llama.cpp/kompute-shaders/op_getrows_q6_k.comp

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#version 450
#include "common.comp"
#define NL 16
#define BYTES_FOR_TYPE 4 /*bytes for float*/
#define SIZE_OF_BLOCK sizeof_block_q6_k
layout(local_size_x = 1) in;
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
layout (push_constant) uniform parameter {
uint inAOff;
uint inBOff;
uint outOff;
int ne00;
int nb01;
int nb1;
} pcs;
block_q6_k get_unaligned_block_q6_k(uint index) {
block_q6_k fres;
[[unroll]] for (uint it = 0; it != QK_K / 2; it++) {
fres.ql[it] = inA[index + it];
}
[[unroll]] for (uint it = 0; it != QK_K / 4; it++) {
fres.qh[it] = inA[index + QK_K/2 + it];
}
[[unroll]] for (uint it = 0; it != QK_K / 16; it++) {
fres.scales[it] = int8_t(inA[index + QK_K/2 + QK_K/4 + it]);
}
fres.d = u8BufToFloat16(inA, index + QK_K/2 + QK_K/4 + QK_K/16);
return fres;
}
mat4 dequantize_block(uint index, uint il) {
const block_q6_k block = get_unaligned_block_q6_k(index);
return dequantize_q6_k(block, il);
}
#include "op_getrows.comp"