Add a function to round a floatx80 to the defined precision
(floatx80_rounding_precision)
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Message-Id: <20170628204241.32106-5-laurent@vivier.eu>
In float64_to_uint64_round_to_zero() a typo meant that we were
taking the uint64_t return value from float64_to_uint64() and
putting it into an int64_t variable before returning it as
uint64_t again. Use uint64_t instead of pointlessly casting it
back and forth to int64_t.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
float128_to_uint32_round_to_zero() is needed by xscvqpuwz instruction
of PowerPC ISA 3.0.
Signed-off-by: Bharata B Rao <bharata@linux.vnet.ibm.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Implement float128_to_uint64() and use that to implement
float128_to_uint64_round_to_zero()
This is required by xscvqpudz instruction of PowerPC ISA 3.0.
Signed-off-by: Bharata B Rao <bharata@linux.vnet.ibm.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Power ISA 3.0 introduces a few quadruple precision floating point
instructions that support round-to-odd rounding mode. The
round-to-odd mode is explained as under:
Let Z be the intermediate arithmetic result or the operand of a convert
operation. If Z can be represented exactly in the target format, the
result is Z. Otherwise the result is either Z1 or Z2 whichever is odd.
Here Z1 and Z2 are the next larger and smaller numbers representable
in the target format respectively.
Signed-off-by: Bharata B Rao <bharata@linux.vnet.ibm.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
All operations that take a floatx80 as an operand need to have their
inputs checked for malformed encodings. In all of these cases, use the
function floatx80_invalid_encoding to perform the check. If an invalid
operand is found, raise an invalid operation exception, and then return
either NaN (for fp-typed results) or the integer indefinite value (the
minimum representable signed integer value, for int-typed results).
For the non-quiet comparison operations, this touches adjacent code in
order to pass style checks.
Signed-off-by: Andrew Dutcher <andrew@andrewdutcher.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1471392895-17324-1-git-send-email-andrew@andrewdutcher.com
[PMM: changed "1 << 63" to "1ULL << 63" to fix compile errors]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This patch modifies SoftFloat library so that it can be configured in
run-time in relation to the meaning of signaling NaN bit, while, at the
same time, strictly preserving its behavior on all existing platforms.
Background:
In floating-point calculations, there is a need for denoting undefined or
unrepresentable values. This is achieved by defining certain floating-point
numerical values to be NaNs (which stands for "not a number"). For additional
reasons, virtually all modern floating-point unit implementations use two
kinds of NaNs: quiet and signaling. The binary representations of these two
kinds of NaNs, as a rule, differ only in one bit (that bit is, traditionally,
the first bit of mantissa).
Up to 2008, standards for floating-point did not specify all details about
binary representation of NaNs. More specifically, the meaning of the bit
that is used for distinguishing between signaling and quiet NaNs was not
strictly prescribed. (IEEE 754-2008 was the first floating-point standard
that defined that meaning clearly, see [1], p. 35) As a result, different
platforms took different approaches, and that presented considerable
challenge for multi-platform emulators like QEMU.
Mips platform represents the most complex case among QEMU-supported
platforms regarding signaling NaN bit. Up to the Release 6 of Mips
architecture, "1" in signaling NaN bit denoted signaling NaN, which is
opposite to IEEE 754-2008 standard. From Release 6 on, Mips architecture
adopted IEEE standard prescription, and "0" denotes signaling NaN. On top of
that, Mips architecture for SIMD (also known as MSA, or vector instructions)
also specifies signaling bit in accordance to IEEE standard. MSA unit can be
implemented with both pre-Release 6 and Release 6 main processor units.
QEMU uses SoftFloat library to implement various floating-point-related
instructions on all platforms. The current QEMU implementation allows for
defining meaning of signaling NaN bit during build time, and is implemented
via preprocessor macro called SNAN_BIT_IS_ONE.
On the other hand, the change in this patch enables SoftFloat library to be
configured in run-time. This configuration is meant to occur during CPU
initialization, at the moment when it is definitely known what desired
behavior for particular CPU (or any additional FPUs) is.
The change is implemented so that it is consistent with existing
implementation of similar cases. This means that structure float_status is
used for passing the information about desired signaling NaN bit on each
invocation of SoftFloat functions. The additional field in float_status is
called snan_bit_is_one, which supersedes macro SNAN_BIT_IS_ONE.
