diff --git a/tcg/tcg.c b/tcg/tcg.c index 210bd5c6b9..351d302a68 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -2837,7 +2837,7 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) s->current_frame_offset += sizeof(tcg_target_long); } -static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet); +static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet, TCGRegSet); /* Mark a temporary as free or dead. If 'free_or_dead' is negative, mark it free; otherwise mark it dead. */ @@ -2886,7 +2886,7 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, break; } temp_load(s, ts, tcg_target_available_regs[ts->type], - allocated_regs); + allocated_regs, 0); /* fallthrough */ case TEMP_VAL_REG: @@ -2992,7 +2992,7 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet required_regs, /* Make sure the temporary is in a register. If needed, allocate the register from DESIRED while avoiding ALLOCATED. */ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs, - TCGRegSet allocated_regs) + TCGRegSet allocated_regs, TCGRegSet preferred_regs) { TCGReg reg; @@ -3001,13 +3001,13 @@ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs, return; case TEMP_VAL_CONST: reg = tcg_reg_alloc(s, desired_regs, allocated_regs, - 0, ts->indirect_base); + preferred_regs, ts->indirect_base); tcg_out_movi(s, ts->type, reg, ts->val); ts->mem_coherent = 0; break; case TEMP_VAL_MEM: reg = tcg_reg_alloc(s, desired_regs, allocated_regs, - 0, ts->indirect_base); + preferred_regs, ts->indirect_base); tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset); ts->mem_coherent = 1; break; @@ -3137,7 +3137,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op) the SOURCE value into its own register first, that way we don't have to reload SOURCE the next time it is used. */ if (ts->val_type == TEMP_VAL_MEM) { - temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs); + temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs, 0); } tcg_debug_assert(ts->val_type == TEMP_VAL_REG); @@ -3221,7 +3221,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op) goto iarg_end; } - temp_load(s, ts, arg_ct->u.regs, i_allocated_regs); + temp_load(s, ts, arg_ct->u.regs, i_allocated_regs, 0); if (arg_ct->ct & TCG_CT_IALIAS) { if (ts->fixed_reg) { @@ -3402,7 +3402,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op) if (arg != TCG_CALL_DUMMY_ARG) { ts = arg_temp(arg); temp_load(s, ts, tcg_target_available_regs[ts->type], - s->reserved_regs); + s->reserved_regs, 0); tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset); } #ifndef TCG_TARGET_STACK_GROWSUP @@ -3427,7 +3427,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op) TCGRegSet arg_set = 0; tcg_regset_set_reg(arg_set, reg); - temp_load(s, ts, arg_set, allocated_regs); + temp_load(s, ts, arg_set, allocated_regs, 0); } tcg_regset_set_reg(allocated_regs, reg);