hw/core: create Resettable QOM interface

This commit defines an interface allowing multi-phase reset. This aims
to solve a problem of the actual single-phase reset (built in
DeviceClass and BusClass): reset behavior is dependent on the order
in which reset handlers are called. In particular doing external
side-effect (like setting an qemu_irq) is problematic because receiving
object may not be reset yet.

The Resettable interface divides the reset in 3 well defined phases.
To reset an object tree, all 1st phases are executed then all 2nd then
all 3rd. See the comments in include/hw/resettable.h for a more complete
description. The interface defines 3 phases to let the future
possibility of holding an object into reset for some time.

The qdev/qbus reset in DeviceClass and BusClass will be modified in
following commits to use this interface. A mechanism is provided
to allow executing a transitional reset handler in place of the 2nd
phase which is executed in children-then-parent order inside a tree.
This will allow to transition devices and buses smoothly while
keeping the exact current qdev/qbus reset behavior for now.

Documentation will be added in a following commit.

Signed-off-by: Damien Hedde <damien.hedde@greensocs.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200123132823.1117486-4-damien.hedde@greensocs.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
Damien Hedde 2020-01-30 16:02:03 +00:00 committed by Peter Maydell
parent 70804c83f2
commit bc5a39bf26
4 changed files with 467 additions and 0 deletions

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@ -2,6 +2,7 @@
common-obj-y += qdev.o qdev-properties.o
common-obj-y += bus.o
common-obj-y += cpu.o
common-obj-y += resettable.o
common-obj-y += hotplug.o
common-obj-y += vmstate-if.o
# irq.o needed for qdev GPIO handling:

