qapi: Add "rendernode" display option for egl-headless
Unlike SPICE, egl-headless doesn't offer a way of specifying the DRM node used for OpenGL, hence QEMU always selecting the first one that is available. Thus, add the 'rendernode' option for egl-headless to QAPI. Signed-off-by: Erik Skultety <eskultet@redhat.com> Message-id: 7658e15eca72d520e7a5fb1c2e724702d83d4f7f.1542362949.git.eskultet@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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qapi/ui.json
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qapi/ui.json
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@ -1037,6 +1037,20 @@
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'data' : { '*grab-on-hover' : 'bool',
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'data' : { '*grab-on-hover' : 'bool',
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'*zoom-to-fit' : 'bool' } }
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'*zoom-to-fit' : 'bool' } }
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##
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# @DisplayEGLHeadless:
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#
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# EGL headless display options.
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#
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# @rendernode: Which DRM render node should be used. Default is the first
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# available node on the host.
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#
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# Since: 3.1
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#
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##
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{ 'struct' : 'DisplayEGLHeadless',
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'data' : { '*rendernode' : 'str' } }
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##
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##
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# @DisplayGLMode:
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# @DisplayGLMode:
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#
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#
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@ -1086,4 +1100,5 @@
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'*window-close' : 'bool',
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'*window-close' : 'bool',
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'*gl' : 'DisplayGLMode' },
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'*gl' : 'DisplayGLMode' },
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'discriminator' : 'type',
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'discriminator' : 'type',
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'data' : { 'gtk' : 'DisplayGTK' } }
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'data' : { 'gtk' : 'DisplayGTK',
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'egl-headless' : 'DisplayEGLHeadless'} }
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