softfloat: Convert floatx80_mul to FloatParts

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2020-11-21 12:42:02 -08:00
parent c1b6299be1
commit 153f664a74

View file

@ -1944,6 +1944,20 @@ float128_mul(float128 a, float128 b, float_status *status)
return float128_round_pack_canonical(pr, status);
}
floatx80 QEMU_FLATTEN
floatx80_mul(floatx80 a, floatx80 b, float_status *status)
{
FloatParts128 pa, pb, *pr;
if (!floatx80_unpack_canonical(&pa, a, status) ||
!floatx80_unpack_canonical(&pb, b, status)) {
return floatx80_default_nan(status);
}
pr = parts_mul(&pa, &pb, status);
return floatx80_round_pack_canonical(pr, status);
}
/*
* Fused multiply-add
*/
@ -5863,68 +5877,6 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
}
/*----------------------------------------------------------------------------
| Returns the result of multiplying the extended double-precision floating-
| point values `a' and `b'. The operation is performed according to the
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
{
bool aSign, bSign, zSign;
int32_t aExp, bExp, zExp;
uint64_t aSig, bSig, zSig0, zSig1;
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
float_raise(float_flag_invalid, status);
return floatx80_default_nan(status);
}
aSig = extractFloatx80Frac( a );
aExp = extractFloatx80Exp( a );
aSign = extractFloatx80Sign( a );
bSig = extractFloatx80Frac( b );
bExp = extractFloatx80Exp( b );
bSign = extractFloatx80Sign( b );
zSign = aSign ^ bSign;
if ( aExp == 0x7FFF ) {
if ( (uint64_t) ( aSig<<1 )
|| ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
return propagateFloatx80NaN(a, b, status);
}
if ( ( bExp | bSig ) == 0 ) goto invalid;
return packFloatx80(zSign, floatx80_infinity_high,
floatx80_infinity_low);
}
if ( bExp == 0x7FFF ) {
if ((uint64_t)(bSig << 1)) {
return propagateFloatx80NaN(a, b, status);
}
if ( ( aExp | aSig ) == 0 ) {
invalid:
float_raise(float_flag_invalid, status);
return floatx80_default_nan(status);
}
return packFloatx80(zSign, floatx80_infinity_high,
floatx80_infinity_low);
}
if ( aExp == 0 ) {
if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
}
if ( bExp == 0 ) {
if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
}
zExp = aExp + bExp - 0x3FFE;
mul64To128( aSig, bSig, &zSig0, &zSig1 );
if ( 0 < (int64_t) zSig0 ) {
shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
--zExp;
}
return roundAndPackFloatx80(status->floatx80_rounding_precision,
zSign, zExp, zSig0, zSig1, status);
}
/*----------------------------------------------------------------------------
| Returns the result of dividing the extended double-precision floating-point
| value `a' by the corresponding value `b'. The operation is performed