In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
It is never supposed to fail and cannot return an error, so just
have it return the proper type. Have it return 0xff on nothing
available, since that's what would happen on a real bus.
Signed-off-by: Corey Minyard <cminyard@mvista.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Specs are available here :
https://www.nxp.com/docs/en/application-note/AN264.pdf
This is a simple model supporting the basic registers for led and GPIO
mode. The device also supports two blinking rates but not the model
yet.
Signed-off-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180530064049.27976-7-clg@kaod.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>