collabora-online/common/MessageQueue.hpp

254 lines
6.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */
/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#pragma once
#include <algorithm>
#include <condition_variable>
#include <functional>
#include <map>
#include <mutex>
#include <string>
#include <vector>
/// Thread-safe message queue (FIFO).
template <typename T>
class MessageQueueBase
{
public:
typedef T Payload;
MessageQueueBase()
{
}
virtual ~MessageQueueBase()
{
clear();
}
MessageQueueBase(const MessageQueueBase&) = delete;
MessageQueueBase& operator=(const MessageQueueBase&) = delete;
/// Thread safe insert the message.
void put(const Payload& value)
{
if (value.empty())
{
throw std::runtime_error("Cannot queue empty item.");
}
std::unique_lock<std::mutex> lock(_mutex);
put_impl(value);
lock.unlock();
_cv.notify_one();
}
void put(const std::string& value)
{
put(Payload(value.data(), value.data() + value.size()));
}
/// Thread safe obtaining of the message.
/// timeoutMs can be 0 to signify infinity.
/// Returns an empty payload on timeout.
Payload get(const unsigned timeoutMs = 0)
{
std::unique_lock<std::mutex> lock(_mutex);
if (timeoutMs > 0)
{
if (!_cv.wait_for(lock, std::chrono::milliseconds(timeoutMs),
[this] { return wait_impl(); }))
{
return Payload();
}
}
else
{
_cv.wait(lock, [this] { return wait_impl(); });
}
return get_impl();
}
/// Get a message without waiting
Payload pop()
{
std::unique_lock<std::mutex> lock(_mutex);
if (_queue.empty())
return Payload();
return get_impl();
}
/// Anything in the queue ?
bool isEmpty()
{
std::unique_lock<std::mutex> lock(_mutex);
return _queue.empty();
}
/// Thread safe removal of all the pending messages.
void clear()
{
std::unique_lock<std::mutex> lock(_mutex);
clear_impl();
}
/// Thread safe remove_if.
void remove_if(const std::function<bool(const Payload&)>& pred)
{
std::unique_lock<std::mutex> lock(_mutex);
std::remove_if(_queue.begin(), _queue.end(), pred);
}
protected:
virtual void put_impl(const Payload& value)
{
_queue.push_back(value);
}
bool wait_impl() const
{
return _queue.size() > 0;
}
virtual Payload get_impl()
{
Payload result = _queue.front();
_queue.erase(_queue.begin());
return result;
}
void clear_impl()
{
_queue.clear();
}
/// Get the queue lock when accessing members of derived classes.
std::unique_lock<std::mutex> getLock() { return std::unique_lock<std::mutex>(_mutex); }
std::vector<Payload>& getQueue() { return _queue; }
private:
std::vector<Payload> _queue;
mutable std::mutex _mutex;
std::condition_variable _cv;
};
typedef MessageQueueBase<std::vector<char>> MessageQueue;
/// MessageQueue specialized for priority handling of tiles.
class TileQueue : public MessageQueue
{
friend class TileQueueTests;
private:
class CursorPosition
{
public:
CursorPosition() {}
CursorPosition(int part, int x, int y, int width, int height)
: _part(part)
, _x(x)
, _y(y)
, _width(width)
, _height(height)
{
}
int getPart() const { return _part; }
int getX() const { return _x; }
int getY() const { return _y; }
int getWidth() const { return _width; }
int getHeight() const { return _height; }
private:
int _part = 0;
int _x = 0;
int _y = 0;
int _width = 0;
int _height = 0;
};
public:
void updateCursorPosition(int viewId, int part, int x, int y, int width, int height)
{
const TileQueue::CursorPosition cursorPosition = CursorPosition(part, x, y, width, height);
std::unique_lock<std::mutex> lock = getLock();
auto it = _cursorPositions.lower_bound(viewId);
if (it != _cursorPositions.end() && it->first == viewId)
{
it->second = cursorPosition;
}
else
{
_cursorPositions.insert(it, std::make_pair(viewId, cursorPosition));
}
// Move to front, so the current front view
// becomes the second.
const auto view = std::find(_viewOrder.begin(), _viewOrder.end(), viewId);
if (view != _viewOrder.end())
{
_viewOrder.erase(view);
}
_viewOrder.push_back(viewId);
}
void removeCursorPosition(int viewId)
{
std::unique_lock<std::mutex> lock = getLock();
const auto view = std::find(_viewOrder.begin(), _viewOrder.end(), viewId);
if (view != _viewOrder.end())
{
_viewOrder.erase(view);
}
_cursorPositions.erase(viewId);
}
protected:
virtual void put_impl(const Payload& value) override;
virtual Payload get_impl() override;
private:
/// Search the queue for a duplicate tile and remove it (if present).
void removeTileDuplicate(const std::string& tileMsg);
/// Search the queue for a duplicate callback and remove it (if present).
///
/// This removes also callbacks that are made invalid by the current
/// message, like the new cursor position invalidates the old one etc.
///
/// @return New message to put into the queue. If empty, use what was in callbackMsg.
std::string removeCallbackDuplicate(const std::string& callbackMsg);
/// De-prioritize the previews (tiles with 'id') - move them to the end of
/// the queue.
void deprioritizePreviews();
/// Priority of the given tile message.
/// -1 means the lowest prio (the tile does not intersect any of the cursors),
/// the higher the number, the bigger is priority [up to _viewOrder.size()-1].
int priority(const std::string& tileMsg);
private:
std::map<int, CursorPosition> _cursorPositions;
/// Check the views in the order of how the editing (cursor movement) has
/// been happening (0 == oldest, size() - 1 == newest).
std::vector<int> _viewOrder;
};
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */