Fix and improve 64 bit immediate loading

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4946 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
malc 2008-07-26 11:20:50 +00:00
parent 450e62e768
commit 6fc9dbcc17

View file

@ -448,15 +448,18 @@ static void tcg_out_movi (TCGContext *s, TCGType type,
}
else {
if ((uint64_t) arg >> 32) {
uint16_t h16 = arg >> 16;
uint16_t l16 = arg;
tcg_out_movi32 (s, ret, (arg >> 32) + (arg32 < 0));
tcg_out_rld (s, RLDICR, ret, ret, 32, 31);
if (arg32) {
tcg_out_movi32 (s, 0, arg32);
tcg_out32 (s, ADD | TAB (ret, ret, 0));
}
if (h16) tcg_out32 (s, ORIS | RS (ret) | RA (ret) | h16);
if (l16) tcg_out32 (s, ORI | RS (ret) | RA (ret) | l16);
}
else {
tcg_out_movi32 (s, ret, arg32);
if (arg32 < 0)
tcg_out_rld (s, RLDICL, ret, ret, 0, 32);
}
}
}