frame from being sent.
if (Poco::Net::WebSocket::poll(Poco::Timespan(0), Socket::SelectMode::SELECT_ERROR))
{
Poco::Net::WebSocket::close();
}
else
{
Poco::Net::WebSocket::shutdown(statusCode, statusMessage);
}
}
catch (const Poco::Exception& exc)
{
TST_LOG("WARN: COOLWebSocket::shutdown: Exception: "
<< exc.displayText()
<< (exc.nested() ? " (" + exc.nested()->displayText() + ')' : ""));
// Just close it.
try
{
Poco::Net::WebSocket::close();
}
catch (const std::exception&)
{
// Nothing we can do.
}
}
}
// Return a string dump of a WebSocket frame: Its opcode, length, first line (if present),
// flags. For human-readable logging purposes. Format not guaranteed to be stable. Not to be
// inspected programmatically.
static inline
std::string getAbbreviatedFrameDump(const char *message, const int length, const int flags)
{
std::ostringstream result;
switch (flags & Poco::Net::WebSocket::FRAME_OP_BITMASK)
{
#define CASE(x) \
case Poco::Net::WebSocket::FRAME_OP_##x: \
result << #x << " (0x" << std::hex << flags << ')'; \
break
CASE(CONT);
CASE(TEXT);
CASE(BINARY);
CASE(CLOSE);
CASE(PING);
CASE(PONG);
#undef CASE
default:
result << "UNKNOWN (0x" << std::hex << flags << ')';
break;
}
result << ' ' << std::setw(3) << std::dec << length << " bytes"
<< (flags & Poco::Net::WebSocket::FRAME_FLAG_FIN ? " (FIN)" : "");
if (length > 0 &&
((flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) == Poco::Net::WebSocket::FRAME_OP_TEXT ||
(flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) == Poco::Net::WebSocket::FRAME_OP_BINARY ||
(flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) == Poco::Net::WebSocket::FRAME_OP_PING ||
(flags & Poco::Net::WebSocket::FRAME_OP_BITMASK) == Poco::Net::WebSocket::FRAME_OP_PONG))
result << ": '" << COOLProtocol::getAbbreviatedMessage(message, length) << '\'';
return result.str();
}
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */