From 129d844c87d90e74aafc23dcc84c980fd408def4 Mon Sep 17 00:00:00 2001 From: Kawrakow <48489457+ikawrakow@users.noreply.github.com> Date: Tue, 25 Jul 2023 13:48:04 +0300 Subject: [PATCH] Fix Q4_K and Q5_K for QK_K = 64 on CUDA (#2359) * Fix Q4_K and Q5_K for QK_K = 64 * Very slightly better Q5_K bit fiddling --------- Co-authored-by: Iwan Kawrakow --- ggml-cuda.cu | 83 ++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 80 insertions(+), 3 deletions(-) diff --git a/ggml-cuda.cu b/ggml-cuda.cu index 87a166061..d31fc79c1 100644 --- a/ggml-cuda.cu +++ b/ggml-cuda.cu @@ -1564,12 +1564,14 @@ static __device__ __forceinline__ float vec_dot_q4_K_q8_1( #if __CUDA_ARCH__ >= MIN_CC_DP4A // lowest compute capability for integer intrinsics const block_q4_K * bq4_K = (const block_q4_K *) vbq; - // iqs is in 0...15. bq8_offset = 2 * (iqs/4) -> bq8_offset = 0, 2, 4, 6 - const int bq8_offset = QR4_K * (iqs / (QI8_1/2)); - float sumf_d = 0.0f; float sumf_m = 0.0f; +#ifndef GGML_QKK_64 + + // iqs is in 0...15. bq8_offset = 2 * (iqs/4) -> bq8_offset = 0, 2, 4, 6 + const int bq8_offset = QR4_K * (iqs / (QI8_1/2)); + const float d = bq4_K->d; const float dmin = bq4_K->dmin; @@ -1614,6 +1616,43 @@ static __device__ __forceinline__ float vec_dot_q4_K_q8_1( } return d*sumf_d - dmin*sumf_m; + +#else + + uint16_t aux16[2]; + const uint8_t * s = (const uint8_t *)aux16; + + const uint16_t * a = (const uint16_t *)bq4_K->scales; + aux16[0] = a[0] & 0x0f0f; + aux16[1] = (a[0] >> 4) & 0x0f0f; + + const float dall = bq4_K->d[0]; + const float dmin = bq4_K->d[1]; + + const float d8_1 = bq8_1[0].d; + const float d8_2 = bq8_1[1].d; + + const int ui1 = *((const int *)bq8_1[0].qs + iqs); + const int ui2 = *((const int *)bq8_1[0].qs + iqs + 4); + const int ui3 = *((const int *)bq8_1[1].qs + iqs); + const int ui4 = *((const int *)bq8_1[1].qs + iqs + 4); + + const int * q4 = (const int *)bq4_K->qs + iqs; + const int v1 = q4[0]; + const int v2 = q4[4]; + + const int dot1 = __dp4a(ui2, v2 & 0x0f0f0f0f, __dp4a(ui1, v1 & 0x0f0f0f0f, 0)); + const int dot2 = __dp4a(ui4, (v2 >> 4) & 0x0f0f0f0f, __dp4a(ui3, (v1 >> 4) & 0x0f0f0f0f, 0)); + const int dot3 = __dp4a(0x01010101, ui2, __dp4a(0x01010101, ui1, 0)); + const int dot4 = __dp4a(0x01010101, ui4, __dp4a(0x01010101, ui3, 0)); + + sumf_d += d8_1 * (dot1 * s[0]) + d8_2 * (dot2 * s[1]); + sumf_m += d8_1 * (dot3 * s[2]) + d8_2 * (dot4 * s[3]); + + return dall * sumf_d - dmin * sumf_m; + +#endif + #else return 0.0f; // only to satisfy the compiler #endif // __CUDA_ARCH__ >= MIN_CC_DP4A @@ -1625,6 +1664,8 @@ static __device__ __forceinline__ float vec_dot_q5_K_q8_1( #if __CUDA_ARCH__ >= MIN_CC_DP4A // lowest compute capability for integer intrinsics const block_q5_K * bq5_K = (const block_q5_K *) vbq; +#ifndef GGML_QKK_64 + const int bq8_offset = QR5_K * (iqs / (QI8_1/2)); const int * ql = (const int *)(bq5_K->qs + 16 * bq8_offset + 4 * (iqs%4)); const int * qh = (const int *)(bq5_K->qh + 4 * (iqs%4)); @@ -1680,6 +1721,42 @@ static __device__ __forceinline__ float vec_dot_q5_K_q8_1( } return d*sumf_d - dmin*sumf_m; + +#else + + const int8_t * s = bq5_K->scales; + + const float d = bq5_K->d; + + const float d8_1 = bq8_1[0].d; + const float d8_2 = bq8_1[1].d; + + const int ui1 = *((const int *)bq8_1[0].qs + iqs); + const int ui2 = *((const int *)bq8_1[0].qs + iqs + 4); + const int ui3 = *((const int *)bq8_1[1].qs + iqs); + const int ui4 = *((const int *)bq8_1[1].qs + iqs + 4); + + const int * ql = (const int *)bq5_K->qs + iqs; + const int vl1 = ql[0]; + const int vl2 = ql[4]; + + const int step = 4 * iqs; // 0, 4, 8, 12 + const int im = step/8; // = 0 for iqs = 0, 1, = 1 for iqs = 2, 3 + const int in = step%8; // 0, 4, 0, 4 + const int vh = (*((const int *)(bq5_K->qh + in))) >> im; + + const int v1 = (((vh << 4) & 0x10101010) ^ 0x10101010) | ((vl1 >> 0) & 0x0f0f0f0f); + const int v2 = (((vh << 2) & 0x10101010) ^ 0x10101010) | ((vl2 >> 0) & 0x0f0f0f0f); + const int v3 = (((vh >> 0) & 0x10101010) ^ 0x10101010) | ((vl1 >> 4) & 0x0f0f0f0f); + const int v4 = (((vh >> 2) & 0x10101010) ^ 0x10101010) | ((vl2 >> 4) & 0x0f0f0f0f); + + const float sumf_d = d8_1 * (__dp4a(ui1, v1, 0) * s[0] + __dp4a(ui2, v2, 0) * s[1]) + + d8_2 * (__dp4a(ui3, v3, 0) * s[2] + __dp4a(ui4, v4, 0) * s[3]); + + return d * sumf_d; + +#endif + #else return 0.0f; // only to satisfy the compiler #endif // __CUDA_ARCH__ >= MIN_CC_DP4A