Perform a per-element conditional move. This combination operation is
easier to implement on some host vector units than plain cmp+bitsel.
Omit the usual gvec interface, as this is intended to be used by
target-specific gvec expansion call-backs.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This operation performs d = (b & a) | (c & ~a), and is present
on a majority of host vector units. Include gvec expanders.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Allow the backend to expand dup from memory directly, instead of
forcing the value into a temp first. This is especially important
if integer/vector register moves do not exist.
Note that officially tcg_out_dupm_vec is allowed to fail.
If it did, we could fix this up relatively easily:
VECE == 32/64:
Load the value into a vector register, then dup.
Both of these must work.
VECE == 8/16:
If the value happens to be at an offset such that an aligned
load would place the desired value in the least significant
end of the register, go ahead and load w/garbage in high bits.
Load the value w/INDEX_op_ld{8,16}_i32.
Attempt a move directly to vector reg, which may fail.
Store the value into the backing store for OTS.
Load the value into the vector reg w/TCG_TYPE_I32, which must work.
Duplicate from the vector reg into itself, which must work.
All of which is well and good, except that all supported
hosts can support dupm for all vece, so all of the failure
paths would be dead code and untestable.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This case is similar to INDEX_op_mov_* in that we need to do
different things depending on the current location of the source.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
v3: Added some commentary to the tcg_reg_alloc_* functions.
The i386 backend already has these functions, and the aarch64 backend
could easily split out one. Nothing is done with these functions yet,
but this will aid register allocation of INDEX_op_dup_vec in a later patch.
Adjust the aarch64 tcg_out_dupi_vec signature to match the new interface.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
PowerPC Altivec does not support direct moves between vector registers
and general registers. So when tcg_out_mov fails, we can use the
backing memory for the temporary to perform the move.
Acked-by: David Hildenbrand <david@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This patch merely changes the interface, aborting on all failures,
of which there are currently none.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: David Hildenbrand <david@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
The only fixed_reg is cpu_env, and it should not be modified
during any TB. Therefore code that tries to special-case moves
into a fixed_reg is dead. Remove it.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: David Hildenbrand <david@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
If the TB generates too much code, such that backend relocations
overflow, try again with a smaller TB. In support of this, move
relocation processing from a random place within tcg_out_op, in
the handling of branch opcodes, to a new function at the end of
tcg_gen_code.
This is not a complete solution, as there are additional relocs
generated for out-of-line ldst handling and constant pools.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
If a TB generates too much code, try again with fewer insns.
Fixes: https://bugs.launchpad.net/bugs/1824853
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This will let backends implement the double-word shift operation.
Reviewed-by: David Hildenbrand <david@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
dump_exec_info() takes an fprintf()-like callback and a FILE * to pass
to it.
Its only caller hmp_info_jit() passes monitor_fprintf() and the
current monitor cast to FILE *. monitor_fprintf() casts it right
back, and is otherwise identical to monitor_printf(). The
type-punning is ugly.
Drop the callback, and call qemu_printf() instead.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20190417191805.28198-5-armbru@redhat.com>
dump_opcount_info() takes an fprintf()-like callback and a FILE * to
pass to it.
Its only caller hmp_info_opcount() passes monitor_fprintf() and the
current monitor cast to FILE *. monitor_fprintf() casts it right
back, and is otherwise identical to monitor_printf(). The
type-punning is ugly.
Drop the callback, and call qemu_printf() instead.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20190417191805.28198-4-armbru@redhat.com>
Currently, a jump to a label that is not defined anywhere will
be emitted not be relocated. This results in a jump to a random
jump target. With tcg debugging, print a diagnostic to the -d op
file and abort.
This could help debug or detect errors like
c2d9644e6d ("target/arm: Fix crash on conditional instruction in an IT block")
Reported-by: Roman Kapl <code@rkapl.cz>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Free the argument register only after we have verified that the
temporary is not already in that register. This case is likely
now that we are back propagating the preferred register.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
With these preferences, we can arrange for function call arguments to
be computed into the proper registers instead of requiring extra moves.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Use this to notice the opcodes that exit the TB, which implies
that local temps are really dead and need not be synced.