IMPORTANT:
This change is not meant to create any change in emulator behavior or
functionality on any platform. It just provides the means for SoftFloat
library to be used in a more flexible way - in other words, it will just
prepare SoftFloat library for usage related to Mips platform and its
specifics regarding signaling bit meaning, which is done in some of
subsequent patches from this series.
Further break down of changes:
1) Added field snan_bit_is_one to the structure float_status, and
correspondent setter function set_snan_bit_is_one().
2) Constants <float16|float32|float64|floatx80|float128>_default_nan
(used both internally and externally) converted to functions
<float16|float32|float64|floatx80|float128>_default_nan(float_status*).
This is necessary since they are dependent on signaling bit meaning.
At the same time, for the sake of code cleanup and simplicity, constants
<floatx80|float128>_default_nan_<low|high> (used only internally within
SoftFloat library) are removed, as not needed.
3) Added a float_status* argument to SoftFloat library functions
XXX_is_quiet_nan(XXX a_), XXX_is_signaling_nan(XXX a_),
XXX_maybe_silence_nan(XXX a_). This argument must be present in
order to enable correct invocation of new version of functions
XXX_default_nan(). (XXX is <float16|float32|float64|floatx80|float128>
here)
4) Updated code for all platforms to reflect changes in SoftFloat library.
This change is twofolds: it includes modifications of SoftFloat library
functions invocations, and an addition of invocation of function
set_snan_bit_is_one() during CPU initialization, with arguments that
are appropriate for each particular platform. It was established that
all platforms zero their main CPU data structures, so snan_bit_is_one(0)
in appropriate places is not added, as it is not needed.
[1] "IEEE Standard for Floating-Point Arithmetic",
IEEE Computer Society, August 29, 2008.
Signed-off-by: Thomas Schwinge <thomas@codesourcery.com>
Signed-off-by: Maciej W. Rozycki <macro@codesourcery.com>
Signed-off-by: Aleksandar Markovic <aleksandar.markovic@imgtec.com>
Tested-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Reviewed-by: Leon Alrae <leon.alrae@imgtec.com>
Tested-by: Leon Alrae <leon.alrae@imgtec.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
[leon.alrae@imgtec.com:
* cherry-picked 2 chunks from patch #2 to fix compilation warnings]
Signed-off-by: Leon Alrae <leon.alrae@imgtec.com>
Use the plain 'int' type rather than 'int_fast16_t' for handling
exponents. Exponents don't need to be exactly 16 bits, so using int16_t
for them would confuse more than it clarified.
This should be a safe change because int_fast16_t semantics
permit use of 'int' (and on 32-bit glibc that is what you get).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1453807806-32698-4-git-send-email-peter.maydell@linaro.org
Use the plain 'int' type rather than 'int_fast16_t' for shift counts
in the various shift related functions, since we don't actually care
about the size of the integer at all here, and using int16_t would
be confusing.
This should be a safe change because int_fast16_t semantics
permit use of 'int' (and on 32-bit glibc that is what you get).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1453807806-32698-3-git-send-email-peter.maydell@linaro.org
Make the functions which convert floating point to 16 bit integer
return int16_t rather than int_fast16_t, and correspondingly use
int_fast16_t in their internal implementations where appropriate.
(These functions are used only by the ARM target.)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1453807806-32698-2-git-send-email-peter.maydell@linaro.org
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-16-git-send-email-peter.maydell@linaro.org
The roundAndPackFloat16 function should return a float16 value, not a
float32 one. Fix that.
Cc: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1452700993-6570-1-git-send-email-aurelien@aurel32.net
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Replace the int8 softfloat-specific typedef with int8_t.
This change was made with
find include hw fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\bint8\b/int8_t/g'
together with manual removal of the typedef definition, and
manual undoing of various mis-hits.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Leon Alrae <leon.alrae@imgtec.com>
Acked-by: James Hogan <james.hogan@imgtec.com>
Message-id: 1452603315-27030-6-git-send-email-peter.maydell@linaro.org
Replace the uint32 softfloat-specific typedef with uint32_t.
This change was made with
find include hw fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\buint32\b/uint32_t/g'
together with manual removal of the typedef definition,
manual undoing of various mis-hits, and another couple of
fixes found via test compilation.
