/* * QEMU VGA Emulator templates * * Copyright (c) 2003 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #if DEPTH == 8 #define BPP 1 #define PIXEL_TYPE uint8_t #elif DEPTH == 15 || DEPTH == 16 #define BPP 2 #define PIXEL_TYPE uint16_t #elif DEPTH == 32 #define BPP 4 #define PIXEL_TYPE uint32_t #else #error unsupport depth #endif #if DEPTH != 15 static void glue(vga_draw_glyph8_, DEPTH)(uint8_t *d, int linesize, const uint8_t *font_ptr, int h, uint32_t fgcol, uint32_t bgcol) { uint32_t font_data, xorcol; xorcol = bgcol ^ fgcol; do { font_data = font_ptr[0]; #if BPP == 1 ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; ((uint32_t *)d)[3] = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; #elif BPP == 2 ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; ((uint32_t *)d)[3] = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; #else ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol; ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[7] = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol; #endif font_ptr += 4; d += linesize; } while (--h); } static void glue(vga_draw_glyph9_, DEPTH)(uint8_t *d, int linesize, const uint8_t *font_ptr, int h, uint32_t fgcol, uint32_t bgcol, int dup9) { uint32_t font_data, xorcol, v; xorcol = bgcol ^ fgcol; do { font_data = font_ptr[0]; /* XXX: unaligned accesses are done */ #if BPP == 1 ((uint32_t *)d)[0] = (dmask16[(font_data >> 4)] & xorcol) ^ bgcol; v = (dmask16[(font_data >> 0) & 0xf] & xorcol) ^ bgcol; ((uint32_t *)d)[3] = v; if (dup9) *(uint8_t *)(d + 8) = v >> (24 * (1 - BIG)); else *(uint8_t *)(d + 8) = bgcol; #elif BPP == 2 ((uint32_t *)d)[0] = (dmask4[(font_data >> 6)] & xorcol) ^ bgcol; ((uint32_t *)d)[1] = (dmask4[(font_data >> 4) & 3] & xorcol) ^ bgcol; ((uint32_t *)d)[2] = (dmask4[(font_data >> 2) & 3] & xorcol) ^ bgcol; v = (dmask4[(font_data >> 0) & 3] & xorcol) ^ bgcol; ((uint32_t *)d)[3] = v; if (dup9) *(uint16_t *)(d + 8) = v >> (16 * (1 - BIG)); else *(uint16_t *)(d + 8) = bgcol; #else ((uint32_t *)d)[0] = ((-(font_data >> 7)) & xorcol) ^ bgcol; ((uint32_t *)d)[1] = ((-(font_data >> 6) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[2] = ((-(font_data >> 5) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[3] = ((-(font_data >> 4) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[4] = ((-(font_data >> 3) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[5] = ((-(font_data >> 2) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[6] = ((-(font_data >> 1) & 1) & xorcol) ^ bgcol; v = ((-(font_data >> 0) & 1) & xorcol) ^ bgcol; ((uint32_t *)d)[7] = v; if (dup9) *(uint32_t *)(d + 8) = v; else *(uint32_t *)(d + 8) = bgcol; #endif font_ptr += 4; d += linesize; } while (--h); } /* * 4 color mode */ static void glue(vga_draw_line2_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width) { uint32_t plane_mask, *palette, data, v; int x; palette = s1->last_palette; plane_mask = mask16[s1->ar[0x12] & 0xf]; width >>= 3; for(x = 0; x < width; x++) { data = ((uint32_t *)s)[0]; data &= plane_mask; v = expand2[GET_PLANE(data, 0)]; v |= expand2[GET_PLANE(data, 