openauto/include/f1x/openauto/autoapp/Projection/AudioOutput.hpp

68 lines
1.7 KiB
C++

/*
* This file is part of openauto project.
* Copyright (C) 2018 f1x.studio (Michal Szwaj)
*
* openauto is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
* openauto is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with openauto. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <QAudioOutput>
#include <QAudioFormat>
#include <f1x/openauto/autoapp/Projection/IAudioOutput.hpp>
#include <f1x/openauto/autoapp/Projection/SequentialBuffer.hpp>
namespace f1x
{
namespace openauto
{
namespace autoapp
{
namespace projection
{
class AudioOutput: public QObject, public IAudioOutput
{
Q_OBJECT
public:
AudioOutput(uint32_t channelCount, uint32_t sampleSize, uint32_t sampleRate);
bool open() override;
void write(const aasdk::common::DataConstBuffer& buffer) override;
void start() override;
void stop() override;
uint32_t getSampleSize() const override;
uint32_t getChannelCount() const override;
uint32_t getSampleRate() const override;
signals:
void startPlayback();
void stopPlayback();
protected slots:
void createAudioOutput();
void onStartPlayback();
void onStopPlayback();
private:
QAudioFormat audioFormat_;
SequentialBuffer audioBuffer_;
std::unique_ptr<QAudioOutput> audioOutput_;
};
}
}
}
}