All the uses in hw/ were using the wrong type by mistake.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Leon Alrae <leon.alrae@imgtec.com>
Acked-by: James Hogan <james.hogan@imgtec.com>
Message-id: 1452603315-27030-5-git-send-email-peter.maydell@linaro.org
Replace the int32 softfloat-specific typedef with int32_t.
This change was made with
find hw include fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\bint32\b/int32_t/g'
together with manual removal of the typedef definition, and
manual undoing of some mis-hits where macro arguments were
being used for token pasting rather than as a type.
The uses in hw/ipmi/ should not have been using this type at all.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Leon Alrae <leon.alrae@imgtec.com>
Acked-by: James Hogan <james.hogan@imgtec.com>
Message-id: 1452603315-27030-4-git-send-email-peter.maydell@linaro.org
Replace the uint64 softfloat-specific typedef with uint64_t.
This change was made with
find include fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\buint64\b/uint64_t/g'
together with manual removal of the typedef definition, and
manual undoing of some mis-hits where macro arguments were
being used for token pasting rather than as a type.
Note that the target-mips/kvm.c and target-s390x/kvm.c changes are fixing
code that should not have been using the uint64 type in the first place.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Leon Alrae <leon.alrae@imgtec.com>
Acked-by: James Hogan <james.hogan@imgtec.com>
Message-id: 1452603315-27030-3-git-send-email-peter.maydell@linaro.org
Replace the int64 softfloat-specific typedef with int64_t.
This change was made with
find include fpu target-* -name '*.[ch]' | xargs sed -i -e 's/\bint64\b/int64_t/g'
together with manual removal of the typedef definition, and
manual undoing of some mis-hits where macro arguments were
being used for token pasting rather than as a type.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Leon Alrae <leon.alrae@imgtec.com>
Message-id: 1452603315-27030-2-git-send-email-peter.maydell@linaro.org
Expand out STATUS_PARAM wherever it is used and delete the definition.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
The code in the softfloat source files is under a mixture of
licenses: the original code and many changes from QEMU contributors
are under the base SoftFloat-2a license; changes from Stefan Weil
and RedHat employees are GPLv2-or-later; changes from Fabrice Bellard
are under the BSD license. Clarify this in the comments at the
top of each affected source file, including a statement about
the assumed licensing for future contributions, so we don't need
to remember to ask patch submitters explicitly to pick a license.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Acked-by: Andreas Färber <afaerber@suse.de>
Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Acked-by: Avi Kivity <avi.kivity@gmail.com>
Acked-by: Ben Taylor <bentaylor.solx86@gmail.com>
Acked-by: Blue Swirl <blauwirbel@gmail.com>
Acked-by: Christophe Lyon <christophe.lyon@st.com>
Acked-by: Fabrice Bellard <fabrice@bellard.org>
Acked-by: Guan Xuetao <gxt@mprc.pku.edu.cn>
Acked-by: Juan Quintela <quintela@redhat.com>
Acked-by: Max Filippov <jcmvbkbc@gmail.com>
Acked-by: Paul Brook <paul@codesourcery.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Acked-by: Peter Maydell <peter.maydell@linaro.org>
Acked-by: Richard Henderson <rth@twiddle.net>
Acked-by: Richard Sandiford <rdsandiford@googlemail.com>
Acked-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1421073508-23909-5-git-send-email-peter.maydell@linaro.org
Revert the remaining portions of commits 75d62a5856 and 3430b0be36
which are under a SoftFloat-2b license, ie the functions
uint64_to_float32() and uint64_to_float64(). (The float64_to_uint64()
and float64_to_uint64_round_to_zero() functions were completely
rewritten in commits fb3ea83aa and 0a87a3107d so can stay.)
Reimplement from scratch the uint64_to_float64() and uint64_to_float32()
conversion functions.
