diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 9a016eb843..9347a856c4 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -24,6 +24,7 @@ #include "hw/hw.h" #include "hw/input/ps2.h" #include "ui/console.h" +#include "ui/input.h" #include "sysemu/sysemu.h" /* debug PC keyboard */ @@ -172,6 +173,21 @@ static void ps2_put_keycode(void *opaque, int keycode) ps2_queue(&s->common, keycode); } +static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, + InputEvent *evt) +{ + PS2KbdState *s = (PS2KbdState *)dev; + int scancodes[3], i, count; + + qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); + count = qemu_input_key_value_to_scancode(evt->key->key, + evt->key->down, + scancodes); + for (i = 0; i < count; i++) { + ps2_put_keycode(s, scancodes[i]); + } +} + uint32_t ps2_read_data(void *opaque) { PS2State *s = (PS2State *)opaque; @@ -712,6 +728,12 @@ static const VMStateDescription vmstate_ps2_mouse = { } }; +static QemuInputHandler ps2_keyboard_handler = { + .name = "QEMU PS/2 Keyboard", + .mask = INPUT_EVENT_MASK_KEY, + .event = ps2_keyboard_event, +}; + void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) { PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState)); @@ -720,7 +742,8 @@ void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) s->common.update_arg = update_arg; s->scancode_set = 2; vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s); - qemu_add_kbd_event_handler(ps2_put_keycode, s); + qemu_input_handler_register((DeviceState *)s, + &ps2_keyboard_handler); qemu_register_reset(ps2_kbd_reset, s); return s; }