node-multi-hashing/multihashing.cc

410 lines
11 KiB
C++

#include <node.h>
#include <node_buffer.h>
#include <v8.h>
#include <stdint.h>
extern "C" {
#include "bcrypt.h"
#include "keccak.h"
#include "quark.h"
#include "scryptjane.h"
#include "scryptn.h"
#include "skein.h"
#include "x11.h"
#include "groestl.h"
#include "blake.h"
#include "fugue.h"
#include "qubit.h"
#include "hefty1.h"
#include "shavite3.h"
}
using namespace node;
using namespace v8;
Handle<Value> except(const char* msg) {
return ThrowException(Exception::Error(String::New(msg)));
}
Handle<Value> quark(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
quark_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> x11(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
x11_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> scrypt(const Arguments& args) {
HandleScope scope;
if (args.Length() < 3)
return except("You must provide buffer to hash, N value, and R value");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
Local<Number> numn = args[1]->ToNumber();
unsigned int nValue = numn->Value();
Local<Number> numr = args[2]->ToNumber();
unsigned int rValue = numr->Value();
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
scrypt_N_R_1_256(input, output, nValue, rValue, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> scryptn(const Arguments& args) {
HandleScope scope;
if (args.Length() < 2)
return except("You must provide buffer to hash and N factor.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
Local<Number> num = args[1]->ToNumber();
unsigned int nFactor = num->Value();
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
//unsigned int N = 1 << (getNfactor(input) + 1);
unsigned int N = 1 << nFactor;
scrypt_N_R_1_256(input, output, N, 1, input_len); //hardcode for now to R=1 for now
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> scryptjane(const Arguments& args) {
HandleScope scope;
if (args.Length() < 5)
return except("You must provide two argument: buffer, timestamp as number, and nChainStarTime as number, nMin, and nMax");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("First should be a buffer object.");
Local<Number> num = args[1]->ToNumber();
int timestamp = num->Value();
Local<Number> num2 = args[2]->ToNumber();
int nChainStartTime = num2->Value();
Local<Number> num3 = args[3]->ToNumber();
int nMin = num3->Value();
Local<Number> num4 = args[4]->ToNumber();
int nMax = num4->Value();
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
scryptjane_hash(input, input_len, (uint32_t *)output, GetNfactorJane(timestamp, nChainStartTime, nMin, nMax));
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> keccak(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
unsigned int dSize = Buffer::Length(target);
keccak_hash(input, output, dSize);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> bcrypt(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
bcrypt_hash(input, output);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> skein(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
skein_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> groestl(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
groestl_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> groestlmyriad(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
groestlmyriad_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> blake(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
blake_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> fugue(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
fugue_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> qubit(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
qubit_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> hefty1(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
hefty1_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
Handle<Value> shavite3(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1)
return except("You must provide one argument.");
Local<Object> target = args[0]->ToObject();
if(!Buffer::HasInstance(target))
return except("Argument should be a buffer object.");
char * input = Buffer::Data(target);
char output[32];
uint32_t input_len = Buffer::Length(target);
shavite3_hash(input, output, input_len);
Buffer* buff = Buffer::New(output, 32);
return scope.Close(buff->handle_);
}
void init(Handle<Object> exports) {
exports->Set(String::NewSymbol("quark"), FunctionTemplate::New(quark)->GetFunction());
exports->Set(String::NewSymbol("x11"), FunctionTemplate::New(x11)->GetFunction());
exports->Set(String::NewSymbol("scrypt"), FunctionTemplate::New(scrypt)->GetFunction());
exports->Set(String::NewSymbol("scryptn"), FunctionTemplate::New(scryptn)->GetFunction());
exports->Set(String::NewSymbol("scryptjane"), FunctionTemplate::New(scryptjane)->GetFunction());
exports->Set(String::NewSymbol("keccak"), FunctionTemplate::New(keccak)->GetFunction());
exports->Set(String::NewSymbol("bcrypt"), FunctionTemplate::New(bcrypt)->GetFunction());
exports->Set(String::NewSymbol("skein"), FunctionTemplate::New(skein)->GetFunction());
exports->Set(String::NewSymbol("groestl"), FunctionTemplate::New(groestl)->GetFunction());
exports->Set(String::NewSymbol("groestlmyriad"), FunctionTemplate::New(groestlmyriad)->GetFunction());
exports->Set(String::NewSymbol("blake"), FunctionTemplate::New(blake)->GetFunction());
exports->Set(String::NewSymbol("fugue"), FunctionTemplate::New(fugue)->GetFunction());
exports->Set(String::NewSymbol("qubit"), FunctionTemplate::New(qubit)->GetFunction());
exports->Set(String::NewSymbol("hefty1"), FunctionTemplate::New(hefty1)->GetFunction());
exports->Set(String::NewSymbol("shavite3"), FunctionTemplate::New(shavite3)->GetFunction());
}
NODE_MODULE(multihashing, init)