tcg-arm: Use R12 for the tcg temporary
R12 is call clobbered, while R8 is call saved. This change gives tcg one more call saved register for real data. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -113,7 +113,7 @@ static const int tcg_target_call_oarg_regs[2] = {
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TCG_REG_R0, TCG_REG_R1
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TCG_REG_R0, TCG_REG_R1
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};
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};
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#define TCG_REG_TMP TCG_REG_R8
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#define TCG_REG_TMP TCG_REG_R12
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static inline void reloc_abs32(void *code_ptr, tcg_target_long target)
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static inline void reloc_abs32(void *code_ptr, tcg_target_long target)
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{
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{
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