2)] << 2; ((PIXEL_TYPE *)d)[0] = palette[v >> 12]; ((PIXEL_TYPE *)d)[1] = palette[(v >> 8) & 0xf]; ((PIXEL_TYPE *)d)[2] = palette[(v >> 4) & 0xf]; ((PIXEL_TYPE *)d)[3] = palette[(v >> 0) & 0xf]; v = expand2[GET_PLANE(data, 1)]; v |= expand2[GET_PLANE(data, 3)] << 2; ((PIXEL_TYPE *)d)[4] = palette[v >> 12]; ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; d += BPP * 8; s += 4; } } /* * 16 color mode */ static void glue(vga_draw_line4_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width) { uint32_t plane_mask, data, v, *palette; int x; palette = s1->last_palette; plane_mask = mask16[s1->ar[0x12] & 0xf]; width >>= 3; for(x = 0; x < width; x++) { data = ((uint32_t *)s)[0]; data &= plane_mask; v = expand4[GET_PLANE(data, 0)]; v |= expand4[GET_PLANE(data, 1)] << 1; v |= expand4[GET_PLANE(data, 2)] << 2; v |= expand4[GET_PLANE(data, 3)] << 3; ((PIXEL_TYPE *)d)[0] = palette[v >> 28]; ((PIXEL_TYPE *)d)[1] = palette[(v >> 24) & 0xf]; ((PIXEL_TYPE *)d)[2] = palette[(v >> 20) & 0xf]; ((PIXEL_TYPE *)d)[3] = palette[(v >> 16) & 0xf]; ((PIXEL_TYPE *)d)[4] = palette[(v >> 12) & 0xf]; ((PIXEL_TYPE *)d)[5] = palette[(v >> 8) & 0xf]; ((PIXEL_TYPE *)d)[6] = palette[(v >> 4) & 0xf]; ((PIXEL_TYPE *)d)[7] = palette[(v >> 0) & 0xf]; d += BPP * 8; s += 4; } } /* * 256 color mode * * XXX: add plane_mask support (never used in standard VGA modes) */ static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width) { uint32_t *palette; int x; palette = s1->last_palette; width >>= 3; for(x = 0; x < width; x++) { ((PIXEL_TYPE *)d)[0] = palette[s[0]]; ((PIXEL_TYPE *)d)[1] = palette[s[1]]; ((PIXEL_TYPE *)d)[2] = palette[s[2]]; ((PIXEL_TYPE *)d)[3] = palette[s[3]]; ((PIXEL_TYPE *)d)[4] = palette[s[4]]; ((PIXEL_TYPE *)d)[5] = palette[s[5]]; ((PIXEL_TYPE *)d)[6] = palette[s[6]]; ((PIXEL_TYPE *)d)[7] = palette[s[7]]; d += BPP * 8; s += 8; } } #endif /* DEPTH != 15 */ /* XXX: optimize */ /* * 15 bit color */ static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width) { #if DEPTH == 15 && !defined(WORDS_BIGENDIAN) memcpy(d, s, width * 2); #else int w; uint32_t v, r, g, b; w = width; do { v = lduw((void *)s); r = (v >> 7) & 0xf8; g = (v >> 2) & 0xf8; b = (v << 3) & 0xf8; ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 2; d += BPP; } while (--w != 0); #endif } /* * 16 bit color */ static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width) { #if DEPTH == 16 && !defined(WORDS_BIGENDIAN) memcpy(d, s, width * 2); #else int w; uint32_t v, r, g, b; w = width; do { v = lduw((void *)s); r = (v >> 8) & 0xf8; g = (v >> 3) & 0xfc; b = (v << 3) & 0xf8; ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 2; d += BPP; } while (--w != 0); #endif } /* * 32 bit color */ static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d, const uint8_t *s, int width) { #if DEPTH == 32 && !defined(WORDS_BIGENDIAN) memcpy(d, s, width * 4); #else int w; uint32_t r, g, b; w = width; do { b = s[0]; g = s[1]; r = s[2]; ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b); s += 4; d += BPP; } while (--w != 0); #endif } #undef DEPTH #undef BPP #undef PIXEL_TYPE