dsoundaudio: enable f32 audio sample format

Enable the f32 audio sample format for the DirectSound backend.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-22-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
stable-6.0
Volker Rümelin 2021-01-10 11:02:38 +01:00 committed by Gerd Hoffmann
parent 3c18e43179
commit 1157506161
1 changed files with 44 additions and 21 deletions

View File

@ -5,6 +5,7 @@
#define AUDIO_CAP "win-int"
#include <windows.h>
#include <mmreg.h>
#include <mmsystem.h>
#include "audio.h"
@ -16,7 +17,6 @@ int waveformat_from_audio_settings (WAVEFORMATEX *wfx,
{
memset (wfx, 0, sizeof (*wfx));
wfx->wFormatTag = WAVE_FORMAT_PCM;
wfx->nChannels = as->nchannels;
wfx->nSamplesPerSec = as->freq;
wfx->nAvgBytesPerSec = as->freq << (as->nchannels == 2);
@ -26,11 +26,13 @@ int waveformat_from_audio_settings (WAVEFORMATEX *wfx,
switch (as->fmt) {
case AUDIO_FORMAT_S8:
case AUDIO_FORMAT_U8:
wfx->wFormatTag = WAVE_FORMAT_PCM;
wfx->wBitsPerSample = 8;
break;
case AUDIO_FORMAT_S16:
case AUDIO_FORMAT_U16:
wfx->wFormatTag = WAVE_FORMAT_PCM;
wfx->wBitsPerSample = 16;
wfx->nAvgBytesPerSec <<= 1;
wfx->nBlockAlign <<= 1;
@ -38,6 +40,14 @@ int waveformat_from_audio_settings (WAVEFORMATEX *wfx,
case AUDIO_FORMAT_S32:
case AUDIO_FORMAT_U32:
wfx->wFormatTag = WAVE_FORMAT_PCM;
wfx->wBitsPerSample = 32;
wfx->nAvgBytesPerSec <<= 2;
wfx->nBlockAlign <<= 2;
break;
case AUDIO_FORMAT_F32:
wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
wfx->wBitsPerSample = 32;
wfx->nAvgBytesPerSec <<= 2;
wfx->nBlockAlign <<= 2;
@ -54,12 +64,6 @@ int waveformat_from_audio_settings (WAVEFORMATEX *wfx,
int waveformat_to_audio_settings (WAVEFORMATEX *wfx,
struct audsettings *as)
{
if (wfx->wFormatTag != WAVE_FORMAT_PCM) {
dolog ("Invalid wave format, tag is not PCM, but %d\n",
wfx->wFormatTag);
return -1;
}
if (!wfx->nSamplesPerSec) {
dolog ("Invalid wave format, frequency is zero\n");
return -1;
@ -83,23 +87,42 @@ int waveformat_to_audio_settings (WAVEFORMATEX *wfx,
return -1;
}
switch (wfx->wBitsPerSample) {
case 8:
as->fmt = AUDIO_FORMAT_U8;
break;
if (wfx->wFormatTag == WAVE_FORMAT_PCM) {
switch (wfx->wBitsPerSample) {
case 8:
as->fmt = AUDIO_FORMAT_U8;
break;
case 16:
as->fmt = AUDIO_FORMAT_S16;
break;
case 16:
as->fmt = AUDIO_FORMAT_S16;
break;
case 32:
as->fmt = AUDIO_FORMAT_S32;
break;
case 32:
as->fmt = AUDIO_FORMAT_S32;
break;
default:
dolog ("Invalid wave format, bits per sample is not "
"8, 16 or 32, but %d\n",
wfx->wBitsPerSample);
default:
dolog("Invalid PCM wave format, bits per sample is not "
"8, 16 or 32, but %d\n",
wfx->wBitsPerSample);
return -1;
}
} else if (wfx->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) {
switch (wfx->wBitsPerSample) {
case 32:
as->fmt = AUDIO_FORMAT_F32;
break;
default:
dolog("Invalid IEEE_FLOAT wave format, bits per sample is not "
"32, but %d\n",
wfx->wBitsPerSample);
return -1;
}
} else {
dolog("Invalid wave format, tag is not PCM and not IEEE_FLOAT, "
"but %d\n",
wfx->wFormatTag);
return -1;
}