qemu-patch-raspberry4/ui/sdl2-2d.c
Akihiko Odaki c821a58ee7 ui/console: Pass placeholder surface to displays
ui/console used to accept NULL as graphic console surface, but its
semantics was inconsistent among displays:
- cocoa and gtk-egl perform NULL dereference.
- egl-headless, spice and spice-egl do nothing.
- gtk releases underlying resources.
- sdl2-2d and sdl2-gl destroys the window.
- vnc shows a message, "Display output is not active."

Fortunately, only virtio-gpu and virtio-gpu-3d assign NULL so
we can study them to figure out the desired behavior. They assign
NULL *except* for the primary display when the device is realized,
reset, or its scanout is disabled. This effectively destroys
windows for the (uninitialized) secondary displays.

To implement the consistent behavior of display device
realization/reset, this change embeds it to the operation
switching the surface. When NULL was given as a new surface when
switching, ui/console will instead passes a placeholder down
to each display listeners.

sdl destroys the window for a secondary console if its surface is a
placeholder. The other displays simply shows the placeholder.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-2-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-03-04 09:35:36 +01:00

166 lines
5.2 KiB
C

/*
* QEMU SDL display driver
*
* Copyright (c) 2003 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
#include "qemu/osdep.h"
#include "ui/console.h"
#include "ui/input.h"
#include "ui/sdl2.h"
void sdl2_2d_update(DisplayChangeListener *dcl,
int x, int y, int w, int h)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
DisplaySurface *surf = scon->surface;
SDL_Rect rect;
size_t surface_data_offset;
assert(!scon->opengl);
if (!scon->texture) {
return;
}
surface_data_offset = surface_bytes_per_pixel(surf) * x +
surface_stride(surf) * y;
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
SDL_UpdateTexture(scon->texture, &rect,
surface_data(surf) + surface_data_offset,
surface_stride(surf));
SDL_RenderClear(scon->real_renderer);
SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL);
SDL_RenderPresent(scon->real_renderer);
}
void sdl2_2d_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
DisplaySurface *old_surface = scon->surface;
int format = 0;
assert(!scon->opengl);
scon->surface = new_surface;
if (scon->texture) {
SDL_DestroyTexture(scon->texture);
scon->texture = NULL;
}
if (is_placeholder(new_surface) && qemu_console_get_index(dcl->con)) {
sdl2_window_destroy(scon);
return;
}
if (!scon->real_window) {
sdl2_window_create(scon);
} else if (old_surface &&
((surface_width(old_surface) != surface_width(new_surface)) ||
(surface_height(old_surface) != surface_height(new_surface)))) {
sdl2_window_resize(scon);
}
SDL_RenderSetLogicalSize(scon->real_renderer,
surface_width(new_surface),
surface_height(new_surface));
switch (surface_format(scon->surface)) {
case PIXMAN_x1r5g5b5:
format = SDL_PIXELFORMAT_ARGB1555;
break;
case PIXMAN_r5g6b5:
format = SDL_PIXELFORMAT_RGB565;
break;
case PIXMAN_a8r8g8b8:
case PIXMAN_x8r8g8b8:
format = SDL_PIXELFORMAT_ARGB8888;
break;
case PIXMAN_a8b8g8r8:
case PIXMAN_x8b8g8r8:
format = SDL_PIXELFORMAT_ABGR8888;
break;
case PIXMAN_r8g8b8a8:
case PIXMAN_r8g8b8x8:
format = SDL_PIXELFORMAT_RGBA8888;
break;
case PIXMAN_b8g8r8x8:
format = SDL_PIXELFORMAT_BGRX8888;
break;
case PIXMAN_b8g8r8a8:
format = SDL_PIXELFORMAT_BGRA8888;
break;
default:
g_assert_not_reached();
}
scon->texture = SDL_CreateTexture(scon->real_renderer, format,
SDL_TEXTUREACCESS_STREAMING,
surface_width(new_surface),
surface_height(new_surface));
sdl2_2d_redraw(scon);
}
void sdl2_2d_refresh(DisplayChangeListener *dcl)
{
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
assert(!scon->opengl);
graphic_hw_update(dcl->con);
sdl2_poll_events(scon);
}
void sdl2_2d_redraw(struct sdl2_console *scon)
{
assert(!scon->opengl);
if (!scon->surface) {
return;
}
sdl2_2d_update(&scon->dcl, 0, 0,
surface_width(scon->surface),
surface_height(scon->surface));
}
bool sdl2_2d_check_format(DisplayChangeListener *dcl,
pixman_format_code_t format)
{
/*
* We let SDL convert for us a few more formats than,
* the native ones. Thes are the ones I have tested.
*/
return (format == PIXMAN_x8r8g8b8 ||
format == PIXMAN_a8r8g8b8 ||
format == PIXMAN_a8b8g8r8 ||
format == PIXMAN_x8b8g8r8 ||
format == PIXMAN_b8g8r8x8 ||
format == PIXMAN_b8g8r8a8 ||
format == PIXMAN_r8g8b8x8 ||
format == PIXMAN_r8g8b8a8 ||
format == PIXMAN_x1r5g5b5 ||
format == PIXMAN_r5g6b5);
}