llama.cpp/examples/common.h
jon-chuang a5d30b1f53
common : better default number of threads (#934)
* commit

* fix

* try-catch

* apply code review

* improve

* improve

* add macos headers

* done

* remove color

* fix windows

* minor

* fix

* Apply suggestions from code review

Co-authored-by: DannyDaemonic <DannyDaemonic@gmail.com>

* remove

* minor

* minor

---------

Co-authored-by: jon-chuang <jon-chuang@users.noreply.github.com>
Co-authored-by: DannyDaemonic <DannyDaemonic@gmail.com>
2023-04-30 21:41:35 +03:00

110 lines
4.1 KiB
C++

// Various helper functions and utilities
#pragma once
#include "llama.h"
#include <string>
#include <vector>
#include <random>
#include <thread>
#include <unordered_map>
//
// CLI argument parsing
//
int32_t get_num_physical_cores();
struct gpt_params {
int32_t seed = -1; // RNG seed
int32_t n_threads = get_num_physical_cores();
int32_t n_predict = -1; // new tokens to predict
int32_t n_parts = -1; // amount of model parts (-1 = determine from model dimensions)
int32_t n_ctx = 512; // context size
int32_t n_batch = 512; // batch size for prompt processing (must be >=32 to use BLAS)
int32_t n_keep = 0; // number of tokens to keep from initial prompt
// sampling parameters
std::unordered_map<llama_token, float> logit_bias; // logit bias for specific tokens
int32_t top_k = 40; // <= 0 to use vocab size
float top_p = 0.95f; // 1.0 = disabled
float tfs_z = 1.00f; // 1.0 = disabled
float typical_p = 1.00f; // 1.0 = disabled
float temp = 0.80f; // 1.0 = disabled
float repeat_penalty = 1.10f; // 1.0 = disabled
int32_t repeat_last_n = 64; // last n tokens to penalize (0 = disable penalty, -1 = context size)
float frequency_penalty = 0.00f; // 0.0 = disabled
float presence_penalty = 0.00f; // 0.0 = disabled
int mirostat = 0; // 0 = disabled, 1 = mirostat, 2 = mirostat 2.0
float mirostat_tau = 5.00f; // target entropy
float mirostat_eta = 0.10f; // learning rate
std::string model = "models/lamma-7B/ggml-model.bin"; // model path
std::string prompt = "";
std::string path_session = ""; // path to file for saving/loading model eval state
std::string input_prefix = ""; // string to prefix user inputs with
std::vector<std::string> antiprompt; // string upon seeing which more user input is prompted
std::string lora_adapter = ""; // lora adapter path
std::string lora_base = ""; // base model path for the lora adapter
bool memory_f16 = true; // use f16 instead of f32 for memory kv
bool random_prompt = false; // do not randomize prompt if none provided
bool use_color = false; // use color to distinguish generations and inputs
bool interactive = false; // interactive mode
bool embedding = false; // get only sentence embedding
bool interactive_first = false; // wait for user input immediately
bool instruct = false; // instruction mode (used for Alpaca models)
bool penalize_nl = true; // consider newlines as a repeatable token
bool perplexity = false; // compute perplexity over the prompt
bool use_mmap = true; // use mmap for faster loads
bool use_mlock = false; // use mlock to keep model in memory
bool mem_test = false; // compute maximum memory usage
bool verbose_prompt = false; // print prompt tokens before generation
};
bool gpt_params_parse(int argc, char ** argv, gpt_params & params);
void gpt_print_usage(int argc, char ** argv, const gpt_params & params);
std::string gpt_random_prompt(std::mt19937 & rng);
//
// Vocab utils
//
std::vector<llama_token> llama_tokenize(struct llama_context * ctx, const std::string & text, bool add_bos);
//
// Console utils
//
#define ANSI_COLOR_RED "\x1b[31m"
#define ANSI_COLOR_GREEN "\x1b[32m"
#define ANSI_COLOR_YELLOW "\x1b[33m"
#define ANSI_COLOR_BLUE "\x1b[34m"
#define ANSI_COLOR_MAGENTA "\x1b[35m"
#define ANSI_COLOR_CYAN "\x1b[36m"
#define ANSI_COLOR_RESET "\x1b[0m"
#define ANSI_BOLD "\x1b[1m"
enum console_color_t {
CONSOLE_COLOR_DEFAULT=0,
CONSOLE_COLOR_PROMPT,
CONSOLE_COLOR_USER_INPUT
};
struct console_state {
bool use_color = false;
console_color_t color = CONSOLE_COLOR_DEFAULT;
};
void set_console_color(console_state & con_st, console_color_t color);
#if defined (_WIN32)
void win32_console_init(bool enable_color);
void win32_utf8_encode(const std::wstring & wstr, std::string & str);
#endif