From 55129955e92ec164ee2d778f20070dc214109bc6 Mon Sep 17 00:00:00 2001 From: Richard Henderson Date: Wed, 26 Jul 2017 00:29:49 -0700 Subject: [PATCH] tcg/aarch64: Use constant pool for movi Signed-off-by: Richard Henderson --- tcg/aarch64/tcg-target.h | 1 + tcg/aarch64/tcg-target.inc.c | 64 +++++++++++++++++++----------------- 2 files changed, 34 insertions(+), 31 deletions(-) diff --git a/tcg/aarch64/tcg-target.h b/tcg/aarch64/tcg-target.h index 1bdbd7058b..c2525066ab 100644 --- a/tcg/aarch64/tcg-target.h +++ b/tcg/aarch64/tcg-target.h @@ -125,5 +125,6 @@ void tb_target_set_jmp_target(uintptr_t, uintptr_t, uintptr_t); #ifdef CONFIG_SOFTMMU #define TCG_TARGET_NEED_LDST_LABELS #endif +#define TCG_TARGET_NEED_POOL_LABELS #endif /* AARCH64_TCG_TARGET_H */ diff --git a/tcg/aarch64/tcg-target.inc.c b/tcg/aarch64/tcg-target.inc.c index c7c751bafc..c2f3812214 100644 --- a/tcg/aarch64/tcg-target.inc.c +++ b/tcg/aarch64/tcg-target.inc.c @@ -10,6 +10,7 @@ * See the COPYING file in the top-level directory for details. */ +#include "tcg-pool.inc.c" #include "qemu/bitops.h" /* We're going to re-use TCGType in setting of the SF bit, which controls @@ -587,9 +588,11 @@ static void tcg_out_logicali(TCGContext *s, AArch64Insn insn, TCGType ext, static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd, tcg_target_long value) { - int i, wantinv, shift; tcg_target_long svalue = value; tcg_target_long ivalue = ~value; + tcg_target_long t0, t1, t2; + int s0, s1; + AArch64Insn opc; /* For 32-bit values, discard potential garbage in value. For 64-bit values within [2**31, 2**32-1], we can create smaller sequences by @@ -638,38 +641,29 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd, } } - /* Would it take fewer insns to begin with MOVN? For the value and its - inverse, count the number of 16-bit lanes that are 0. */ - for (i = wantinv = 0; i < 64; i += 16) { - tcg_target_long mask = 0xffffull << i; - wantinv -= ((value & mask) == 0); - wantinv += ((ivalue & mask) == 0); + /* Would it take fewer insns to begin with MOVN? */ + if (ctpop64(value) >= 32) { + t0 = ivalue; + opc = I3405_MOVN; + } else { + t0 = value; + opc = I3405_MOVZ; + } + s0 = ctz64(t0) & (63 & -16); + t1 = t0 & ~(0xffffUL << s0); + s1 = ctz64(t1) & (63 & -16); + t2 = t1 & ~(0xffffUL << s1); + if (t2 == 0) { + tcg_out_insn_3405(s, opc, type, rd, t0 >> s0, s0); + if (t1 != 0) { + tcg_out_insn(s, 3405, MOVK, type, rd, value >> s1, s1); + } + return; } - if (wantinv <= 0) { - /* Find the lowest lane that is not 0x0000. */ - shift = ctz64(value) & (63 & -16); - tcg_out_insn(s, 3405, MOVZ, type, rd, value >> shift, shift); - /* Clear out the lane that we just set. */ - value &= ~(0xffffUL << shift); - /* Iterate until all non-zero lanes have been processed. */ - while (value) { - shift = ctz64(value) & (63 & -16); - tcg_out_insn(s, 3405, MOVK, type, rd, value >> shift, shift); - value &= ~(0xffffUL << shift); - } - } else { - /* Like above, but with the inverted value and MOVN to start. */ - shift = ctz64(ivalue) & (63 & -16); - tcg_out_insn(s, 3405, MOVN, type, rd, ivalue >> shift, shift); - ivalue &= ~(0xffffUL << shift); - while (ivalue) { - shift = ctz64(ivalue) & (63 & -16); - /* Provide MOVK with the non-inverted value. */ - tcg_out_insn(s, 3405, MOVK, type, rd, ~(ivalue >> shift), shift); - ivalue &= ~(0xffffUL << shift); - } - } + /* For more than 2 insns, dump it into the constant pool. */ + new_pool_label(s, value, R_AARCH64_CONDBR19, s->code_ptr, 0); + tcg_out_insn(s, 3305, LDR, 0, rd); } /* Define something more legible for general use. */ @@ -2030,6 +2024,14 @@ static void tcg_target_qemu_prologue(TCGContext *s) tcg_out_insn(s, 3207, RET, TCG_REG_LR); } +static void tcg_out_nop_fill(tcg_insn_unit *p, int count) +{ + int i; + for (i = 0; i < count; ++i) { + p[i] = NOP; + } +} + typedef struct { DebugFrameHeader h; uint8_t fde_def_cfa[4];