qemu-patch-raspberry4/hw/core/ptimer.c
Peter Maydell ad140dadd5 ptimer: Add new ptimer_set_period_from_clock() function
The ptimer API currently provides two methods for setting the period:
ptimer_set_period(), which takes a period in nanoseconds, and
ptimer_set_freq(), which takes a frequency in Hz.  Neither of these
lines up nicely with the Clock API, because although both the Clock
and the ptimer track the frequency using a representation of whole
and fractional nanoseconds, conversion via either period-in-ns or
frequency-in-Hz will introduce a rounding error.

Add a new function ptimer_set_period_from_clock() which takes the
Clock object directly to avoid the rounding issues.  This includes a
facility for the user to specify that there is a frequency divider
between the Clock proper and the timer, as some timer devices like
the CMSDK APB dualtimer need this.

To avoid having to drag in clock.h from ptimer.h we add the Clock
type to typedefs.h.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Luc Michel <luc@lmichel.fr>
Tested-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20210128114145.20536-2-peter.maydell@linaro.org
Message-id: 20210121190622.22000-2-peter.maydell@linaro.org
2021-01-29 15:54:42 +00:00

487 lines
14 KiB
C

/*
* General purpose implementation of a simple periodic countdown timer.
*
* Copyright (c) 2007 CodeSourcery.
*
* This code is licensed under the GNU LGPL.
*/
#include "qemu/osdep.h"
#include "hw/ptimer.h"
#include "migration/vmstate.h"
#include "qemu/host-utils.h"
#include "sysemu/replay.h"
#include "sysemu/cpu-timers.h"
#include "sysemu/qtest.h"
#include "block/aio.h"
#include "sysemu/cpus.h"
#include "hw/clock.h"
#define DELTA_ADJUST 1
#define DELTA_NO_ADJUST -1
struct ptimer_state
{
uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */
uint64_t limit;
uint64_t delta;
uint32_t period_frac;
int64_t period;
int64_t last_event;
int64_t next_event;
uint8_t policy_mask;
QEMUTimer *timer;
ptimer_cb callback;
void *callback_opaque;
/*
* These track whether we're in a transaction block, and if we
* need to do a timer reload when the block finishes. They don't
* need to be migrated because migration can never happen in the
* middle of a transaction block.
*/
bool in_transaction;
bool need_reload;
};
/* Use a bottom-half routine to avoid reentrancy issues. */
static void ptimer_trigger(ptimer_state *s)
{
s->callback(s->callback_opaque);
}
static void ptimer_reload(ptimer_state *s, int delta_adjust)
{
uint32_t period_frac;
uint64_t period;
uint64_t delta;
bool suppress_trigger = false;
/*
* Note that if delta_adjust is 0 then we must be here because of
* a count register write or timer start, not because of timer expiry.
* In that case the policy might require us to suppress the timer trigger
* that we would otherwise generate for a zero delta.
*/
if (delta_adjust == 0 &&
(s->policy_mask & PTIMER_POLICY_TRIGGER_ONLY_ON_DECREMENT)) {
suppress_trigger = true;
}
if (s->delta == 0 && !(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)
&& !suppress_trigger) {
ptimer_trigger(s);
}
/*
* Note that ptimer_trigger() might call the device callback function,
* which can then modify timer state, so we must not cache any fields
* from ptimer_state until after we have called it.
*/
delta = s->delta;
period = s->period;
period_frac = s->period_frac;
if (delta == 0 && !(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_RELOAD)) {
delta = s->delta = s->limit;
}
if (s->period == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
timer_del(s->timer);
s->enabled = 0;
return;
}
if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
if (delta_adjust != DELTA_NO_ADJUST) {
delta += delta_adjust;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_CONTINUOUS_TRIGGER)) {
if (s->enabled == 1 && s->limit == 0) {
delta = 1;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)) {
if (delta_adjust != DELTA_NO_ADJUST) {
delta = 1;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_RELOAD)) {
if (s->enabled == 1 && s->limit != 0) {
delta = 1;
}
}
if (delta == 0) {
if (s->enabled == 0) {
/* trigger callback disabled the timer already */
return;
}
if (!qtest_enabled()) {
fprintf(stderr, "Timer with delta zero, disabling\n");
}
timer_del(s->timer);
s->enabled = 0;
return;
}
/*
* Artificially limit timeout rate to something
* achievable under QEMU. Otherwise, QEMU spends all
* its time generating timer interrupts, and there
* is no forward progress.
