xenfb: Use Input Handlers directly

Avoid the unneccessary calls through the input-legacy.c file by
using the qemu_input_handler_*() calls directly. This did require
reworking the event and sync handlers to use the reverse mapping
from qcode to linux using qemu_input_qcode_to_linux().
Removes the scancode2linux mapping, and supporting documention.

Signed-off-by: Owen Smith <owen.smith@citrix.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Stefano Stabellini <sstabellini@kernel.org>
Signed-off-by: Stefano Stabellini <sstabellini@kernel.org>
This commit is contained in:
Owen Smith 2017-11-03 11:56:29 +00:00 committed by Stefano Stabellini
parent de80d78594
commit a1ccbafded

View file

@ -27,6 +27,7 @@
#include "qemu/osdep.h"
#include "hw/hw.h"
#include "ui/input.h"
#include "ui/console.h"
#include "hw/xen/xen_backend.h"
@ -51,9 +52,10 @@ struct common {
struct XenInput {
struct common c;
int abs_pointer_wanted; /* Whether guest supports absolute pointer */
int button_state; /* Last seen pointer button state */
int extended;
QEMUPutMouseEntry *qmouse;
QemuInputHandlerState *qkbd;
QemuInputHandlerState *qmou;
int axis[INPUT_AXIS__MAX];
int wheel;
};
#define UP_QUEUE 8
@ -119,79 +121,6 @@ static void common_unbind(struct common *c)
}
/* -------------------------------------------------------------------- */
#if 0
/*
* These two tables are not needed any more, but left in here
* intentionally as documentation, to show how scancode2linux[]
* was generated.
*
* Tables to map from scancode to Linux input layer keycode.
* Scancodes are hardware-specific. These maps assumes a
* standard AT or PS/2 keyboard which is what QEMU feeds us.
*/
const unsigned char atkbd_set2_keycode[512] = {
0, 67, 65, 63, 61, 59, 60, 88, 0, 68, 66, 64, 62, 15, 41,117,
0, 56, 42, 93, 29, 16, 2, 0, 0, 0, 44, 31, 30, 17, 3, 0,
0, 46, 45, 32, 18, 5, 4, 95, 0, 57, 47, 33, 20, 19, 6,183,
0, 49, 48, 35, 34, 21, 7,184, 0, 0, 50, 36, 22, 8, 9,185,
0, 51, 37, 23, 24, 11, 10, 0, 0, 52, 53, 38, 39, 25, 12, 0,
0, 89, 40, 0, 26, 13, 0, 0, 58, 54, 28, 27, 0, 43, 0, 85,
0, 86, 91, 90, 92, 0, 14, 94, 0, 79,124, 75, 71,121, 0, 0,
82, 83, 80, 76, 77, 72, 1, 69, 87, 78, 81, 74, 55, 73, 70, 99,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
217,100,255, 0, 97,165, 0, 0,156, 0, 0, 0, 0, 0, 0,125,
173,114, 0,113, 0, 0, 0,126,128, 0, 0,140, 0, 0, 0,127,
159, 0,115, 0,164, 0, 0,116,158, 0,150,166, 0, 0, 0,142,
157, 0, 0, 0, 0, 0, 0, 0,155, 0, 98, 0, 0,163, 0, 0,
226, 0, 0, 0, 0, 0, 0, 0, 0,255, 96, 0, 0, 0,143, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0,107, 0,105,102, 0, 0,112,
110,111,108,112,106,103, 0,119, 0,118,109, 0, 99,104,119, 0,
};
const unsigned char atkbd_unxlate_table[128] = {
0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88, 5, 6, 4, 12, 3,
11, 2, 10, 1, 9,119,126,108,117,125,123,107,115,116,121,105,
114,122,112,113,127, 96, 97,120, 7, 15, 23, 31, 39, 47, 55, 63,
71, 79, 86, 94, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
};
#endif
/*
* for (i = 0; i < 128; i++) {
* scancode2linux[i] = atkbd_set2_keycode[atkbd_unxlate_table[i]];
* scancode2linux[i | 0x80] = atkbd_set2_keycode[atkbd_unxlate_table[i] | 0x80];
* }
*/
static const unsigned char scancode2linux[512] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
80, 81, 82, 83, 99, 0, 86, 87, 88,117, 0, 0, 95,183,184,185,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
93, 0, 0, 89, 0, 0, 85, 91, 90, 92, 0, 94, 0,124,121, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
165, 0, 0, 0, 0, 0, 0, 0, 0,163, 0, 0, 96, 97, 0, 0,
113,140,164, 0,166, 0, 0, 0, 0, 0,255, 0, 0, 0,114, 0,
115, 0,150, 0, 0, 98,255, 99,100, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0,119,119,102,103,104, 0,105,112,106,118,107,
108,109,110,111, 0, 0, 0, 0, 0, 0, 0,125,126,127,116,142,
0, 0, 0,143, 0,217,156,173,128,159,158,157,155,226, 0,112,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
/* Send an event to the keyboard frontend driver */
static int xenfb_kbd_event(struct XenInput *xenfb,
union xenkbd_in_event *event)
@ -262,36 +191,28 @@ static int xenfb_send_position(struct XenInput *xenfb,
/*
* Send a key event from the client to the guest OS
* QEMU gives us a raw scancode from an AT / PS/2 style keyboard.