Previously we so marked the true end of the TB, but that was
immediately overwritten by the la_bb_end invoked by any
TCG_OPF_BB_END opcode, like exit_tb.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
No need for a "tcg_" prefix for a static function; we already
have another "la_" prefix for indicating liveness analysis.
Pass in nb_globals and nb_temps, as we will already have them
in registers for other loops within the parent function.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
There are two blocks of the form
if (foo) {
stuff1;
goto bar;
} else {
baz:
stuff2;
}
which have unnecessary and confusing indentation.
Remove the else and unindent stuff2.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Try harder to honor the output_pref. When we're forced to allocate
a second register for the input, it does not need to use the input
constraint; that will be honored by the register we allocate for the
output and a move is already required.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Allocate storage for, but do not yet fill in, per-opcode
preferences for the output operands. Pass it in to the
register allocation routines for output operands.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This new argument will aid register allocation by indicating how
the temporary will be used in future. If the preference cannot
be satisfied, fall back to the constraints of the current insn.
Short circuit the preference when it cannot be satisfied or if
it does not further constrain the operation.
With an eye toward optimizing function call sequences, optimize
for the preferred_reg set containing a single register.
For the moment, all users pass 0 for preference.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Delete trivially dead code that follows unconditional branches and
noreturn helpers. These can occur either via optimization or via
the structure of a target's translator following an exception.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Increment when adding branches, and decrement when removing them.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
It's unused since 75e8b9b7aa.
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <20181209193749.12277-9-cota@braap.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This will move the assert for success from within (subroutines of)
patch_reloc into the callers. It will also let new code do something
different when a relocation is out of range.
For the moment, all backends are trivially converted to return true.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
When we implemented per-vCPU TCG contexts, we forgot to also
distribute the tcg_time counter, which has remained as a global
accessed without any serialization, leading to potentially missed
counts.
Fix it by distributing the field over the TCG contexts, embedding
it into TCGProfile with a field called "cpu_exec_time", which is more
descriptive than "tcg_time". Add a function to query this value
directly, and for completeness, fill in the field in
tcg_profile_snapshot, even though its callers do not use it.
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <20181010144853.13005-5-cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
We forgot to initialize n in commit 15fa08f845 ("tcg: Dynamically
allocate TCGOps", 2017-12-29).
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <20181010144853.13005-3-cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Also, assert that we don't overflow any of two different offsets into
the TB. Both unwind and goto_tb both record a uint16_t for later use.
This fixes an arm-softmmu test case utilizing NEON in which there is
a TB generated that runs to 7800 opcodes, and compiles to 96k on an
x86_64 host. This overflows the 16-bit offset in which we record the
goto_tb reset offset. Because of that overflow, we install a jump
destination that goes to neverland. Boom.
With this reduced op count, the same TB compiles to about 48k for
aarch64, ppc64le, and x86_64 hosts, and neither assertion fires.
Cc: qemu-stable@nongnu.org
Reported-by: "Jason A. Donenfeld" <Jason@zx2c4.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Thereby making it per-TCGContext. Once we remove tb_lock, this will
avoid an atomic increment every time a TB is invalidated.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This paves the way for enabling scalable parallel generation of TCG code.
Instead of tracking TBs with a single binary search tree (BST), use a
BST for each TCG region, protecting it with a lock. This is as scalable
as it gets, since each TCG thread operates on a separate region.
The core of this change is the introduction of struct tcg_region_tree,
which contains a pointer to a GTree and an associated lock to serialize
accesses to it. We then allocate an array of tcg_region_tree's, adding
the appropriate padding to avoid false sharing based on
qemu_dcache_linesize.
Given a tc_ptr, we first find the corresponding region_tree. This
is done by special-casing the first and last regions first, since they
might be of size != region.size; otherwise we just divide the offset
by region.stride. I was worried about this division (several dozen
cycles of latency), but profiling shows that this is not a fast path.
Note that region.stride is not required to be a power of two; it
is only required to be a multiple of the host's page size.
Note that with this design we can also provide consistent snapshots
about all region trees at once; for instance, tcg_tb_foreach
acquires/releases all region_tree locks before/after iterating over them.
For this reason we now drop tb_lock in dump_exec_info().
