In my "build everything" tree, changing sysemu/reset.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The main culprit is hw/hw.h, which supposedly includes it for convenience. Include sysemu/reset.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-9-armbru@redhat.com> |
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amd-xgbe.c | ||
ap.c | ||
calxeda-xgmac.c | ||
ccw.c | ||
common.c | ||
display.c | ||
Kconfig | ||
Makefile.objs | ||
pci-quirks.c | ||
pci.c | ||
pci.h | ||
platform.c | ||
spapr.c | ||
trace-events |