[This is a mechanical squashing together of two separate "revert"
and "reimplement" patches.]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1421073508-23909-3-git-send-email-peter.maydell@linaro.org
This commit applies the changes to master which correspond to
replacing commit 158142c2c2 with a set of changes made by:
* taking the SoftFloat-2a release
* mechanically transforming the block comment style
* reapplying Fabrice's original changes from 158142c2c2
This commit was created by:
diff -u 158142c2c2 import-sf-2a
patch -p1 --fuzz 10 <../relicense-patch.txt
(where import-sf-2a is the branch resulting from the changes above).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1421073508-23909-2-git-send-email-peter.maydell@linaro.org
Add abs argument to the existing softfloat minmax() function and define
new float{32,64}_{min,max}nummag functions.
minnummag(x,y) returns x if |x| < |y|,
returns y if |y| < |x|,
otherwise minnum(x,y)
maxnummag(x,y) returns x if |x| > |y|,
returns y if |y| > |x|,
otherwise maxnum(x,y)
Signed-off-by: Leon Alrae <leon.alrae@imgtec.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
This commit expands all uses of the INLINE macro and drop it.
The reason for this is to avoid clashes with external libraries with
bad name conventions and also because renaming keywords is not a good
practice.
PS: I'm fine with this change to be licensed under softfloat-2a or
softfloat-2b.
Signed-off-by: Luiz Capitulino <lcapitulino@redhat.com>
This change adds the float32_to_uint64_round_to_zero function to the softfloat
library. This function fills out the complement of float32 to INT round-to-zero
conversion rountines, where INT is {int32_t, uint32_t, int64_t, uint64_t}.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Tested-by: Tom Musta <tommusta@gmail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Alexander Graf <agraf@suse.de>
I need these available outside of softfloat for some of the reciprocal
processing in aarch64 helper functions.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Message-id: 1394822294-14837-20-git-send-email-peter.maydell@linaro.org
The ARMv8 instruction set includes a fused floating point
reciprocal square root step instruction which demands an
"(x * y + z) / 2" fused operation. Support this by adding
a flag to the softfloat muladd operations which requests
that the result is halved before rounding.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
IEEE754-2008 specifies a new rounding mode:
"roundTiesToAway: the floating-point number nearest to the infinitely
precise result shall be delivered; if the two nearest floating-point
numbers bracketing an unrepresentable infinitely precise result are
equally near, the one with larger magnitude shall be delivered."
Implement this new mode (it is needed for ARM). The general principle
is that the required code is exactly like the ties-to-even code,
except that we do not need to do the "in case of exact tie clear LSB
to round-to-even", because the rounding operation naturally causes
the exact tie to round up in magnitude.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Refactor the code in various functions which calculates rounding
increments given the current rounding mode, so that instead of a
set of nested if statements we have a simple switch statement.
This will give us a clean place to add the case for the new
tiesAway rounding mode.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Add the conversion functions float16_to_float64() and
float64_to_float16(), which will be needed for the ARM
A64 instruction set.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
In preparation for adding conversions between float16 and float64,
factor out code currently done inline in the float16<=>float32
conversion functions into functions RoundAndPackFloat16 and
NormalizeFloat16Subnormal along the lines of the existing versions
for the other float types.
Note that we change the handling of zExp from the inline code
to match the API of the other RoundAndPackFloat functions; however
we leave the positioning of the binary point between bits 22 and 23
rather than shifting it up to the high end of the word.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Tidy up the get/set accessors for the fp state to add missing ones
and make them all inline in softfloat.h rather than some inline and
some not.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
The float64_to_uint32_round_to_zero routine is incorrect.
For example, the following test pattern:
425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38
will erroneously set the inexact flag.
This patch re-implements the routine to use the float64_to_uint64_round_to_zero
routine. If saturation occurs we ignore any flags set by the
conversion function and raise only Invalid.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Message-id: 1387397961-4894-6-git-send-email-tommusta@gmail.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
The float64_to_uint32 has several flaws:
- for numbers between 2**32 and 2**64, the inexact exception flag
may get incorrectly set. In this case, only the invalid flag
should be set.
test pattern: 425F81378DC0CD1F / 0x1.f81378dc0cd1fp+38
- for numbers between 2**63 and 2**64, incorrect results may
be produced:
test pattern: 43EAAF73F1F0B8BD / 0x1.aaf73f1f0b8bdp+63
This patch re-implements float64_to_uint32 to re-use the
float64_to_uint64 routine (instead of float64_to_int64). For the
saturation case, we ignore any flags which the conversion routine
has set and raise only the invalid flag.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Message-id: 1387397961-4894-5-git-send-email-tommusta@gmail.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
The float64_to_uint64_round_to_zero routine is incorrect.