* QEMU gives us a QCode.
* We have to turn this into a Linux Input layer keycode.
*
* Extra complexity from the fact that with extended scancodes
* (like those produced by arrow keys) this method gets called
* twice, but we only want to send a single event. So we have to
* track the '0xe0' scancode state & collapse the extended keys
* as needed.
*
* Wish we could just send scancodes straight to the guest which
* already has code for dealing with this...
*/
static void xenfb_key_event(void *opaque, int scancode)
static void xenfb_key_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
struct XenInput *xenfb = opaque;
int down = 1;
struct XenInput *xenfb = (struct XenInput *)dev;
InputKeyEvent *key = evt->u.key.data;
int qcode = qemu_input_key_value_to_qcode(key->key);
int lnx;
if (scancode == 0xe0) {
xenfb->extended = 1;
return;
} else if (scancode & 0x80) {
scancode &= 0x7f;
down = 0;
if (qcode < qemu_input_map_qcode_to_linux_len) {
lnx = qemu_input_map_qcode_to_linux[qcode];
if (lnx) {
trace_xenfb_key_event(xenfb, lnx, key->down);
xenfb_send_key(xenfb, key->down, lnx);
}
}
if (xenfb->extended) {
scancode |= 0x80;
xenfb->extended = 0;
}
trace_xenfb_key_event(opaque, scancode2linux[scancode], down);
xenfb_send_key(xenfb, down, scancode2linux[scancode]);
}
/*
@ -303,45 +224,118 @@ static void xenfb_key_event(void *opaque, int scancode)
* given any button up/down events, so have to track changes in
* the button state.
*/
static void xenfb_mouse_event(void *opaque,
int dx, int dy, int dz, int button_state)
static void xenfb_mouse_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
struct XenInput *xenfb = opaque;
QemuConsole *con = qemu_console_lookup_by_index(0);
struct XenInput *xenfb = (struct XenInput *)dev;
InputBtnEvent *btn;
InputMoveEvent *move;
QemuConsole *con;
DisplaySurface *surface;
int dw, dh, i;
int scale;
if (!con) {
xen_pv_printf(&xenfb->c.xendev, 0, "No QEMU console available");
return;
switch (evt->type) {
case INPUT_EVENT_KIND_BTN:
btn = evt->u.btn.data;
switch (btn->button) {
case INPUT_BUTTON_LEFT:
xenfb_send_key(xenfb, btn->down, BTN_LEFT);
break;
case INPUT_BUTTON_RIGHT:
xenfb_send_key(xenfb, btn->down, BTN_LEFT + 1);
break;
case INPUT_BUTTON_MIDDLE:
xenfb_send_key(xenfb, btn->down, BTN_LEFT + 2);
break;
case INPUT_BUTTON_WHEEL_UP:
if (btn->down) {
xenfb->wheel--;
}
break;
case INPUT_BUTTON_WHEEL_DOWN:
if (btn->down) {
xenfb->wheel++;
}
break;
default:
break;
}
break;
case INPUT_EVENT_KIND_ABS:
move = evt->u.abs.data;
con = qemu_console_lookup_by_index(0);
if (!con) {
xen_pv_printf(&xenfb->c.xendev, 0, "No QEMU console available");
return;
}
surface = qemu_console_surface(con);
switch (move->axis) {
case INPUT_AXIS_X:
scale = surface_width(surface) - 1;
break;
case INPUT_AXIS_Y:
scale = surface_height(surface) - 1;
break;
default:
scale = 0x8000;
break;
}
xenfb->axis[move->axis] = move->value * scale / 0x7fff;
break;
case INPUT_EVENT_KIND_REL:
move = evt->u.rel.data;
xenfb->axis[move->axis] += move->value;