238
hw/core/resettable.c Normal file
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@ -0,0 +1,238 @@
/*
* Resettable interface.
*
* Copyright (c) 2019 GreenSocs SAS
*
* Authors:
* Damien Hedde
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "qemu/module.h"
#include "hw/resettable.h"
#include "trace.h"
/**
* resettable_phase_enter/hold/exit:
* Function executing a phase recursively in a resettable object and its
* children.
*/
static void resettable_phase_enter(Object *obj, void *opaque, ResetType type);
static void resettable_phase_hold(Object *obj, void *opaque, ResetType type);
static void resettable_phase_exit(Object *obj, void *opaque, ResetType type);
/**
* enter_phase_in_progress:
* True if we are currently in reset enter phase.
*
* Note: This flag is only used to guarantee (using asserts) that the reset
* API is used correctly. We can use a global variable because we rely on the
* iothread mutex to ensure only one reset operation is in a progress at a
* given time.
*/
static bool enter_phase_in_progress;
void resettable_reset(Object *obj, ResetType type)
{
trace_resettable_reset(obj, type);
resettable_assert_reset(obj, type);
resettable_release_reset(obj, type);
}
void resettable_assert_reset(Object *obj, ResetType type)
{
/* TODO: change this assert when adding support for other reset types */
assert(type == RESET_TYPE_COLD);
trace_resettable_reset_assert_begin(obj, type);
assert(!enter_phase_in_progress);
enter_phase_in_progress = true;
resettable_phase_enter(obj, NULL, type);
enter_phase_in_progress = false;
resettable_phase_hold(obj, NULL, type);
trace_resettable_reset_assert_end(obj);
}
void resettable_release_reset(Object *obj, ResetType type)
{
/* TODO: change this assert when adding support for other reset types */
assert(type == RESET_TYPE_COLD);
trace_resettable_reset_release_begin(obj, type);
assert(!enter_phase_in_progress);
resettable_phase_exit(obj, NULL, type);
trace_resettable_reset_release_end(obj);
}
bool resettable_is_in_reset(Object *obj)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
return s->count > 0;
}
/**
* resettable_child_foreach:
* helper to avoid checking the existence of the method.
*/
static void resettable_child_foreach(ResettableClass *rc, Object *obj,
ResettableChildCallback cb,
void *opaque, ResetType type)
{
if (rc->child_foreach) {
rc->child_foreach(obj, cb, opaque, type);
}
}
/**
* resettable_get_tr_func:
* helper to fetch transitional reset callback if any.
*/
static ResettableTrFunction resettable_get_tr_func(ResettableClass *rc,
Object *obj)
{
ResettableTrFunction tr_func = NULL;
if (rc->get_transitional_function) {
tr_func = rc->get_transitional_function(obj);
}
return tr_func;
}
static void resettable_phase_enter(Object *obj, void *opaque, ResetType type)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
const char *obj_typename = object_get_typename(obj);
bool action_needed = false;
/* exit phase has to finish properly before entering back in reset */
assert(!s->exit_phase_in_progress);
trace_resettable_phase_enter_begin(obj, obj_typename, s->count, type);
/* Only take action if we really enter reset for the 1st time. */
/*
* TODO: if adding more ResetType support, some additional checks
* are probably needed here.
*/
if (s->count++ == 0) {
action_needed = true;
}
/*
* We limit the count to an arbitrary "big" value. The value is big
* enough not to be triggered normally.
* The assert will stop an infinite loop if there is a cycle in the
* reset tree. The loop goes through resettable_foreach_child below
* which at some point will call us again.
*/
assert(s->count <= 50);
/*
* handle the children even if action_needed is at false so that
* child counts are incremented too
*/
resettable_child_foreach(rc, obj, resettable_phase_enter, NULL, type);
/* execute enter phase for the object if needed */
if (action_needed) {
trace_resettable_phase_enter_exec(obj, obj_typename, type,
!!rc->phases.enter);
if (rc->phases.enter && !resettable_get_tr_func(rc, obj)) {
rc->phases.enter(obj, type);
}
s->hold_phase_pending = true;
}
trace_resettable_phase_enter_end(obj, obj_typename, s->count);
}
static void resettable_phase_hold(Object *obj, void *opaque, ResetType type)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
const char *obj_typename = object_get_typename(obj);
/* exit phase has to finish properly before entering back in reset */
assert(!s->exit_phase_in_progress);
trace_resettable_phase_hold_begin(obj, obj_typename, s->count, type);
/* handle children first */
resettable_child_foreach(rc, obj, resettable_phase_hold, NULL, type);
/* exec hold phase */
if (s->hold_phase_pending) {
s->hold_phase_pending = false;
ResettableTrFunction tr_func = resettable_get_tr_func(rc, obj);
trace_resettable_phase_hold_exec(obj, obj_typename, !!rc->phases.hold);
if (tr_func) {
trace_resettable_transitional_function(obj, obj_typename);
tr_func(obj);
} else if (rc->phases.hold) {
rc->phases.hold(obj);
}
}
trace_resettable_phase_hold_end(obj, obj_typename, s->count);
}
static void resettable_phase_exit(Object *obj, void *opaque, ResetType type)
{
ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
ResettableState *s = rc->get_state(obj);
const char *obj_typename = object_get_typename(obj);
assert(!s->exit_phase_in_progress);
trace_resettable_phase_exit_begin(obj, obj_typename, s->count, type);
/* exit_phase_in_progress ensures this phase is 'atomic' */
s->exit_phase_in_progress = true;
resettable_child_foreach(rc, obj, resettable_phase_exit, NULL, type);
assert(s->count > 0);
if (s->count == 1) {
trace_resettable_phase_exit_exec(obj, obj_typename, !!rc->phases.exit);
if (rc->phases.exit && !resettable_get_tr_func(rc, obj)) {
rc->phases.exit(obj);
}
s->count = 0;
}
s->exit_phase_in_progress = false;
trace_resettable_phase_exit_end(obj, obj_typename, s->count);
}
void resettable_class_set_parent_phases(ResettableClass *rc,
ResettableEnterPhase enter,
ResettableHoldPhase hold,
ResettableExitPhase exit,
ResettablePhases *parent_phases)
{
*parent_phases = rc->phases;
if (enter) {
rc->phases.enter = enter;
}
if (hold) {
rc->phases.hold = hold;
}
if (exit) {
rc->phases.exit = exit;
}
}
static const TypeInfo resettable_interface_info = {
.name = TYPE_RESETTABLE_INTERFACE,
.parent = TYPE_INTERFACE,
.class_size = sizeof(ResettableClass),
};
static void reset_register_types(void)
{
type_register_static(&resettable_interface_info);
}
type_init(reset_register_types)