* About ten microseconds is the fastest that really works
* on the current generation of host machines.
*/
if (s->enabled == 1 && (delta * period < 10000) &&
!icount_enabled() && !qtest_enabled()) {
period = 10000 / delta;
period_frac = 0;
}
s->last_event = s->next_event;
s->next_event = s->last_event + delta * period;
if (period_frac) {
s->next_event += ((int64_t)period_frac * delta) >> 32;
}
timer_mod(s->timer, s->next_event);
}
static void ptimer_tick(void *opaque)
{
ptimer_state *s = (ptimer_state *)opaque;
bool trigger = true;
/*
* We perform all the tick actions within a begin/commit block
* because the callback function that ptimer_trigger() calls
* might make calls into the ptimer APIs that provoke another
* trigger, and we want that to cause the callback function
* to be called iteratively, not recursively.
*/
ptimer_transaction_begin(s);
if (s->enabled == 2) {
s->delta = 0;
s->enabled = 0;
} else {
int delta_adjust = DELTA_ADJUST;
if (s->delta == 0 || s->limit == 0) {
/* If a "continuous trigger" policy is not used and limit == 0,
we should error out. delta == 0 means that this tick is
caused by a "no immediate reload" policy, so it shouldn't
be adjusted. */
delta_adjust = DELTA_NO_ADJUST;
}
if (!(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)) {
/* Avoid re-trigger on deferred reload if "no immediate trigger"
policy isn't used. */
trigger = (delta_adjust == DELTA_ADJUST);
}
s->delta = s->limit;
ptimer_reload(s, delta_adjust);
}
if (trigger) {
ptimer_trigger(s);
}
ptimer_transaction_commit(s);
}
uint64_t ptimer_get_count(ptimer_state *s)
{
uint64_t counter;
if (s->enabled && s->delta != 0) {
int64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
int64_t next = s->next_event;
int64_t last = s->last_event;
bool expired = (now - next >= 0);
bool oneshot = (s->enabled == 2);
/* Figure out the current counter value. */
if (expired) {
/* Prevent timer underflowing if it should already have
triggered. */
counter = 0;
} else {
uint64_t rem;
uint64_t div;
int clz1, clz2;
int shift;
uint32_t period_frac = s->period_frac;
uint64_t period = s->period;
if (!oneshot && (s->delta * period < 10000) &&
!icount_enabled() && !qtest_enabled()) {
period = 10000 / s->delta;
period_frac = 0;
}
/* We need to divide time by period, where time is stored in
rem (64-bit integer) and period is stored in period/period_frac
(64.32 fixed point).
Doing full precision division is hard, so scale values and
do a 64-bit division. The result should be rounded down,
so that the rounding error never causes the timer to go
backwards.
*/
rem = next - now;
div = period;
clz1 = clz64(rem);
clz2 = clz64(div);
shift = clz1 < clz2 ? clz1 : clz2;
rem <<= shift;
div <<= shift;
if (shift >= 32) {
div |= ((uint64_t)period_frac << (shift - 32));
} else {
if (shift != 0)
div |= (period_frac >> (32 - shift));
/* Look at remaining bits of period_frac and round div up if
necessary. */
if ((uint32_t)(period_frac << shift))
div += 1;
}
counter = rem / div;
if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
/* Before wrapping around, timer should stay with counter = 0
for a one period. */
if (!oneshot && s->delta == s->limit) {
if (now == last) {
/* Counter == delta here, check whether it was
adjusted and if it was, then right now it is
that "one period". */
if (counter == s->limit + DELTA_ADJUST) {
return 0;
}
} else if (counter == s->limit) {
/* Since the counter is rounded down and now != last,
the counter == limit means that delta was adjusted
by +1 and right now it is that adjusted period. */
return 0;
}
}
}
}
if (s->policy_mask & PTIMER_POLICY_NO_COUNTER_ROUND_DOWN) {
/* If now == last then delta == limit, i.e. the counter already
represents the correct value. It would be rounded down a 1ns
later. */
if (now != last) {
counter += 1;
}
}
} else {
counter = s->delta;
}
return counter;
}
void ptimer_set_count(ptimer_state *s, uint64_t count)
{
assert(s->in_transaction);
s->delta = count;
if (s->enabled) {
s->need_reload = true;
}
}
void ptimer_run(ptimer_state *s, int oneshot)
{
bool was_disabled = !s->enabled;
assert(s->in_transaction);
if (was_disabled && s->period == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
return;
}
s->enabled = oneshot ? 2 : 1;
if (was_disabled) {
s->need_reload = true;
}
}
/* Pause a timer. Note that this may cause it to "lose" time, even if it
is immediately restarted. */
void ptimer_stop(ptimer_state *s)
{
assert(s->in_transaction);
if (!s->enabled)
return;
s->delta = ptimer_get_count(s);
timer_del(s->timer);
s->enabled = 0;
s->need_reload = false;
}
/* Set counter increment interval in nanoseconds. */
void ptimer_set_period(ptimer_state *s, int64_t period)
{
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = period;
s->period_frac = 0;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set counter increment interval from a Clock */
void ptimer_set_period_from_clock(ptimer_state *s, const Clock *clk,
unsigned int divisor)
{
/*
* The raw clock period is a 64-bit value in units of 2^-32 ns;
* put another way it's a 32.32 fixed-point ns value. Our internal
* representation of the period is 64.32 fixed point ns, so
* the conversion is simple.
