ui: use evdev keymap when running under wayland

Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Tested-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20161201094117.16407-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit a8ffb372a2)
Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
stable-2.8
Daniel P. Berrange 2016-12-01 09:41:17 +00:00 committed by Michael Roth
parent 50b468d421
commit 3b33cba69c
2 changed files with 11 additions and 0 deletions

View File

@ -18,6 +18,10 @@
#include <X11/XKBlib.h>
#endif
#ifdef GDK_WINDOWING_WAYLAND
#include <gdk/gdkwayland.h>
#endif
#if defined(CONFIG_OPENGL)
#include "ui/egl-helpers.h"
#include "ui/egl-context.h"

View File

@ -90,6 +90,9 @@
#ifndef GDK_IS_X11_DISPLAY
#define GDK_IS_X11_DISPLAY(dpy) (dpy == dpy)
#endif
#ifndef GDK_IS_WAYLAND_DISPLAY
#define GDK_IS_WAYLAND_DISPLAY(dpy) (dpy == dpy)
#endif
#ifndef GDK_IS_WIN32_DISPLAY
#define GDK_IS_WIN32_DISPLAY(dpy) (dpy == dpy)
#endif
@ -1053,6 +1056,10 @@ static int gd_map_keycode(GtkDisplayState *s, GdkDisplay *dpy, int gdk_keycode)
} else {
qemu_keycode = translate_xfree86_keycode(gdk_keycode - 97);
}
#endif
#ifdef GDK_WINDOWING_WAYLAND
} else if (GDK_IS_WAYLAND_DISPLAY(dpy) && gdk_keycode < 158) {
qemu_keycode = translate_evdev_keycode(gdk_keycode - 97);
#endif
} else if (gdk_keycode == 208) { /* Hiragana_Katakana */
qemu_keycode = 0x70;