As an alternative I considered implementing a concurrent BST, but this
can be tricky to get right, offers no consistent snapshots of the BST,
and performance and scalability-wise I don't think it could ever beat
having separate GTrees, given that our workload is insert-mostly (all
concurrent BST designs I've seen focus, understandably, on making
lookups fast, which comes at the expense of convoluted, non-wait-free
insertions/removals).
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
In 6001f7729e we partially attempt to address the branch
displacement overflow caused by 15fa08f845.
However, gcc/testsuite/gcc.target/aarch64/advsimd-intrinsics/vqtbX.c
is a testcase that contains a TB so large as to overflow anyway.
The limit here of 8000 ops produces a maximum output TB size of
24112 bytes on a ppc64le host with that test case. This is still
much less than the maximum forward branch distance of 32764 bytes.
Cc: qemu-stable@nongnu.org
Fixes: 15fa08f845 ("tcg: Dynamically allocate TCGOps")
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
ppc64 uses a BC instruction to call the tcg_out_qemu_ld/st
slow path. BC instruction uses a relative address encoded
on 14 bits.
The slow path functions are added at the end of the generated
instructions buffer, in the reverse order of the callers.
So more we have slow path functions more the distance between
the caller (BC) and the function increases.
This patch changes the behavior to generate the functions in
the same order of the callers.
Cc: qemu-stable@nongnu.org
Fixes: 15fa08f845 ("tcg: Dynamically allocate TCGOps")
Signed-off-by: Laurent Vivier <lvivier@redhat.com>
Message-Id: <20180429235840.16659-1-lvivier@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Drop TCGV_PTR_TO_NAT and TCGV_NAT_TO_PTR internal macros.
Add tcg_temp_local_new_ptr, tcg_gen_brcondi_ptr, tcg_gen_ext_i32_ptr,
tcg_gen_trunc_i64_ptr, tcg_gen_extu_ptr_i64, tcg_gen_trunc_ptr_i32.
Use inlines instead of macros where possible.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Opcodes are added for scalar and vector shifts, but considering the
varied semantics of these do not expose them to the front ends. Do
go ahead and provide them in case they are needed for backend expansion.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
We had two fields specific to INDEX_op_call. Rename these and
add some macros so that the fields may be reused for other opcodes.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
With no fixed array allocation, we can't overflow a buffer.
This will be important as optimizations related to host vectors
may expand the number of ops used.
Use QTAILQ to link the ops together.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
These are now trivial sets and tests against NULL. Unwrap.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Both ARMv6 and AArch64 currently may drop complex guest_base values
into the constant pool. But generic code wasn't expecting that, and
the pool is not emitted. Correct that.
Tested-by: Emilio G. Cota <cota@braap.org>
Tested-by: Laurent Desnogues <laurent.desnogues@gmail.com>
Reported-by: Laurent Desnogues <laurent.desnogues@gmail.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This is identical for each target. So, move the initialization to
common code. Move the variable itself out of tcg_ctx and name it
cpu_env to minimize changes within targets.
This also means we can remove tcg_global_reg_new_{ptr,i32,i64},
since there are no longer global-register temps created by targets.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This enables parallel TCG code generation. However, we do not take
advantage of it yet since tb_lock is still held during tb_gen_code.
In user-mode we use a single TCG context; see the documentation
added to tcg_region_init for the rationale.
Note that targets do not need any conversion: targets initialize a
TCGContext (e.g. defining TCG globals), and after this initialization
has finished, the context is cloned by the vCPU threads, each of
them keeping a separate copy.
TCG threads claim one entry in tcg_ctxs[] by atomically increasing
n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's
of that variable and tcg_ctxs; they are there just to play nice with
analysis tools such as thread sanitizer.
Note that we do not allocate an array of contexts (we allocate
an array of pointers instead) because when tcg_context_init
is called, we do not know yet how many contexts we'll use since
the bool behind qemu_tcg_mttcg_enabled() isn't set yet.