*/
uint64_t raw_period = clock_get(clk);
uint64_t period_frac;
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = extract64(raw_period, 32, 32);
period_frac = extract64(raw_period, 0, 32);
/*
* divisor specifies a possible frequency divisor between the
* clock and the timer, so it is a multiplier on the period.
* We do the multiply after splitting the raw period out into
* period and frac to avoid having to do a 32*64->96 multiply.
*/
s->period *= divisor;
period_frac *= divisor;
s->period += extract64(period_frac, 32, 32);
s->period_frac = (uint32_t)period_frac;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set counter frequency in Hz. */
void ptimer_set_freq(ptimer_state *s, uint32_t freq)
{
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = 1000000000ll / freq;
s->period_frac = (1000000000ll << 32) / freq;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set the initial countdown value. If reload is nonzero then also set
count = limit. */
void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload)
{
assert(s->in_transaction);
s->limit = limit;
if (reload)
s->delta = limit;
if (s->enabled && reload) {
s->need_reload = true;
}
}
uint64_t ptimer_get_limit(ptimer_state *s)
{
return s->limit;
}
void ptimer_transaction_begin(ptimer_state *s)
{
assert(!s->in_transaction);
s->in_transaction = true;
s->need_reload = false;
}
void ptimer_transaction_commit(ptimer_state *s)
{
assert(s->in_transaction);
/*
* We must loop here because ptimer_reload() can call the callback
* function, which might then update ptimer state in a way that
* means we need to do another reload and possibly another callback.
* A disabled timer never needs reloading (and if we don't check
* this then we loop forever if ptimer_reload() disables the timer).
*/
while (s->need_reload && s->enabled) {
s->need_reload = false;
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s, 0);
}
/* Now we've finished reload we can leave the transaction block. */
s->in_transaction = false;
}
const VMStateDescription vmstate_ptimer = {
.name = "ptimer",
.version_id = 1,
.minimum_version_id = 1,
.fields = (VMStateField[]) {
VMSTATE_UINT8(enabled, ptimer_state),
VMSTATE_UINT64(limit, ptimer_state),
VMSTATE_UINT64(delta, ptimer_state),
VMSTATE_UINT32(period_frac, ptimer_state),
VMSTATE_INT64(period, ptimer_state),
VMSTATE_INT64(last_event, ptimer_state),
VMSTATE_INT64(next_event, ptimer_state),
VMSTATE_TIMER_PTR(timer, ptimer_state),
VMSTATE_END_OF_LIST()
}
};
ptimer_state *ptimer_init(ptimer_cb callback, void *callback_opaque,
uint8_t policy_mask)
{
ptimer_state *s;
/* The callback function is mandatory. */
assert(callback);
s = g_new0(ptimer_state, 1);
s->timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, ptimer_tick, s);
s->policy_mask = policy_mask;
s->callback = callback;
s->callback_opaque = callback_opaque;
/*
* These two policies are incompatible -- trigger-on-decrement implies
* a timer trigger when the count becomes 0, but no-immediate-trigger
* implies a trigger when the count stops being 0.
*/
assert(!((policy_mask & PTIMER_POLICY_TRIGGER_ONLY_ON_DECREMENT) &&
(policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)));
return s;
}
void ptimer_free(ptimer_state *s)
{
timer_free(s->timer);
g_free(s);
}