For example, the following test pattern:
46697351FF4AEC29 / 0x1.97351ff4aec29p+103
currently produces 8000000000000000 instead of FFFFFFFFFFFFFFFF.
This patch re-implements the routine to temporarily force the
rounding mode and use the float64_to_uint64 routine.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Message-id: 1387397961-4894-4-git-send-email-tommusta@gmail.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
This patch adds the float32_to_uint64() routine, which converts a
32-bit floating point number to an unsigned 64 bit number.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
[PMM: removed harmless but silly int64_t casts]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
If the input to float*_scalbn() is denormal then it represents
a number 0.[mantissabits] * 2^(1-exponentbias) (and the actual
exponent field is all zeroes). This means that when we convert
it to our unpacked encoding the unpacked exponent must be one
greater than for a normal number, which represents
1.[mantissabits] * 2^(e-exponentbias) for an exponent field e.
This meant we were giving answers too small by a factor of 2 for
all denormal inputs.
Note that the float-to-int routines also have this behaviour
of not adjusting the exponent for denormals; however there it is
harmless because denormals will all convert to integer zero anyway.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Richard Henderson <rth@twiddle.net>
We implement a number of float-to-integer conversions using conversion
to an integer type with a wider range and then a check against the
narrower range we are actually converting to. If we find the result to
be out of range we correctly raise the Invalid exception, but we must
also suppress other exceptions which might have been raised by the
conversion function we called.
This won't throw away exceptions we should have preserved, because for
the 'core' exception flags the IEEE spec mandates that the only valid
combinations of exception that can be raised by a single operation are
Inexact + Overflow and Inexact + Underflow. For the non-IEEE softfloat
flag for input denormals, we can guarantee that that flag won't have
been set for out of range float-to-int conversions because a squashed
denormal by definition goes to plus or minus zero, which is always in
range after conversion to integer zero.
This bug has been fixed for some of the float-to-int conversion routines
by previous patches; fix it for the remaining functions as well, so
that they all restore the pre-conversion status flags prior to raising
Invalid.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Reviewed-by: Richard Henderson <rth@twiddle.net>
The comment preceding the float64_to_uint64 routine suggests that
the implementation is broken. And this is, indeed, the case.
This patch properly implements the conversion of a 64-bit floating
point number to an unsigned, 64 bit integer.
This contribution can be licensed under either the softfloat-2a or -2b
license.
Signed-off-by: Tom Musta <tommusta@gmail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Currently the int-to-float functions take types which are specified
as "at least X bits wide", rather than "exactly X bits wide". This is
confusing and unhelpful since it means that the callers have to include
an explicit cast to [u]intXX_t to ensure the correct behaviour. Fix
them all to take the exactly-X-bits-wide types instead.
Note that this doesn't change behaviour at all since at the moment
we happen to define the 'int32' and 'uint32' types as exactly 32 bits
wide, and the 'int64' and 'uint64' types as exactly 64 bits wide.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
ARMv8 requires support for converting 32 and 64bit floating point
values to signed and unsigned 16bit integers.
Signed-off-by: Will Newton <will.newton@linaro.org>
[PMM: updated not to incorrectly set Inexact for Invalid inputs]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Our float32 to float16 conversion routine was generating the correct
numerical answers, but not always setting the right set of exception
flags. Fix this, mostly by rearranging the code to more closely
resemble RoundAndPackFloat*, and in particular:
* non-IEEE halfprec always raises Invalid for input NaNs
* we need to check for the overflow case before underflow
* we weren't getting the tininess-detected-after-rounding
case correct (somewhat academic since only ARM uses halfprec
and it is always tininess-detected-before-rounding)
* non-IEEE halfprec overflow raises only Invalid, not
Invalid + Inexact
* we weren't setting Inexact when we should
Also add some clarifying comments about what the code is doing.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Add floatnn_minnum() and floatnn_maxnum() functions which are equivalent
to the minNum() and maxNum() functions from IEEE 754-2008. They are
similar to min() and max() but differ in the handling of QNaN arguments.
Signed-off-by: Will Newton <will.newton@linaro.org>
Message-id: 1386158099-9239-5-git-send-email-will.newton@linaro.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
The nan_exp argument is not used, so remove it.