Previous patches folded some TCG globals into TCGContext. The non-const
globals remaining are only set at init time, i.e. before the TCG
threads are spawned. Here is a list of these set-at-init-time globals
under tcg/:
Only written by tcg_context_init:
- indirect_reg_alloc_order
- tcg_op_defs
Only written by tcg_target_init (called from tcg_context_init):
- tcg_target_available_regs
- tcg_target_call_clobber_regs
- arm: arm_arch, use_idiv_instructions
- i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt,
have_movbe, have_popcnt
- mips: use_movnz_instructions, use_mips32_instructions,
use_mips32r2_instructions, got_sigill (tcg_target_detect_isa)
- ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr
- s390: tb_ret_addr, s390_facilities
- sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines),
use_vis3_instructions
Only written by tcg_prologue_init:
- 'struct jit_code_entry one_entry'
- aarch64: tb_ret_addr
- arm: tb_ret_addr
- i386: tb_ret_addr, guest_base_flags
- ia64: tb_ret_addr
- mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This is groundwork for supporting multiple TCG contexts.
The naive solution here is to split code_gen_buffer statically
among the TCG threads; this however results in poor utilization
if translation needs are different across TCG threads.
What we do here is to add an extra layer of indirection, assigning
regions that act just like pages do in virtual memory allocation.
(BTW if you are wondering about the chosen naming, I did not want
to use blocks or pages because those are already heavily used in QEMU).
We use a global lock to serialize allocations as well as statistics
reporting (we now export the size of the used code_gen_buffer with
tcg_code_size()). Note that for the allocator we could just use
a counter and atomic_inc; however, that would complicate the gathering
of tcg_code_size()-like stats. So given that the region operations are
not a fast path, a lock seems the most reasonable choice.
The effectiveness of this approach is clear after seeing some numbers.
I used the bootup+shutdown of debian-arm with '-tb-size 80' as a benchmark.
Note that I'm evaluating this after enabling per-thread TCG (which
is done by a subsequent commit).
* -smp 1, 1 region (entire buffer):
qemu: flush code_size=83885014 nb_tbs=154739 avg_tb_size=357
qemu: flush code_size=83884902 nb_tbs=153136 avg_tb_size=363
qemu: flush code_size=83885014 nb_tbs=152777 avg_tb_size=364
qemu: flush code_size=83884950 nb_tbs=150057 avg_tb_size=373
qemu: flush code_size=83884998 nb_tbs=150234 avg_tb_size=373
qemu: flush code_size=83885014 nb_tbs=154009 avg_tb_size=360
qemu: flush code_size=83885014 nb_tbs=151007 avg_tb_size=370
qemu: flush code_size=83885014 nb_tbs=151816 avg_tb_size=367
That is, 8 flushes.
* -smp 8, 32 regions (80/32 MB per region) [i.e. this patch]:
qemu: flush code_size=76328008 nb_tbs=141040 avg_tb_size=356
qemu: flush code_size=75366534 nb_tbs=138000 avg_tb_size=361
qemu: flush code_size=76864546 nb_tbs=140653 avg_tb_size=361
qemu: flush code_size=76309084 nb_tbs=135945 avg_tb_size=375
qemu: flush code_size=74581856 nb_tbs=132909 avg_tb_size=375
qemu: flush code_size=73927256 nb_tbs=135616 avg_tb_size=360
qemu: flush code_size=78629426 nb_tbs=142896 avg_tb_size=365
qemu: flush code_size=76667052 nb_tbs=138508 avg_tb_size=368
Again, 8 flushes. Note how buffer utilization is not 100%, but it
is close. Smaller region sizes would yield higher utilization,
but we want region allocation to be rare (it acquires a lock), so
we do not want to go too small.
* -smp 8, static partitioning of 8 regions (10 MB per region):
qemu: flush code_size=21936504 nb_tbs=40570 avg_tb_size=354
qemu: flush code_size=11472174 nb_tbs=20633 avg_tb_size=370
qemu: flush code_size=11603976 nb_tbs=21059 avg_tb_size=365
qemu: flush code_size=23254872 nb_tbs=41243 avg_tb_size=377
qemu: flush code_size=28289496 nb_tbs=52057 avg_tb_size=358
qemu: flush code_size=43605160 nb_tbs=78896 avg_tb_size=367
qemu: flush code_size=45166552 nb_tbs=82158 avg_tb_size=364
qemu: flush code_size=63289640 nb_tbs=116494 avg_tb_size=358
qemu: flush code_size=51389960 nb_tbs=93937 avg_tb_size=362
qemu: flush code_size=59665928 nb_tbs=107063 avg_tb_size=372
qemu: flush code_size=38380824 nb_tbs=68597 avg_tb_size=374
qemu: flush code_size=44884568 nb_tbs=79901 avg_tb_size=376
qemu: flush code_size=50782632 nb_tbs=90681 avg_tb_size=374
qemu: flush code_size=39848888 nb_tbs=71433 avg_tb_size=372
qemu: flush code_size=64708840 nb_tbs=119052 avg_tb_size=359
qemu: flush code_size=49830008 nb_tbs=90992 avg_tb_size=362
qemu: flush code_size=68372408 nb_tbs=123442 avg_tb_size=368
qemu: flush code_size=33555560 nb_tbs=59514 avg_tb_size=378
qemu: flush code_size=44748344 nb_tbs=80974 avg_tb_size=367
qemu: flush code_size=37104248 nb_tbs=67609 avg_tb_size=364
That is, 20 flushes. Note how a static partitioning approach uses
the code buffer poorly, leading to many unnecessary flushes.
