replay: fix icount request when replaying clock access

Record/replay provides REPLAY_CLOCK_LOCKED macro to access
the clock when vm_clock_seqlock is locked. This macro is
needed because replay internals operate icount. In locked case
replay use icount_get_raw_locked for icount request, which prevents
excess locking which leads to deadlock. But previously only
record code used *_locked function and replay did not.
Therefore sometimes clock access lead to deadlocks.
This patch fixes clock access for replay too and uses *_locked
icount access function.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Message-Id: <161347990483.1313189.8371838968343494161.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
stable-6.0
Pavel Dovgalyuk 2021-02-16 15:51:44 +03:00 committed by Paolo Bonzini
parent 82e2756897
commit 366a85e4bb
5 changed files with 37 additions and 35 deletions

View File

@ -128,18 +128,20 @@ bool replay_has_interrupt(void);
int64_t replay_save_clock(ReplayClockKind kind, int64_t clock,
int64_t raw_icount);
/*! Read the specified clock from the log or return cached data */
int64_t replay_read_clock(ReplayClockKind kind);
int64_t replay_read_clock(ReplayClockKind kind, int64_t raw_icount);
/*! Saves or reads the clock depending on the current replay mode. */
#define REPLAY_CLOCK(clock, value) \
(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
(replay_mode == REPLAY_MODE_PLAY \
? replay_read_clock((clock), icount_get_raw()) \
: replay_mode == REPLAY_MODE_RECORD \
? replay_save_clock((clock), (value), icount_get_raw()) \
: (value))
? replay_save_clock((clock), (value), icount_get_raw()) \
: (value))
#define REPLAY_CLOCK_LOCKED(clock, value) \
(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
(replay_mode == REPLAY_MODE_PLAY \
? replay_read_clock((clock), icount_get_raw_locked()) \
: replay_mode == REPLAY_MODE_RECORD \
? replay_save_clock((clock), (value), icount_get_raw_locked()) \
: (value))
: (value))
/* Processing data from random generators */

View File

@ -247,10 +247,31 @@ void replay_advance_current_icount(uint64_t current_icount)
/* Time can only go forward */
assert(diff >= 0);
if (diff > 0) {
replay_put_event(EVENT_INSTRUCTION);
replay_put_dword(diff);
replay_state.current_icount += diff;
if (replay_mode == REPLAY_MODE_RECORD) {
if (diff > 0) {
replay_put_event(EVENT_INSTRUCTION);
replay_put_dword(diff);
replay_state.current_icount += diff;
}
} else if (replay_mode == REPLAY_MODE_PLAY) {
if (diff > 0) {
replay_state.instruction_count -= diff;
replay_state.current_icount += diff;
if (replay_state.instruction_count == 0) {
assert(replay_state.data_kind == EVENT_INSTRUCTION);
replay_finish_event();
/* Wake up iothread. This is required because
timers will not expire until clock counters
will be read from the log. */
qemu_notify_event();
}
}
/* Execution reached the break step */
if (replay_break_icount == replay_state.current_icount) {
/* Cannot make callback directly from the vCPU thread */
timer_mod_ns(replay_break_timer,
qemu_clock_get_ns(QEMU_CLOCK_REALTIME));
}
}
}

View File

@ -46,12 +46,12 @@ void replay_read_next_clock(ReplayClockKind kind)
}
/*! Reads next clock event from the input. */
int64_t replay_read_clock(ReplayClockKind kind)
int64_t replay_read_clock(ReplayClockKind kind, int64_t raw_icount)
{
int64_t ret;
g_assert(replay_file && replay_mutex_locked());
replay_account_executed_instructions();
replay_advance_current_icount(raw_icount);
if (replay_next_event_is(EVENT_CLOCK + kind)) {
replay_read_next_clock(kind);

View File

@ -94,28 +94,7 @@ void replay_account_executed_instructions(void)
if (replay_mode == REPLAY_MODE_PLAY) {
g_assert(replay_mutex_locked());
if (replay_state.instruction_count > 0) {
int count = (int)(replay_get_current_icount()
- replay_state.current_icount);
/* Time can only go forward */
assert(count >= 0);
replay_state.instruction_count -= count;
replay_state.current_icount += count;
if (replay_state.instruction_count == 0) {
assert(replay_state.data_kind == EVENT_INSTRUCTION);
replay_finish_event();
/* Wake up iothread. This is required because
timers will not expire until clock counters
will be read from the log. */
qemu_notify_event();
}
/* Execution reached the break step */
if (replay_break_icount == replay_state.current_icount) {
/* Cannot make callback directly from the vCPU thread */
timer_mod_ns(replay_break_timer,
qemu_clock_get_ns(QEMU_CLOCK_REALTIME));
}
replay_advance_current_icount(replay_get_current_icount());
}
}
}

View File

@ -13,7 +13,7 @@ int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount)
return 0;
}
int64_t replay_read_clock(unsigned int kind)
int64_t replay_read_clock(unsigned int kind, int64_t raw_icount)
{
abort();
return 0;