There are scenarios on Linux with some SDL versions where
handle_activation is continuous invoked with state = SDL_APPINPUTFOCUS
and gain = 0 while we grabbed the input. This causes a ping-pong when we
grab the input after an absolute mouse entered the window.
As this sdl_grab_end was once introduced to work around a Windows-only
issue (
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.. | ||
cocoa.m | ||
curses.c | ||
curses_keys.h | ||
d3des.c | ||
d3des.h | ||
keymaps.c | ||
keymaps.h | ||
qemu-spice.h | ||
sdl.c | ||
sdl_keysym.h | ||
sdl_zoom.c | ||
sdl_zoom.h | ||
sdl_zoom_template.h | ||
spice-core.c | ||
spice-display.c | ||
spice-display.h | ||
spice-input.c | ||
vnc-auth-sasl.c | ||
vnc-auth-sasl.h | ||
vnc-auth-vencrypt.c | ||
vnc-auth-vencrypt.h | ||
vnc-enc-hextile-template.h | ||
vnc-enc-hextile.c | ||
vnc-enc-tight.c | ||
vnc-enc-tight.h | ||
vnc-enc-zlib.c | ||
vnc-enc-zrle-template.c | ||
vnc-enc-zrle.c | ||
vnc-enc-zrle.h | ||
vnc-enc-zywrle-template.c | ||
vnc-enc-zywrle.h | ||
vnc-jobs-async.c | ||
vnc-jobs-sync.c | ||
vnc-jobs.h | ||
vnc-palette.c | ||
vnc-palette.h | ||
vnc-tls.c | ||
vnc-tls.h | ||
vnc.c | ||
vnc.h | ||
vnc_keysym.h | ||
x_keymap.c | ||
x_keymap.h |