input: sdl2: Fix guest_cursor logic

Unbreaks relative mouse mode with sdl2, just like was done with sdl.c
in c3aa84b6.

Signed-off-by: Cole Robinson <crobinso@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Cole Robinson 2014-04-01 16:37:10 -04:00 committed by Gerd Hoffmann
parent f516a5cc05
commit afbc0dd649

View file

@ -403,13 +403,17 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
}
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X, off_x + x, max_w);
qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y, off_y + y, max_h);
} else if (guest_cursor) {
x -= guest_x;
y -= guest_y;
guest_x += x;
guest_y += y;
qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, x);
qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, y);
} else {
if (guest_cursor) {
x -= guest_x;
y -= guest_y;
guest_x += x;
guest_y += y;
dx = x;
dy = y;
}
qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
}
qemu_input_event_sync();
}