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This is groundwork for supporting multiple TCG contexts.
To avoid scalability issues when profiling info is enabled, this patch
makes the profiling info counters distributed via the following changes:
1) Consolidate profile info into its own struct, TCGProfile, which
TCGContext also includes. Note that tcg_table_op_count is brought
into TCGProfile after dropping the tcg_ prefix.
2) Iterate over the TCG contexts in the system to obtain the total counts.
This change also requires updating the accessors to TCGProfile fields to
use atomic_read/set whenever there may be conflicting accesses (as defined
in C11) to them.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Groundwork for supporting multiple TCG contexts.
Note that having n_tcg_ctxs is unnecessary. However, it is
convenient to have it, since it will simplify iterating over the
array: we'll have just a for loop instead of having to iterate
over a NULL-terminated array (which would require n+1 elems)
or having to check with ifdef's for usermode/softmmu.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Groundwork for supporting multiple TCG contexts.
The core of this patch is this change to tcg/tcg.h:
> -extern TCGContext tcg_ctx;
> +extern TCGContext tcg_init_ctx;
> +extern TCGContext *tcg_ctx;
Note that for now we set *tcg_ctx to whatever TCGContext is passed
to tcg_context_init -- in this case &tcg_init_ctx.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
The GET and MAKE functions weren't really specific enough.
We now have a full complement of functions that convert exactly
between temporaries, arguments, tcgv pointers, and indices.
The target/sparc change is also a bug fix, which would have affected
a host that defines TCG_TARGET_HAS_extr[lh]_i64_i32, i.e. MIPS64.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Transform TCGv_* to an "argument" or a temporary.
For now, an argument is simply the temporary index.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Copy s->nb_globals or s->nb_temps to a local variable for the purposes
of iteration. This should allow the compiler to use low-overhead
looping constructs on some hosts.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This avoids having to allocate external memory for each temporary.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
At the same time, drop the TCGContext argument and use tcg_ctx instead.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This avoids needing to test the index of a temp against nb_globals.
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Rather than have a separate buffer of 10*max_ops entries,
give each opcode 10 entries. The result is actually a bit
smaller and should have slightly more cache locality.
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Will come in handy very soon.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Groundwork for supporting multiple TCG contexts.
The hash table becomes read-only after it is filled in,
so we can save space by keeping just a global pointer to it.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
In preparation for adding tc.size to be able to keep track of
TB's using the binary search tree implementation from glib.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
A new shared header tcg-pool.inc.c adds new_pool_label,
for registering a tcg_target_ulong to be emitted after
the generated code, plus relocation data to install a
pointer to the data.
A new pointer is added to the TCGContext, so that we
dump the constant pool as data, not code.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Dispense with TCGBackendData, as it has never been used for more than
holding a single pointer. Use a define in the cpu/tcg-target.h to
signal requirement for TCGLabelQemuLdst, so that we can drop the no-op
tcg-be-null.h stubs. Rename tcg-be-ldst.h to tcg-ldst.inc.c.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Allocating an arbitrarily-sized array of tbs results in either
(a) a lot of memory wasted or (b) unnecessary flushes of the code
cache when we run out of TB structs in the array.
An obvious solution would be to just malloc a TB struct when needed,
and keep the TB array as an array of pointers (recall that tb_find_pc()
needs the TB array to run in O(log n)).