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@ -9,3 +9,20 @@ qbus_reset(void *obj, const char *objtype) "obj=%p(%s)"
qbus_reset_all(void *obj, const char *objtype) "obj=%p(%s)"
qbus_reset_tree(void *obj, const char *objtype) "obj=%p(%s)"
qdev_update_parent_bus(void *obj, const char *objtype, void *oldp, const char *oldptype, void *newp, const char *newptype) "obj=%p(%s) old_parent=%p(%s) new_parent=%p(%s)"
# resettable.c
resettable_reset(void *obj, int cold) "obj=%p cold=%d"
resettable_reset_assert_begin(void *obj, int cold) "obj=%p cold=%d"
resettable_reset_assert_end(void *obj) "obj=%p"
resettable_reset_release_begin(void *obj, int cold) "obj=%p cold=%d"
resettable_reset_release_end(void *obj) "obj=%p"
resettable_phase_enter_begin(void *obj, const char *objtype, unsigned count, int type) "obj=%p(%s) count=%d type=%d"
resettable_phase_enter_exec(void *obj, const char *objtype, int type, int has_method) "obj=%p(%s) type=%d method=%d"
resettable_phase_enter_end(void *obj, const char *objtype, unsigned count) "obj=%p(%s) count=%d"
resettable_phase_hold_begin(void *obj, const char *objtype, unsigned count, int type) "obj=%p(%s) count=%d type=%d"
resettable_phase_hold_exec(void *obj, const char *objtype, int has_method) "obj=%p(%s) method=%d"
resettable_phase_hold_end(void *obj, const char *objtype, unsigned count) "obj=%p(%s) count=%d"
resettable_phase_exit_begin(void *obj, const char *objtype, unsigned count, int type) "obj=%p(%s) count=%d type=%d"
resettable_phase_exit_exec(void *obj, const char *objtype, int has_method) "obj=%p(%s) method=%d"
resettable_phase_exit_end(void *obj, const char *objtype, unsigned count) "obj=%p(%s) count=%d"
resettable_transitional_function(void *obj, const char *objtype) "obj=%p(%s)"