Signed-off-by: Will Newton <will.newton@linaro.org>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1386158099-9239-4-git-send-email-will.newton@linaro.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
In handling float64_muladd, if we end up doing a subtraction of the
product and c, and the 128 bit result of this subtraction happens to
have its most significant bit in bit 63, we weren't handling this
correctly when attempting to normalize to put the most significant
bit into bit 126. We would end up doing a right shift by a negative
number (undefined behaviour in C) so at best we would return an
incorrect result to the guest. MSB in bit 63 has to be handled as a
special case separately from MSB in 0..62 and MSB in 63..126. (MSB
in 127 is not possible.)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Honour float_muladd_negate_c in the case where the product is zero and
c is nonzero. Previously we would fail to negate c.
Seen in (and tested against) the gfortran testsuite on MIPS.
Signed-off-by: Richard Sandiford <rdsandiford@googlemail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The interface to normalizeRoundAndPackFloat64 requires that the
high bit be clear. Perform one shift-right-and-jam if needed.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The uint64_to_float32() conversion function was incorrectly always
returning numbers with the sign bit set (ie negative numbers). Correct
this so we return positive numbers instead.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
In float16_to_float32, when returning an infinity, just pass zero
as the mantissa argument to packFloat32(), rather than shifting
a value which we know must be zero.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Based on the following Coccinelle patch:
@@
typedef int16, int_fast16_t;
@@
-int16
+int_fast16_t
Avoids a workaround for AIX.
Add typedef for pre-10 Solaris.
Signed-off-by: Andreas Färber <afaerber@suse.de>
Cc: malc <av1474@comtv.ru>
Cc: Ben Taylor <bentaylor.solx86@gmail.com>
Tested-by: Bernhard Walle <bernhard@bwalle.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Based on the following Coccinelle patch:
@@
typedef uint16, uint_fast16_t;
@@
-uint16
+uint_fast16_t
Fixes the build of the Cocoa frontend on Mac OS X and avoids a
workaround for AIX.
For pre-10 Solaris include osdep.h.
Reported-by: Pavel Borzenkov <pavel.borzenkov@gmail.com>
Reported-by: Rui Carmo <rui.carmo@gmail.com>
Signed-off-by: Andreas Färber <afaerber@suse.de>
Cc: Juan Pineda <juan@logician.com>
Cc: malc <av1474@comtv.ru>
Cc: Ben Taylor <bentaylor.solx86@gmail.com>
Tested-by: Bernhard Walle <bernhard@bwalle.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
normalizeFloat{32,64}Subnormal() expect the exponent as int16, not int.
This went unnoticed since int16 and uint16 were both typedef'ed to int.
Signed-off-by: Andreas Färber <afaerber@suse.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Tested-by: Bernhard Walle <bernhard@bwalle.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
This change makes it compile and return the same value than the #undef one.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Acked-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Fix code in roundAndPackInt32 that assumed that int32 was only
32 bits, by simply using int32_t instead. Fix the parallel bug
in roundAndPackInt64 as well, although that one is only theoretical
since it's unlikely that int64 will ever be more than 64 bits.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Code in the float64_to_int32_round_to_zero() function was assuming
that int32 would not be wider than 32 bits; this meant it might
not correctly detect the overflow case. We take the simple approach
of using int32_t. Also fix equivalent issues in the functions
for other float sizes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Implement fused multiply-add as a softfloat primitive. This implements
"a+b*c" as a single step without any intermediate rounding; it is
specified in IEEE 754-2008 and implemented in a number of CPUs.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Include config.h in softfloat.c, so that the target specific ifdefs in
softfloat-specialize.h are evaluated correctly. This was accidentally
broken in commit 789ec7ce2 when config-target.h was removed from
softfloat.h, and means that most targets will have been returning the
wrong results for calculations involving NaNs.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Prepares for uint32 replacement.
Signed-off-by: Andreas Färber <andreas.faerber@web.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Prepares for uint16 replacement.
Signed-off-by: Andreas Färber <andreas.faerber@web.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Now that softfloat-native is gone, there is no real point on not always
enabling floatx80 and float128 support.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add a new float_flag_output_denormal which is set when the result
of a floating point operation would be denormal but is flushed to
zero because we are in flush_to_zero mode. This is necessary because
some architectures signal this condition as an underflow and others
signal it as an inexact result.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
float*_scalnb() were not taking into account all cases. This patch fixes
some corner cases:
- NaN values in input were not properly propagated and the invalid flag
not correctly raised. Use propagateFloat*NaN() for that.
