input: mouse: add qemu_input_is_absolute()

Same as kbd_mouse_is_absolute(), but using new input core.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2013-11-28 11:31:09 +01:00
parent d3535431e8
commit 502c8db5b4
2 changed files with 9 additions and 0 deletions

View file

@ -41,6 +41,7 @@ void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
bool qemu_input_is_absolute(void);
int qemu_input_scale_axis(int value, int size_in, int size_out);
InputEvent *qemu_input_event_new_move(InputEventKind kind,
InputAxis axis, int value);

View file

@ -181,6 +181,14 @@ void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
}
}
bool qemu_input_is_absolute(void)
{
QemuInputHandlerState *s;
s = qemu_input_find_handler(INPUT_EVENT_MASK_REL | INPUT_EVENT_MASK_ABS);
return (s != NULL) && (s->handler->mask & INPUT_EVENT_MASK_ABS);
}
int qemu_input_scale_axis(int value, int size_in, int size_out)
{
if (size_in < 2) {