Perhaps a better solution, which is implemented in this patch, is to
allocate TB's right before the translated code they describe. This
results in some memory waste due to padding to have code and TBs in
separate cache lines--for instance, I measured 4.7% of padding in the
used portion of code_gen_buffer when booting aarch64 Linux on a
host with 64-byte cache lines. However, it can allow for optimizations
in some host architectures, since TCG backends could safely assume that
the TB and the corresponding translated code are very close to each
other in memory. See this message by rth for a detailed explanation:
https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html
Subject: Re: GSoC 2017 Proposal: TCG performance enhancements
Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net>
Suggested-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Pranith Kumar <bobby.prani@gmail.com>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1496790745-314-3-git-send-email-cota@braap.org>
[rth: Simplify the arithmetic in tcg_tb_alloc]
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of exporting goto_ptr directly to TCG frontends, export
tcg_gen_lookup_and_goto_ptr(), which calls goto_ptr with the pointer
returned by the lookup_tb_ptr() helper. This is the only use case
we have for goto_ptr and lookup_tb_ptr, so having this function is
very convenient. Furthermore, it trivially allows us to avoid calling
the lookup helper if goto_ptr is not implemented by the backend.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1493263764-18657-2-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-3-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-4-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-5-git-send-email-cota@braap.org>
[rth: Squashed 4 related commits.]
Signed-off-by: Richard Henderson <rth@twiddle.net>
This allows an output operand to match an input operand
only when the input operand needs a register.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This will let us choose how to interpret a given constraint
depending on whether the opcode is 32- or 64-bit. Which will
let us share more constraint combinations between opcodes.
At the same time, change the interface to return the advanced
pointer instead of passing it in/out by reference.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This will allow the target to tailor the constraints to the
auto-detected ISA extensions.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This is the same concept as, and same markup as, the
early clobber markup in gcc.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reuse the existing locking provided by stdio to keep in_asm, cpu,
op, op_opt, op_ind, and out_asm as contiguous blocks.
While it isn't possible to interleave e.g. in_asm or op_opt logs
because of the TB lock protecting all code generation, it is
possible to interleave cpu logs, or to interleave a cpu dump with
an out_asm dump.
For mingw32, we appear to have no viable solution for this. The locking
functions are not properly exported from the system runtime library.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This comes from free from unifying tcg_reg_alloc_mov and
tcg_reg_alloc_movi's handling of TEMP_VAL_CONST. It triggers
often on moves to cc_dst, such as the following translation
of "sub $0x3c,%esp":
before: after:
subl $0x3c,%ebp subl $0x3c,%ebp
movl %ebp,0x10(%r14) movl %ebp,0x10(%r14)
movl $0x3c,%ebx movl $0x3c,0x2c(%r14)
movl %ebx,0x2c(%r14)
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <1473945360-13663-1-git-send-email-pbonzini@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
host-utils.h and timer.h are included twice in tcg.c.
One time should be enough.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Rather than rely on recursion during the middle of register allocation,
lower indirect registers to loads and stores off the indirect base into
plain temps.
For an x86_64 host, with sufficient registers, this results in identical
code, modulo the actual register assignments.
For an i686 host, with insufficient registers, this means that temps can
be (temporarily) spilled to the stack in order to satisfy an allocation.
This as opposed to the possibility of not being able to spill, to allocate
a register for the indirect base, in order to perform a spill.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We only need two bits per temporary. Fold the two bytes into one,
and reduce the memory and cachelines required during compilation.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reduce the size of other bitfields to make room.
This reduces the cache footprint of compilation.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead of using -1 as end of chain, use 0, and link through the 0
entry as a fully circular double-linked list.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This reduces both memory usage and per-insn cacheline usage
during code generation.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Some architectures (e.g. ARMv8) need the address which is aligned
to a size more than the size of the memory access.
To support such check it's enough the current costless alignment
check implementation in QEMU, but we need to support
an alignment size specifying.
Signed-off-by: Sergey Sorokin <afarallax@yandex.ru>
Message-Id: <1466705806-679898-1-git-send-email-afarallax@yandex.ru>
Signed-off-by: Richard Henderson <rth@twiddle.net>
[rth: Assert in tcg_canonicalize_memop. Leave get_alignment_bits
available for, though unused by, user-mode. Retain logging difference
based on ALIGNED_ONLY.]