target-ppc: Correct VSX Scalar Compares

This change fixes the VSX scalar compare instructions.  The existing usage of "x.f64[0]"
is changed to "x.VsrD(0)".

Signed-off-by: Tom Musta <tommusta@gmail.com>
Tested-by: Tom Musta <tommusta@gmail.com>
Signed-off-by: Alexander Graf <agraf@suse.de>
This commit is contained in:
Tom Musta 2014-03-31 16:04:00 -05:00 committed by Alexander Graf
parent bcb7652e8d
commit 50fc89e7b1

View file

@ -2360,10 +2360,10 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \
getVSR(xA(opcode), &xa, env); \
getVSR(xB(opcode), &xb, env); \
\
if (unlikely(float64_is_any_nan(xa.f64[0]) || \
float64_is_any_nan(xb.f64[0]))) { \
if (float64_is_signaling_nan(xa.f64[0]) || \
float64_is_signaling_nan(xb.f64[0])) { \
if (unlikely(float64_is_any_nan(xa.VsrD(0)) || \
float64_is_any_nan(xb.VsrD(0)))) { \
if (float64_is_signaling_nan(xa.VsrD(0)) || \
float64_is_signaling_nan(xb.VsrD(0))) { \
fload_invalid_op_excp(env, POWERPC_EXCP_FP_VXSNAN, 0); \
} \
if (ordered) { \
@ -2371,9 +2371,10 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \
} \
cc = 1; \
} else { \
if (float64_lt(xa.f64[0], xb.f64[0], &env->fp_status)) { \
if (float64_lt(xa.VsrD(0), xb.VsrD(0), &env->fp_status)) { \
cc = 8; \
} else if (!float64_le(xa.f64[0], xb.f64[0], &env->fp_status)) { \
} else if (!float64_le(xa.VsrD(0), xb.VsrD(0), \
&env->fp_status)) { \
cc = 4; \
} else { \
cc = 2; \