From a22971f99f4846a0947f35548b7f3f76159339f0 Mon Sep 17 00:00:00 2001 From: Richard Henderson Date: Mon, 25 Mar 2013 13:45:32 -0700 Subject: [PATCH] tcg-s390: Fix movi The code to load the high 64 bits assumed that the insn used to load the low 64 bits zero-extended. Enforce that. --- tcg/s390/tcg-target.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tcg/s390/tcg-target.c b/tcg/s390/tcg-target.c index e12a15221a..0132010f64 100644 --- a/tcg/s390/tcg-target.c +++ b/tcg/s390/tcg-target.c @@ -770,7 +770,7 @@ static void tcg_out_movi(TCGContext *s, TCGType type, /* If we get here, both the high and low parts have non-zero bits. */ /* Recurse to load the lower 32-bits. */ - tcg_out_movi(s, TCG_TYPE_I32, ret, sval); + tcg_out_movi(s, TCG_TYPE_I64, ret, uval & 0xffffffff); /* Insert data into the high 32-bits. */ uval = uval >> 31 >> 1;