break;
default:
break;
}
surface = qemu_console_surface(con);
dw = surface_width(surface);
dh = surface_height(surface);
trace_xenfb_mouse_event(opaque, dx, dy, dz, button_state,
xenfb->abs_pointer_wanted);
if (xenfb->abs_pointer_wanted)
xenfb_send_position(xenfb,
dx * (dw - 1) / 0x7fff,
dy * (dh - 1) / 0x7fff,
dz);
else
xenfb_send_motion(xenfb, dx, dy, dz);
for (i = 0 ; i < 8 ; i++) {
int lastDown = xenfb->button_state & (1 << i);
int down = button_state & (1 << i);
if (down == lastDown)
continue;
if (xenfb_send_key(xenfb, down, BTN_LEFT+i) < 0)
return;
}
xenfb->button_state = button_state;
}
static void xenfb_mouse_sync(DeviceState *dev)
{
struct XenInput *xenfb = (struct XenInput *)dev;
trace_xenfb_mouse_event(xenfb, xenfb->axis[INPUT_AXIS_X],
xenfb->axis[INPUT_AXIS_Y],
xenfb->wheel, 0,
xenfb->abs_pointer_wanted);
if (xenfb->abs_pointer_wanted) {
xenfb_send_position(xenfb, xenfb->axis[INPUT_AXIS_X],
xenfb->axis[INPUT_AXIS_Y],
xenfb->wheel);
} else {
xenfb_send_motion(xenfb, xenfb->axis[INPUT_AXIS_X],
xenfb->axis[INPUT_AXIS_Y],
xenfb->wheel);
xenfb->axis[INPUT_AXIS_X] = 0;
xenfb->axis[INPUT_AXIS_Y] = 0;
}
xenfb->wheel = 0;
}
static QemuInputHandler xenfb_keyboard = {
.name = "Xen PV Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = xenfb_key_event,
};
static QemuInputHandler xenfb_abs_mouse = {
.name = "Xen PV Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = xenfb_mouse_event,
.sync = xenfb_mouse_sync,
};
static QemuInputHandler xenfb_rel_mouse = {
.name = "Xen PV Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = xenfb_mouse_event,
.sync = xenfb_mouse_sync,
};
static int input_init(struct XenDevice *xendev)
{
xenstore_write_be_int(xendev, "feature-abs-pointer", 1);
@ -357,7 +351,6 @@ static int input_initialise(struct XenDevice *xendev)
if (rc != 0)
return rc;
qemu_add_kbd_event_handler(xenfb_key_event, in);
return 0;
}
@ -370,24 +363,31 @@ static void input_connected(struct XenDevice *xendev)
in->abs_pointer_wanted = 0;
}
if (in->qmouse) {
qemu_remove_mouse_event_handler(in->qmouse);
if (in->qkbd) {
qemu_input_handler_unregister(in->qkbd);
}
if (in->qmou) {
qemu_input_handler_unregister(in->qmou);
}
trace_xenfb_input_connected(xendev, in->abs_pointer_wanted);
in->qmouse = qemu_add_mouse_event_handler(xenfb_mouse_event, in,
in->abs_pointer_wanted,
"Xen PVFB Mouse");
in->qkbd = qemu_input_handler_register((DeviceState *)in, &xenfb_keyboard);
in->qmou = qemu_input_handler_register((DeviceState *)in,
in->abs_pointer_wanted ? &xenfb_abs_mouse : &xenfb_rel_mouse);
}
static void input_disconnect(struct XenDevice *xendev)
{
struct XenInput *in = container_of(xendev, struct XenInput, c.xendev);
if (in->qmouse) {
qemu_remove_mouse_event_handler(in->qmouse);
in->qmouse = NULL;
if (in->qkbd) {
qemu_input_handler_unregister(in->qkbd);
in->qkbd = NULL;
}
if (in->qmou) {
qemu_input_handler_unregister(in->qmou);
in->qmou = NULL;
}
qemu_add_kbd_event_handler(NULL, NULL);
common_unbind(&in->c);
}