Hello,
curses_keys.h is using obscure constant values while the curses.h header
provides fine defines, let's use the latter.
To be applied on top of my previous patch.
Samuel
Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
Hello,
There is a small incoherency in curses_keys.h, which makes it fail to
emit \n when using e.g. -k fr: curses2keysym transforms \r and 0x157
into \n, but name2keysym binds \r with Return, not \n. The patch below
fixes that.
Signed-off-by: Samuel Thibault <samuel.thibault@ens-lyon.org>
Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
In the very least, a change like this requires discussion on the list.
The naming convention is goofy and it causes a massive merge problem. Something
like this _must_ be presented on the list first so people can provide input
and cope with it.
This reverts commit 99a0949b72.
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Each of the graphical frontends #include a .c file, for keymap code
resulting in duplicated definitions & duplicated compiled code. A
couple of small changes allowed this to be sanitized, so instead of
doing a #include "keymaps.c", duplicating all code, we can have a
shared keymaps.h file, and only compile code once. This allows the
next patch to move the VncState struct out into a header file without
causing clashing definitions.
Makefile | 9 +++++---
b/keymaps.h | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
curses.c | 3 --
curses_keys.h | 9 +++-----
keymaps.c | 45 ++++++++++++++++---------------------------
sdl.c | 3 --
sdl_keysym.h | 7 ++----
vnc.c | 5 +---
vnc_keysym.h | 7 ++----
9 files changed, 97 insertions(+), 51 deletions(-)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6721 c046a42c-6fe2-441c-8c8c-71466251a162