- NaN or infinite values in input of floatx80_scalnb() were not correctly
detected due to a typo.
- The sum of exponent and n could overflow, leading to strange results.
Additionally having int16 defined to int make that happening for a very
small range of values. Fix that by saturating n to the maximum exponent
range, and using an explicit wider type if needed.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add floatx80_compare() and floatx80_compare_quiet() functions to match
the softfloat-native ones.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Make clear for all comparison functions which ones trigger an exception
for all NaNs, and which one only for sNaNs.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
I am not a big fan of code moving, but having the signaling version in
the middle of quiet versions and vice versa doesn't make the code easy
to read.
This patch is a simple code move, basically swapping locations of
float*_eq and float*_eq_quiet.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
float*_eq_signaling functions have a different semantics than other
comparison functions. Fix that by renaming float*_quiet_signaling() into
float*_eq().
Note that it is purely mechanical, and the behaviour should be unchanged.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
float*_eq functions have a different semantics than other comparison
functions. Fix that by first renaming float*_quiet() into float*_eq_quiet().
Note that it is purely mechanical, and the behaviour should be unchanged.
That said it clearly highlight problems due to this different semantics,
they are fixed later in this patch series.
Cc: Alexander Graf <agraf@suse.de>
Acked-by: Edgar E. Iglesias <edgar.iglesias@gmail.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add float*_unordered() functions to softfloat, matching the softfloat-native
ones. Also add float*_unordered_quiet() functions to match the others
comparison functions.
This allow target-i386/ops_sse.h to be compiled with softfloat.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add min and max operations to softfloat. This allows us to implement
propagation of NaNs and handling of negative zero correctly (unlike
the approach of having target helper routines return one of the operands
based on the result of a comparison op).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
They are defined with the same semantics as the POSIX types,
so prefer those for consistency. Suggested by Peter Maydell.
Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Andreas Färber <andreas.faerber@web.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The SoftFloat license requires "prominent notice that the work
is derivative". Having added features like improved 16-bit support
for arm already, add such a notice to the sources.
softfloat-native.[ch] are not under the SoftFloat license
and thus are not changed.
Cc: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Andreas Färber <andreas.faerber@web.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Make softfloat compile with USE_SOFTFLOAT_STRUCT_TYPES defined, by
adding and using new macros const_float16(), const_float32() and
const_float64() so you can use array initializers in an array of
float16/float32/float64 whether the types are bare or wrapped in the
structs.
[aurelien@aurel32.net: do the same for float16]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Correctly handle NaNs in float16_to_float32(), by defining and
using a float16ToCommonNaN() function, as we do with the other formats.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Fix various bugs in the single-to-half-precision conversion code:
* input NaNs not correctly converted in IEEE mode
(fixed by defining and using a commonNaNToFloat16())
* wrong values returned when converting NaN/Inf into non-IEEE
half precision value
* wrong values returned for conversion of values which are
on the boundary between denormal and zero for the half
precision format
* zeroes not correctly identified
* excessively large results in non-IEEE mode should
generate InvalidOp, not Overflow
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Honour the default_nan_mode flag when doing conversions between
different floating point formats, as well as when returning a NaN from
a two-operand floating point function. This corrects the behaviour
of float<->double conversions on both ARM and SH4.
Signed-off-by: Christophe Lyon <christophe.lyon@st.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add a float16 type to softfloat, rather than using bits16 directly.
Also add the missing functions float16_is_quiet_nan(),
float16_is_signaling_nan() and float16_maybe_silence_nan(),
which are needed for the float16 conversion routines.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add support to softfloat for flushing input denormal float32 and float64
to zero. softfloat's existing 'flush_to_zero' flag only flushes denormals
to zero on output. Some CPUs need input denormals to be flushed before
processing as well. Implement this, using a new status flag to enable it
and a new exception status bit to indicate when it has happened. Existing
CPUs should be unaffected as there is no behaviour change unless the
mode is enabled.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The ARM architecture needs float/double to 16 bit integer conversions.
(The 32 bit versions aren't sufficient because of the requirement
to saturate at 16 bit MAXINT/MININT and to get the exception bits right.)
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Nathan Froyd <froydnj@codesourcery.com>