211
include/hw/resettable.h Normal file
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@ -0,0 +1,211 @@
/*
* Resettable interface header.
*
* Copyright (c) 2019 GreenSocs SAS
*
* Authors:
* Damien Hedde
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef HW_RESETTABLE_H
#define HW_RESETTABLE_H
#include "qom/object.h"
#define TYPE_RESETTABLE_INTERFACE "resettable"
#define RESETTABLE_CLASS(class) \
OBJECT_CLASS_CHECK(ResettableClass, (class), TYPE_RESETTABLE_INTERFACE)
#define RESETTABLE_GET_CLASS(obj) \
OBJECT_GET_CLASS(ResettableClass, (obj), TYPE_RESETTABLE_INTERFACE)
typedef struct ResettableState ResettableState;
/**
* ResetType:
* Types of reset.
*
* + Cold: reset resulting from a power cycle of the object.
*
* TODO: Support has to be added to handle more types. In particular,
* ResettableState structure needs to be expanded.
*/
typedef enum ResetType {
RESET_TYPE_COLD,
} ResetType;
/*
* ResettableClass:
* Interface for resettable objects.
*
* See docs/devel/reset.rst for more detailed information about how QEMU models
* reset. This whole API must only be used when holding the iothread mutex.
*
* All objects which can be reset must implement this interface;
* it is usually provided by a base class such as DeviceClass or BusClass.
* Every Resettable object must maintain some state tracking the
* progress of a reset operation by providing a ResettableState structure.
* The functions defined in this module take care of updating the
* state of the reset.
* The base class implementation of the interface provides this
* state and implements the associated method: get_state.
*
* Concrete object implementations (typically specific devices
* such as a UART model) should provide the functions
* for the phases.enter, phases.hold and phases.exit methods, which
* they can set in their class init function, either directly or
* by calling resettable_class_set_parent_phases().
* The phase methods are guaranteed to only only ever be called once
* for any reset event, in the order 'enter', 'hold', 'exit'.
* An object will always move quickly from 'enter' to 'hold'
* but might remain in 'hold' for an arbitrary period of time
* before eventually reset is deasserted and the 'exit' phase is called.
* Object implementations should be prepared for functions handling
* inbound connections from other devices (such as qemu_irq handler
* functions) to be called at any point during reset after their
* 'enter' method has been called.
*
* Users of a resettable object should not call these methods
* directly, but instead use the function resettable_reset().
*
* @phases.enter: This phase is called when the object enters reset. It
* should reset local state of the object, but it must not do anything that
* has a side-effect on other objects, such as raising or lowering a qemu_irq
* line or reading or writing guest memory. It takes the reset's type as
* argument.
*
* @phases.hold: This phase is called for entry into reset, once every object
* in the system which is being reset has had its @phases.enter method called.
* At this point devices can do actions that affect other objects.
*
* @phases.exit: This phase is called when the object leaves the reset state.
* Actions affecting other objects are permitted.
*
* @get_state: Mandatory method which must return a pointer to a
* ResettableState.
*
* @get_transitional_function: transitional method to handle Resettable objects
* not yet fully moved to this interface. It will be removed as soon as it is
* not needed anymore. This method is optional and may return a pointer to a
* function to be used instead of the phases. If the method exists and returns
* a non-NULL function pointer then that function is executed as a replacement
* of the 'hold' phase method taking the object as argument. The two other phase
* methods are not executed.
*
* @child_foreach: Executes a given callback on every Resettable child. Child
* in this context means a child in the qbus tree, so the children of a qbus
* are the devices on it, and the children of a device are all the buses it
* owns. This is not the same as the QOM object hierarchy. The function takes
* additional opaque and ResetType arguments which must be passed unmodified to
* the callback.
*/
typedef void (*ResettableEnterPhase)(Object *obj, ResetType type);
typedef void (*ResettableHoldPhase)(Object *obj);
typedef void (*ResettableExitPhase)(Object *obj);
typedef ResettableState * (*ResettableGetState)(Object *obj);
typedef void (*ResettableTrFunction)(Object *obj);
typedef ResettableTrFunction (*ResettableGetTrFunction)(Object *obj);
typedef void (*ResettableChildCallback)(Object *, void *opaque,
ResetType type);
typedef void (*ResettableChildForeach)(Object *obj,
ResettableChildCallback cb,
void *opaque, ResetType type);
typedef struct ResettablePhases {
ResettableEnterPhase enter;
ResettableHoldPhase hold;
ResettableExitPhase exit;
} ResettablePhases;
typedef struct ResettableClass {
InterfaceClass parent_class;
/* Phase methods */
ResettablePhases phases;
/* State access method */
ResettableGetState get_state;
/* Transitional method for legacy reset compatibility */
ResettableGetTrFunction get_transitional_function;
/* Hierarchy handling method */
ResettableChildForeach child_foreach;
} ResettableClass;
/**
* ResettableState:
* Structure holding reset related state. The fields should not be accessed
* directly; the definition is here to allow further inclusion into other
* objects.
*
* @count: Number of reset level the object is into. It is incremented when
* the reset operation starts and decremented when it finishes.
* @hold_phase_pending: flag which indicates that we need to invoke the 'hold'
* phase handler for this object.
* @exit_phase_in_progress: true if we are currently in the exit phase
*/
struct ResettableState {
unsigned count;
bool hold_phase_pending;
bool exit_phase_in_progress;
};
/**
* resettable_reset:
* Trigger a reset on an object @obj of type @type. @obj must implement
* Resettable interface.
*
* Calling this function is equivalent to calling @resettable_assert_reset()
* then @resettable_release_reset().
*/
void resettable_reset(Object *obj, ResetType type);
/**
* resettable_assert_reset:
* Put an object @obj into reset. @obj must implement Resettable interface.
*
* @resettable_release_reset() must eventually be called after this call.
* There must be one call to @resettable_release_reset() per call of
* @resettable_assert_reset(), with the same type argument.
*
* NOTE: Until support for migration is added, the @resettable_release_reset()
* must not be delayed. It must occur just after @resettable_assert_reset() so
* that migration cannot be triggered in between. Prefer using
* @resettable_reset() for now.
*/
void resettable_assert_reset(Object *obj, ResetType type);
/**
* resettable_release_reset:
* Release the object @obj from reset. @obj must implement Resettable interface.
*
* See @resettable_assert_reset() description for details.
*/
void resettable_release_reset(Object *obj, ResetType type);
/**
* resettable_is_in_reset:
* Return true if @obj is under reset.
*
* @obj must implement Resettable interface.
*/
bool resettable_is_in_reset(Object *obj);
/**
* resettable_class_set_parent_phases:
*
* Save @rc current reset phases into @parent_phases and override @rc phases
* by the given new methods (@enter, @hold and @exit).
* Each phase is overridden only if the new one is not NULL allowing to
* override a subset of phases.
*/
void resettable_class_set_parent_phases(ResettableClass *rc,
ResettableEnterPhase enter,
ResettableHoldPhase hold,
ResettableExitPhase exit,
ResettablePhases *parent_phases);
#endif